FlowerChild wrote:Isn't that a rather punishing approach to take to the early players? I assume people only ever get one turn, so making it easier for those that come later (who already have it easier) seems rather backwards.
I suspect you may run out of players before that ever becomes an issue. Just me, but I probably wouldn't be concerned with rushing people at start.
Ah, no. People will stay in the rotation and have unlimited turns. Once we reach the end of the list, the first player will go again and turns will progress normally from there. Which, of course, presents a problem if too many people sign up. But anyway, I really should have made that more clear. I'll add it into the post.
Actually, I did want to talk about the balance. I think I overdid the rules. It would be much cleaner and easier to understand if I removed the time limit and nonsense suicide clause. Theoretically, people could play forever. Although, after sleeping on it, I think that's alright. BTW is plenty hard ;). If you're really good just promise not to hog the game for a year. Also, is hard too hard? I like the extra challenge, but if I'm not mistaken, raising the difficulty in-game doesn't do much besides making mobs stronger. That could be frustrating.
Thanks for all the feedback and interest. To the people who are signed up: Would you prefer to do away with the time limit as I mentioned?