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Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Thu Feb 08, 2018 4:29 pm
by Xaedblade
Oh Yea!!! (dances like no ones there) Thanks ION!!!!

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Fri Feb 09, 2018 12:20 pm
by ion
the_fodder wrote:I don't know if this the right place to make request , but...

Would it possible to have the dirty cobble stone texture (double cobblestone slabs) to extend to a third cobblestone slab? I really like building roads out of this texture and having a way to create a gradual step/slope without breaking up the texture would be a nice feature. I guess this could be said for any block that changes the standard texture when stacked.
find me the slab you want with that texture and i'll write a rule for it

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Fri Feb 09, 2018 1:23 pm
by dawnraider
Ooh an update! Thanks, ion!

(Now my furnaces don't have to revert to vanilla when in use!)

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Fri Feb 09, 2018 2:22 pm
by the_fodder
ion wrote:find me the slab you want with that texture and i'll write a rule for it
Block43 in folder ctm\hard_materials\cobblestone\streetpattern\muddy

here is a screenshot of what I am talking about.
single slab, double slab , triple slab.
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If the triple slab top had the same texture as the double slab top, you would be able to pick between having plan cobblestone or muddy cobblestone look. It would just take more effort by placing two halfslabs underground.

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Fri Feb 09, 2018 3:02 pm
by ion
there is no suck thing as a triple slab in minecraft. you only have 2 blocks there block 43 and block 44. i can code the lower cobble half slab to look dirty.

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Fri Feb 09, 2018 3:35 pm
by the_fodder
'Triple slab' is the wrong phrasing, I was trying to express if there was a way to know if a half slab knew it was on top of two half slabs. Kind of like how the smooth sandstone side extend the column look, but those are full blocks.

I don't know about hardcoding the lower cobble half slab, worried it would could ruin the looks of other builds.

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Sat Feb 10, 2018 3:53 am
by ion
it extends because it's the same block id with the same metadata. you can't have that in this version of mcpatcher. there is something like an overlay rules that come with the newest optifine, i guess, latest conquest for 1.12 has them

Re: [32x]Conquest Texture Pack without Deco Add-On support

Posted: Sun Feb 18, 2018 3:31 pm
by ion
new version out:
v.1.10
-half bone slabs
-half flesh slabs
-ctm textures for stone stairs
-Deco clay had new tiles texture
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http://www.mediafire.com/file/wrkkpi43n ... 10Deco.zip
just found a messed up texture for all the clay columns from Deco as they only render on top and bottom and not on the sides with the new textures. will fix it in the next update.
also could someone test the packed earth around a dessert big hills!

Re: [32x]Conquest Texture Pack Deco BTW Squid A Swimming

Posted: Mon Feb 19, 2018 3:24 pm
by dawnraider
I noticed in the most recent pack that the regular flesh and bone blocks no longer have textures (though the slabs do). Also the new hardened clay looks great! Though it is weird that the sub-blocks have the old texture as items in inventory.

Re: [32x]Conquest Texture Pack Deco BTW Squid A Swimming

Posted: Mon Feb 19, 2018 4:54 pm
by ion
-fixed the missing textures for bone and flesh blocks
- deco added black clay textures
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http://www.mediafire.com/file/wrkkpi43n ... 10Deco.zip

Re: [32x]Conquest Texture Pack Deco BTW Squid A Swimming

Posted: Tue Feb 20, 2018 3:53 pm
by Xaedblade
ion wrote:-fixed the missing textures for bone and flesh blocks
- deco added black clay textures
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http://www.mediafire.com/file/wrkkpi43n ... 10Deco.zip
Wow... just WOW!!! you are a really good builder... Love that design! And the new textures :D

Re: [32x]Conquest Texture Pack Deco BTW Squid A Swimming

Posted: Thu Feb 22, 2018 2:47 pm
by ion
just a quick post with some spoilers for the next release
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and a cute one
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also we can have 2 blocks with some textures or your choosing both can be obtainable with silk touch and are mushroom blocks. it wont impact the full mushroom textures at all as the 6 sided textured block that you get in game isn't used at all.
so pick your to be implemented!

Re: [32x]Conquest Texture Pack Deco BTW 4.A9 Pustules Lancin

Posted: Sun Feb 25, 2018 3:45 am
by ion
Newest Conquest for BTW 4.A9 Pustules Lancing
changes:
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v.1.11
-all blood wood planks with CTM, double slabs and directional stairs
-different textures for zombie villagers, high level priest and butcher (testing and WIP)
-CIT for shears
-some cleaning of textures here and there
-CTM rules for dirt slabs
-swapped the textures for runed skulls and infused skulls
-added glaring eyes to infused skulls
download link: http://www.mediafire.com/file/dn09soldu ... _v1.11.zip

Re: [32x]Conquest Texture Pack Deco BTW 4.A9 Pustules Lancin

Posted: Sun Mar 04, 2018 3:14 pm
by ion
new version out:
http://www.mediafire.com/file/f719yh7mu ... ov1.12.zip
changes:
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v.1.12
-new CTM textures for soap
-new CTM textures for block of padding
-dirty peasant textures
-fixed the double top blood slabs to use the proper rules
-vertical textures for double blood wood planks
-new CTM textures for double stone brick slabs
-new textures for mushroom blocks available with silk touch
-new trading GUI ( thanks Mesh for that)
-new Dormant soulforge textures (again thanks to Mesh)
-removed some properties files that were useless
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Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Tue Mar 27, 2018 3:42 pm
by ion
a quick update for the latest AHHHHH BTW release. test it still WIP
http://www.mediafire.com/file/bd6jw992b ... AAHHHH.zip

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Sun Apr 01, 2018 8:38 pm
by dawnraider
The CTM for stone strata appears to be broken, 2nd and 3rd strata stone are both showing the same texture, neither of which is the normal stone (looks like maybe a rough stone texture or similar).

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Mon Apr 02, 2018 5:26 am
by ion
a version is out for BTW 4.AAAAAAABBB.
v 1.13
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-fixed the rendering of the strata stone.
-first and second strata needs more improvements so nothing done yet
-added biome colours for new BTW stones
-tweaked the textures for the first fire item so they look nicer
-added cobble and brick textures
-changed some iron textures to look rusty
-fixed the bark less wood so it renders properly on cardinal directions
-added carved runes
http://www.mediafire.com/file/bzigbz8sq ... Bv1.13.zip
pics
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Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Tue Apr 10, 2018 12:16 pm
by ion
an updated version is out with new furnace textures empty, full and burning
and new torches textures
download use the one above is just an updated v 1.13
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Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Thu Apr 12, 2018 8:33 am
by Mark88fan
First time I ran it it worked, but now after hitting play a picture displays saying "Conquest Ravand.org" and below that "Use connected textures!" and I can't do anything.

When I installed it, I just placed the zip file in the textures folder.

Any ideas?

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Thu Apr 12, 2018 11:05 am
by dawnraider
For some reason it takes a really long time to load on booting the game. Either you can wait like 10 minutes and it'll launch, or you can do what I do and just deselect the texture pack whenever you quit the game and reselect it when you launch. If you ever quit without switching, you can always open the options.txt as well and delete the line "currentTP=" or whatever it is.

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Thu Apr 12, 2018 11:25 am
by Mark88fan
Ah ok thanks.

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Thu Apr 12, 2018 1:35 pm
by the_fodder
I set options.txt to read only. This way I don't have to remember to go back to default texturepack.

Re: [32x]Conquest Texture Pack Deco BTW 4.AAAAAAAAAAHHHH

Posted: Wed Apr 18, 2018 8:57 am
by ion
v. 1.14 out for BTW 4.AABABABA
-changed the stone overlay textures to something better.
-added textures for the new items in the new version
-added back the CTM for workbenches

download http://www.mediafire.com/file/5s0cpitw2 ... Av1.14.zip

Re: [32x]Conquest Texture Pack Deco BTW 4.AABABABA

Posted: Sat Apr 21, 2018 4:41 am
by ion
v.1.15 for BTW 4.AABBBbbb
-added all textures for new items from BTW 4.AABBBbbb

Download http://www.mediafire.com/file/2erlosdq6 ... _v1.15.zip

Re: [32x]Conquest Texture Pack Deco BTW 4.AABABABA

Posted: Sun Apr 22, 2018 12:22 pm
by Gormador
dawnraider wrote:For some reason it takes a really long time to load on booting the game. Either you can wait like 10 minutes and it'll launch, or you can do what I do and just deselect the texture pack whenever you quit the game and reselect it when you launch. If you ever quit without switching, you can always open the options.txt as well and delete the line "currentTP=" or whatever it is.
Regarding the loading time of the TP, it might be a 32 vs 64 bits java install issue. I've just made the switch and am now on Java version 1.8.0_172, windows x64 : the TP took 10 seconds to load, tops, while just before I had to force shutdown minecraft.

Hope this helps!

Oh, and thanks a lot for the texture pack :-)