Enderspecs

The place to talk about how BTW might be different
Post Reply
User avatar
Thordan Ssoa
Posts: 159
Joined: Tue Jul 10, 2012 1:56 am
Location: Deep Underground

Enderspecs

Post by Thordan Ssoa »

I've just gotten my first pair of enderspecs on my current world, and even in the few minutes it took to look around my base I can feel a headache beginning. The harsh color on the filter they apply adds a lot of eye-strain when looked through even for short periods of time.
FlowerChild wrote:Never have I seen folks have this much fun with sheep without wearing a kilt.
FlowerChild wrote:you haven't seen a fight scene until you've seen one with horse schlongs swinging free
User avatar
the_fodder
Posts: 345
Joined: Tue Jul 05, 2011 12:21 am

Re: Enderspecs

Post by the_fodder »

The enderspecs also give me a headache. I had to increase the transparency of the tint to prevent head aches. They are still annoying to keep on for longer periods of time just not skull splitting. I have been thinking about changing the overlay to have two overlapping fields of view, giving it more of a goggle feel to re-balance the annoyance factor, but lazy.
It's FC mod, he just lets us play it.
Post Reply