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[32x] Derivation - OMEGA [BTW V.4.B0000003] and CE 1st EDITON

Posted: Tue Jan 23, 2018 3:25 am
by Wyr3d
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As I've been working on a 1.12.2 version of Derivation OMEGA (primary for a renewed interest in Millenaire) I decided to go ahead an revamp the OMEGA 1.5.2 textures to use as a base for the pack upgrade. This meant some Vanilla texture changes as well as remake of textures that were replaced/removed by BTW content. This project contains multiple packs, including so far:

- aBase content texture pack
- an upgraded CTM version
- a BTW (with optional CG) Pre-Pack,
- and finally a BTW with Deco (and optional CG) Pre-Pack.

To get the full experience from the CTM texture packs, it is recommended that you have smooth lighting set to minimal and brightness set to Moody. You will need Mcpatcher's default add-ons set when installing BTW into your 1.5.2 .minecraft jar. If you installed BTW manually without these features, the CTM textures probably will not display.

These texture pack versions are are available at CurseForge here:

Derivation Omega on Curse

Specifically for the BTW community, the BTW Pre-Pack is compliant with the final official version Better Than Wolves - BTW V4.B0000003 providing OMEGA texture support for all content. Essentially this build is the definitive version of the FC's official release of the stand-alone mod, so there should be no further need to update this texture back. This pre-pack should also work fine for CE 1st Edition, the BTW community continuation of project.

The BTW and Deco Pre-Pack v1 is compliant with at minimum Deco versions upto 2.12m which includes slight tweaks to the BTW mod. From Deco 2.13 the add-on requires the need for the API add-on to function, considering more aggressive content changes, and coupled with the reworked textures, a v2 version has now been uploaded seperately compatible for 2.13 onwards.

TEXTURE PACKS

- The Vanilla Basic file contains standed textures for Vanilla 1.5.2. This can used without issues.
- The Vanilla CTM file contains standed textures for Vanilla 1.5.2, with CIT, CTM and random mob textures. This requires an mcpatcher to work correctly

- The BTW Pre-Pack contains the Vanilla 1.5.2 CTM pack, with BTW textures pre-installed, and CG textures in a folder ready to install if required.
- The BTW and Deco Pre-Pack v1 contains the Vanilla 1.5.2 CTM pack, both the BTW and Deco (upto 2.12m) textures pre-installed, and CG textures ready to install.
- The BTW and Deco Pre-Pack v2 contains the Vanilla 1.5.2 CTM pack, both the BTW and Deco (2.13 onward) textures pre-installed, and CG textures ready to install.

The 1.5.2 versions of Derivation OMEGA are considered 100% completed at this time The 1.12.2 Vanilla has also been released, in both Vanilla, and CTM versions. Look forward to the Millenaire Support pack (1.12.2) soon (approx 80% complete) and eventually 1.17.1 version will be released (approx 50% complete). This has been a long time coming, I've (mostly) enjoyed working on the OMEGA 1.5.2 pack, with minimal bursts of rage and insanity working long into the night, and then some as hours turned into days, and weeks of creating, editing and re-editing textures that more often than not don't work at first due to some minor detail I missed coz of long hours working on the pack. XD

HISTORY

Derivation OMEGA is a dark fantasy variant inspired by Levaunt's Derivation (2011-2014) which was released to the public in Sept of 2014 with the upload of an unfinished pack entitled Derivision Final and a quote:

"It has everything from a patch or two ago; flowers, hard clay, fish, etc. But keep in mind it's very buggy so I wouldn't suggest playing with it. This is mainly for people who want to continue the pack. Good luck!" - Levaunt (minecraftforum.net)

After inheriting the BTW Support Pack from its previous authors in Feb 2014 I continued to maination the pack, which ultimately lead to the first Derivation OMEGA, release in Jan 2018. This was when I first started working on the 1.12.2 version of OMEGA, and as it seemed logical rework the older pack and start from there, OMEGA resulted as a sort of by-product. The bulk of the Derivation OMEGA pack in all it's variations are now textures either edited, reworked or original designs by this guy.
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OMEGA went through a lot of work with content added and removed as FC continued work on the BTW project, until its eventual cessation in April 2021 when FC left the project. BTW was then taken up by the BTW Community to work on a bug-fixing CE 1st Edition, and was also when the idea of a final versions for OMEGA 1.5.2


CREDITS

Main Credits:
Levaunt: author of the original Derivation texture pack from which OMEGA was inspired.
Flowerchild: original author of Better than Wolves Conversion! for the MineCraft total conversion stand-alone mod.

Additional Credits:
Kezza, original author of the BTW texture pack addon for Derivation until 2011
Ion, author on the Conquest BTW texture pack addon for Deco Mod lanterns and flowers.
Mesh, author of Mesh's John Smith/Conquest Mix texture pack for help with some 1.5.2 CTM trickery.

Maybe Some Other People, anyone who attempted to continue Derivation; failed/abandoned it - but kindly uploaded their work for future torch carriers.


AND FINALLY

Some screenshots (more can be seen on Curse)
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Notes:

Alternate textures: - a few were previously available, but have been removed for the final versions. I may re-upload them a a seperate file later if requested (and I can find them)
Blank Textures: - some files are dummy blanks either for CTM purposes, or some other reason. This is intended
The Mill - the old Mill was broken when FC changed the UI and releated FC textures post AHHH. Fixing this was a pain, but the Pre-Packs should have this already. A green/brown fuzz across the moving section of the sides indicates when the mill contains an item. Once ground (assuming it is possible), resulting items will spit out returning the colour to normal.
Moon textures and sky - I'd like to fix the issue with stars showing through the moon during it's phases, but for the life of me I can't figure out why showing as transparent. Let's just use the Blizzard excuse and leave this as "an intended feature"

Re: [32x] Derivation - OMEGA [BTW A5 Pronged Poking]

Posted: Tue Jan 23, 2018 1:10 pm
by emptychild
I've seen some screenshots from this pack and really like it. I'm looking forward to using it on my next playthrough and am glad to see it's been kept up to date. Thanks for the work.

Re: [32x] Derivation - OMEGA [BTW A6 Sided Sideshow]

Posted: Sat Feb 03, 2018 1:32 pm
by Wyr3d
Updated the file for A6 Sided Sideshow

- added soulforge textures

Re: [32x] Derivation - OMEGA [BTW A6 Sided Sideshow]

Posted: Sat Feb 10, 2018 5:08 pm
by Thordan Ssoa
Thanks for maintaining this pack man. Unfortunately your trading GUI isn't up to date yet with the changes from 4.A4.

Re: [32x] Derivation - OMEGA [BTW A6 Sided Sideshow]

Posted: Fri Feb 23, 2018 6:53 pm
by Wyr3d
My bad, I haven't interacted with villagers recently. so I didn't notice. I have now updated the trading GUI to meet the new system, and will update this thread accordingly. Please don't hesitate to let me know if you find any more missing textures ^^

Re: [32x] Derivation - OMEGA [BTW A8 Milk's a Tossing]

Posted: Mon Feb 26, 2018 8:01 pm
by Wyr3d
Updated for V9 includes new textures ^^

Re: [32x] Derivation - OMEGA [BTW A9x Pustules Lancing]

Posted: Tue Feb 27, 2018 9:55 am
by Wyr3d
Quick update to fix textures I'd updated but failed to include in the last pack ==

Re: [32x] Derivation - OMEGA [BTW A9x Pustules Lancing]

Posted: Sun Mar 18, 2018 9:48 am
by Rob
Using the pack during my streams and really enjoying the look so far, as with some of my viewers. Only critique right now is that the moon phases are transparent. I don't know if this was an artistic decision, but being able to see the stars behind the moon is weird to me.

Re: [32x] Derivation - OMEGA [BTW A9x Pustules Lancing]

Posted: Fri Mar 23, 2018 11:16 pm
by Wyr3d
Hey Arrobbee. I used to watch your Youtube stuff :P

I haven't noticed an issue with transparency in my own world. I found your Twitch stream recordings, so I'm watching them now to see what you mean. I did notice some strange shadow effects on trees though. I think this may be the version of MCPatcher you were using - or if you installed manually, then the some of the textures won't look right regardless.

I usually install with this version of MCPatcher (with all default mods enabled - better skies etc), so if you could try with this, and let me know if you still have problems, or if it fixed them that would be awesome.

As an aside, I've been looking into the textures for the new version (AHHHH) and a lot has been added, so the next update for Omega may take a while

EDIT

Completed most of the new textures. I may have missed some, please let me know ^^

Re: [32x] Derivation - OMEGA [BTW A10 AHHHHHHH]

Posted: Fri Mar 30, 2018 10:29 am
by Caevin
Thanks for the great texture pack. I grabbed this for the latest BTW update and I've really enjoyed the look of things. You rock!

Re: [32x] Derivation - OMEGA [BTW V4.AABABABA]

Posted: Thu Apr 12, 2018 9:27 pm
by Wyr3d
Updated for V4.AABABABA

Re: [32x] Derivation - OMEGA [BTW V4.AABABABA]

Posted: Fri Apr 13, 2018 6:25 pm
by Epsilon
Sideways placed shafts don't render all of their surfaces correctly

Re: [32x] Derivation - OMEGA [BTW V4.AABABABA]

Posted: Sun Apr 15, 2018 9:57 am
by Wyr3d
Epsilon wrote:Sideways placed shafts don't render all of their surfaces correctly
Thanks for the heads up, I missed that change. The texture pack has now been updated with a fix ^^

Re: [32x] Derivation - OMEGA [BTW 4-AABBBbbbbbb]

Posted: Sun Apr 22, 2018 7:13 pm
by Wyr3d
Now updated for BTW4-AABBBbbbbbb

Re: [32x] Derivation - OMEGA [BTW 4-AABBBbbbbbb]

Posted: Tue Apr 24, 2018 2:53 pm
by ion
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make the string on the fcItemKnitting transparent so you can have different colours
check how FC done it and why

Re: [32x] Derivation - OMEGA [BTW 4-AABBBbbbbbb]

Posted: Tue Apr 24, 2018 7:41 pm
by Wyr3d
Yeah my bad, I saved the texture as a .jpg first by accident, and forgot to cut out those bits when I changed it back to .png. Fixed this and have re-uploaded. I also added the particles.jpg back into the pack which I mislaid at some point, so campfires should be more fun ^^

Thanks for the heads up, and don't hesitate to let me know if you find any more issues ^^

Re: [32x] Derivation - OMEGA [BTW 4-Ahhh]

Posted: Sat May 26, 2018 5:06 pm
by Wyr3d
Now updated for 4.Ahhhh
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Burning Embers - they glow :D
Brick Baking - slowly change colour ;)
Bone Club - bonk your enemies :o

Re: [32x] Derivation - OMEGA [BTW V4. POTATO]

Posted: Mon Jun 18, 2018 10:51 pm
by Wyr3d
Updated for Potato

Re: [32x] Derivation - OMEGA [BTW V4.ABCE5]

Posted: Sat Jul 07, 2018 7:08 am
by Wyr3d
Updated for ABCE5.

Re: [32x] Derivation - OMEGA [BTW V4.ABCE5]

Posted: Sat Jul 07, 2018 3:31 pm
by Wyr3d
quick tweak on one or two textures.

Re: [32x] Derivation - OMEGA [BTW V4.ABCE4F]

Posted: Sat Jul 14, 2018 7:11 am
by Wyr3d
Updated for ABCE4F

Re: [32x] Derivation - OMEGA [BTW V4.ABCEEFABb]

Posted: Wed Aug 15, 2018 5:55 am
by Wyr3d
Updated for BTW V4.ABCEEFABb

- added new items
- added new blocks
- added "full" versions of several more items.

Re: [32x] Derivation - OMEGA [BTW V4.ABCEEFABb]c

Posted: Thu Aug 16, 2018 3:02 pm
by Wyr3d
Updated

-added more "full stack" versions of a bunch of old items missing them

Re: [32x] Derivation - OMEGA [BTW V4.ABCFAFAFA(bee)]

Posted: Sun Nov 25, 2018 7:55 pm
by Wyr3d
Updated for FAFAFAbee. Pictures say a thousand words right? But moving pictures would be better since the milk, choc and water are animated
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Re: [32x] Derivation - OMEGA [BTW V4.ABCFAFBFC]

Posted: Sun Dec 09, 2018 3:27 pm
by Wyr3d
Now updated for the latest version >>> ABCFAFBFC

Added new item
Added the new blocks
Added new overlays
Edited a few blocks to better fit what the overlays do
Finally got around to doing the vanilla anvil GUI