Something along the lines of the windmill, waterwheel, grindstone, bed, etc... A weak example of the one I am aware of, "You hear something that is not quite thunder in the distance..". I am behind letting people find out the side effects of each beacon, but give the player something to play off of, otherwise you are just pushing people to creative to perform experiments (if they have the Patience) or to the wiki.
Ennyn Durin aran Moria. Pedo mellon a minno
Cryptic messages when beacon starts
- the_fodder
- Posts: 345
- Joined: Tue Jul 05, 2011 12:21 am
Cryptic messages when beacon starts
It's FC mod, he just lets us play it.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Cryptic messages when beacon starts
No thanks.