Crash with new snow mechanics (spoilers)

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Kerake
Posts: 11
Joined: Sat Nov 03, 2012 5:34 pm

Crash with new snow mechanics (spoilers)

Post by Kerake »

I put a campfire next to a little tower of snow blocks, I lightened the campfire and the game crashed.

The relevant line: FCBlockWaterFlowing cannot be cast to FCBlockCampfire

Full crash log:
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      Minecraft has crashed!      
      ----------------------      

Minecraft has stopped running because it encountered a problem; Ticking tile entity

A full error report has been saved to C:\Users\Juanma\AppData\Roaming\.minecraft\crash-reports\crash-2018-06-17_00.14.30-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



--- BEGIN ERROR REPORT af5ec18d --------
Full report at:
C:\Users\Juanma\AppData\Roaming\.minecraft\crash-reports\crash-2018-06-17_00.14.30-server.txt
Please show that file to Mojang, NOT just this screen!

Generated 17/06/18 0:14

-- Head --
Stacktrace:
	at FCTileEntityCampfire.GetCurrentFireLevel(FCTileEntityCampfire.java:368)
	at FCTileEntityCampfire.ValidateFireLevel(FCTileEntityCampfire.java:292)
	at FCTileEntityCampfire.h(FCTileEntityCampfire.java:135)

-- Tile entity being ticked --
Details:
	Name: fcCampfire // FCTileEntityCampfire
	Block type: ID #8 (tile.water // FCBlockWaterFlowing)
	Block data value: 6 / 0x6 / 0b0110
	Block location: World: (-82,69,370), Chunk: (at 14,4,2 in -6,23; contains blocks -96,0,368 to -81,255,383), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
	Actual block type: ID #8 (tile.water // FCBlockWaterFlowing)
	Actual block data value: 6 / 0x6 / 0b0110
Stacktrace:
	at aab.h(World.java:2072)
	at iz.h(WorldServer.java:512)

-- Affected level --
Details:
	Level name: Test2
	All players: 1 total; [jc['Kerake'/1200, l='Test2', x=-83,61, y=69,00, z=370,77]]
	Chunk stats: ServerChunkCache: 717 Drop: 0
	Level seed: 9002387145470537125
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-104,64,252), Chunk: (at 8,4,12 in -7,15; contains blocks -112,0,240 to -97,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
	Level time: 31535 game time, 31535 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 13214 (now: true), thunder time: 75249 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjg.q(IntegratedServer.java:126)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)

-- System Details --
Details:
	Minecraft Version: 1.5.2
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.8.0_74, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 280233224 bytes (267 MB) / 556269568 bytes (530 MB) up to 1060372480 bytes (1011 MB)
	JVM Flags: 6 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
	AABB Pool Size: 3422 (191632 bytes; 0 MB) allocated, 3220 (180320 bytes; 0 MB) used
	Suspicious classes: MCPatcherUtils, Config, JsonUtils, ...[com.google.gson.GsonBuilder, FieldNamingStrategy, TypeAdapterFactory, ...], [com.google.gson.annotations.SerializedName], [com.google.gson.internal.Excluder, ConstructorConstructor, ObjectConstructor, ...], [com.google.gson.internal.bind.JsonTreeWriter, JsonTreeReader, TypeAdapters, ...], [com.google.gson.reflect.TypeToken], [com.google.gson.stream.MalformedJsonException, JsonWriter, JsonReader, ...], [com.prupe.mcpatcher.cit.CITUtils, OverrideBase, ItemOverride, ...], [com.prupe.mcpatcher.ctm.CTMUtils, RenderBlockState, BlockOrientation, ...], [com.prupe.mcpatcher.mal.tile.TileLoader, IconAPI, V1]
	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 740 (41440 bytes; 0 MB) allocated, 533 (29848 bytes; 0 MB) used
	Player Count: 1 / 8; [jc['Kerake'/1200, l='Test2', x=-83,61, y=69,00, z=370,77]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Very likely; Jar signature invalidated

java.lang.ClassCastException: FCBlockWaterFlowing cannot be cast to FCBlockCampfire
	at FCTileEntityCampfire.GetCurrentFireLevel(FCTileEntityCampfire.java:368)
	at FCTileEntityCampfire.ValidateFireLevel(FCTileEntityCampfire.java:292)
	at FCTileEntityCampfire.h(FCTileEntityCampfire.java:135)
	at aab.h(World.java:2072)
	at iz.h(WorldServer.java:512)
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjg.q(IntegratedServer.java:126)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)
--- END ERROR REPORT c1ad0ad3 ----------
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Crash with new snow mechanics (spoilers)

Post by FlowerChild »

Wow, that's a really interesting one actually. Fire melts snow during its own update, water immediately extinguishes fire (still during update), rest of update continues with there no longer being a fire there.

Will fix right away.
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Crash with new snow mechanics (spoilers)

Post by FlowerChild »

Fixed. Will put out a 'b' version shortly.
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