Trying to texture the Burnt out torch

This sub-forum is dedicated to add-ons and texture packs for Better Than Wolves.
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Mesh
Posts: 210
Joined: Sun May 12, 2013 6:24 pm

Trying to texture the Burnt out torch

Post by Mesh »

Hey guys,

I'm working on textures for my pack and I've come across a problem. I'm trying to texture the burnt out torch (fcBlockTorchFiniteIdle_burned), however it seems to default to the vanilla texture and doesn't seem to want to use the one I've made. The other states of the torches work fine (idle, burning, sputtering). It's almost as if the texture is named incorrectly? Anyone had this problem? I could use ctm and texture using the metadata (Idle is ID1025:0-7 and Burnt is ID1025:8-15) but I'd really rather not do this if I can help it!

Anyone got any ideas?
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ion
Posts: 550
Joined: Sat Jan 05, 2013 2:56 pm

Re: Trying to texture the Burnt out torch

Post by ion »

works fine for me, not a problem with Conquest and i've only textured the block
Mesh
Posts: 210
Joined: Sun May 12, 2013 6:24 pm

Re: Trying to texture the Burnt out torch

Post by Mesh »

very strange. I'll take another look then. This was at 5am so I guess there's a chance I've missed something simple!


Edit: Ohhhh so I took a look at your pack. Turns out the filename has a space in it before the "_burned" part. I didn't see that. So the filename is "fcBlockTorchFiniteIdle _burned". Cheers Ion
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