Unlit/Lit furnace fuel overlay request

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jorgebonafe
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Unlit/Lit furnace fuel overlay request

Post by jorgebonafe »

As I'm working on the Sphax TP, i felt a need for separate versions of the fuel overlay for unlit and lit furnaces. I'd like to request those overlay textures to be split in those two versions for that purpose, if possible.
Better Than Wolves was borne of anal sex. True Story.
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ion
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Re: Unlit/Lit furnace fuel overlay request

Post by ion »

there is no need, make them transparent and use a texture overlay rule in the CTM folder for different block ids of the furnace
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jorgebonafe
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Joined: Mon Sep 19, 2011 3:22 am
Location: Brasil

Re: Unlit/Lit furnace fuel overlay request

Post by jorgebonafe »

Ok, it's that simple? All right, then, I guess this request is moot then :P I'll try that, thanks for the tip
Better Than Wolves was borne of anal sex. True Story.
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jorgebonafe
Posts: 2714
Joined: Mon Sep 19, 2011 3:22 am
Location: Brasil

Re: Unlit/Lit furnace fuel overlay request

Post by jorgebonafe »

ion wrote:there is no need, make them transparent and use a texture overlay rule in the CTM folder for different block ids of the furnace
Do you have a sample of what this property file would look like? I've been trying this for hours with no success. The only way I found to change the fuel overlay was with the "matchTiles" property, but I can't use this with conjunction the block ID, meaning it overrules the texture for both the unlit and lit versions.
Better Than Wolves was borne of anal sex. True Story.
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