New Release! (BTW V4.30)

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muggsbud
Posts: 131
Joined: Mon Jul 04, 2011 9:31 pm

Re: New Release! (BTW V4.30)

Post by muggsbud »

can we get a spoiler thread going? i don't want to post one since i haven't anything to contribute yet.
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FlowerChild
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Re: New Release! (BTW V4.30)

Post by FlowerChild »

Feel free to create a spoiler thread man. There's no formal procedure for that.
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Battlecat
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Re: New Release! (BTW V4.30)

Post by Battlecat »

Wow, fantastic update as always. The new windmill is a unexpected surprise!
muggsbud
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Re: New Release! (BTW V4.30)

Post by muggsbud »

this is turning out pretty much how i expected it back on the MCF forums, but i expected the posts to come a bit faster...

anyway, forgot to thank you for the update in my first post so here it is.

Thanks for, for making minecraft feel like minecraft again.
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BinoAl
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Re: New Release! (BTW V4.30)

Post by BinoAl »

Really diggin' the windmill, man ;)
Image
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CycloneSP
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Re: New Release! (BTW V4.30)

Post by CycloneSP »

FC... That...that new windmill....It's...it's...

totally

-freaking-

AWESOME!!!!!!!


I love the design! And I even bet the aesthetic builders will be rejoicing with the new way to construct airships that has just been opened to them.

However, I wish I were as good at guessing recipes as others. I have no clue as to how to make blasting oil.... Oh wait... I think I have a theory.

Needless to say this is awesome stuff FC, thx for all the hard work you put into this mod.
"So tell me, what's it like living in a constant haze of stupidity?" - Hiei

"Snow is not fire, so it can still rain." -Kaitocain
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Syruse
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Re: New Release! (BTW V4.30)

Post by Syruse »

Oh man, blasting oil is so fun. ;)

The new windmills are pretty cool too (not to mention they have some unique aesthetic uses as well) , diversifying sources of available mechanical power sources between dimensions can really lead to some interesting design challenges and rewards, defiantly fun. :)
An IRC Conversation wrote: [19:24] <Ribky> on the bright side, i did my first modifications with the MCP today... :)
[19:24] <Horizon> what's it do?
[19:25] <Ribky> it eats your goddamn animals
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Ferrus.Manus
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Re: New Release! (BTW V4.30)

Post by Ferrus.Manus »

FlowerChild wrote:You may not be so happy you did shortly ;)
Actually I just found a FUN part of this release and I'm still happy. Things that go BOOM! makes me very happy Minecrafter.
Six
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Re: New Release! (BTW V4.30)

Post by Six »

Those new new windmills...
Spoiler
Show
Wonderful.
Image
Awesomely bulky, and a cool new look to have around a base.

And the water change for the end, it tempts me to move some base builds there, though the lack of animals will always restrict that. Do plants grow fine in the end?
Rianaru
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Re: New Release! (BTW V4.30)

Post by Rianaru »

FlowerChild how do you do what everything I don't even can't English

WARNING: The sheer awesomeness of the Better than Wolves mod may cause complete incoherency and babbling among even the most tolerant of users. Dose in moderation and with extreme caution.
FlowerChild wrote: -----

A short while later:

FlowerChild: What is this pussy shit?
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darahalian
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Re: New Release! (BTW V4.30)

Post by darahalian »

Wow, this release looks like it will be fun to play with.

Also... you are such a troll :D From the testing facility for the new feature to the new feature itself.... Not to mention your replies on MCF... too funny! :)

Great job, as always!
FlowerChild wrote:Remain ever vigilant against the groth menace my friends. Early detection is crucial in avoiding a full-blown groth epidemic.
MechanicalYeti
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Re: New Release! (BTW V4.30)

Post by MechanicalYeti »

FlowerChild wrote:-Fixed problem with nether wart growing at an extremely reduced rate.
I've been so puzzled over why they weren't growing faster. I've never bothered with them before, so I thought I was missing something. Glad it's fixed!
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Detritus
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Re: New Release! (BTW V4.30)

Post by Detritus »

What, I want to know is, where's my Barometer? :P
(JKs, in case someone decides to take me seriously)

In all seriousness though, you keep making so much awesome so fast that my brain melts. The sheer speed that you do this work at, in comparison to other mods, is completely mindboggling. Keep it up, you have my support :)
All parts should go together without forcing. You must remember that the parts you are reassembling were disassembled by you. Therefore, if you can't get them together again, there must be a reason. By all means, do not use a hammer.
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MoRmEnGiL
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Re: New Release! (BTW V4.30)

Post by MoRmEnGiL »

It's... huge! (that's what she said.)
War..
War never changes.

Remember what the dormouse said
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DaveYanakov
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Re: New Release! (BTW V4.30)

Post by DaveYanakov »

The new material has some really cool properties and will be very useful in opening up certain areas for base building. The experimentaton with these last few chemistry updates has been way more fun than it should be, even (almost especially) when it results in death
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FlowerChild
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Re: New Release! (BTW V4.30)

Post by FlowerChild »

DaveYanakov wrote:The new material has some really cool properties and will be very useful in opening up certain areas for base building. The experimentaton with these last few chemistry updates has been way more fun than it should be, even (almost especially) when it results in death
Hehe...glad you like it man. I will admit that I died more than a few times while testing it, and not always intentionally :)

What I really like about the end result is that I am really fucking nervous handling it now, which I think is as it should be.
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BobSlingblade679
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Re: New Release! (BTW V4.30)

Post by BobSlingblade679 »

So, is this the update compatible with the newest mc version? (I JUST looked and already forgot the damn number)

The windmill looks pretty cool. I am so playing with the new explosives tomorrow.
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Ribky
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Re: New Release! (BTW V4.30)

Post by Ribky »

You're going to get the same answer in this thread as you did in the tech support thread you made. No. It is not compatible with 1.4.2.
The spice must flow...

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FlowerChild
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Re: New Release! (BTW V4.30)

Post by FlowerChild »

Ribky wrote:You're going to get the same answer in this thread as you did in the tech support thread you made. No. It is not compatible with 1.4.2.
Actually...a slightly different answer, as this one will get him banned.
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Minecraftgeek70
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Re: New Release! (BTW V4.30)

Post by Minecraftgeek70 »

Flower.. for Gods Sake man slow down XD

I've not even installed the LAST update yet.

Love the vertical windmills Btw (or do I mean BTW btw?)

Am in awe of your update/patch/bug fix/polishing speed. *notworthy!*
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Battosay
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Re: New Release! (BTW V4.30)

Post by Battosay »

Ahah, nice one bro ;)
Thanks for the release too :)
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TheGuy
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Re: New Release! (BTW V4.30)

Post by TheGuy »

That blasting oil is fun. Just drop one on the ground while someone passes by and enjoy.
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sky_demon
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Re: New Release! (BTW V4.30)

Post by sky_demon »

Haha horizontal windmill for nether.. Now i remember my good old suggestion where i suggested to add mechanical power generating device for nether... Now im happy :)) But still you could have added SFS lava wheel ;( lol ^_^

Thats a really nice halloween update that you came up with :P Even when its not for halloween.
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SterlingRed
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Re: New Release! (BTW V4.30)

Post by SterlingRed »

This all looks amazing! I believe I will stop development of my auto wheat farm mess in favor of constructing an explosives manufacturing plant!

I love that vertical windmills now properly imply air movement occurs in the nether by heat vents.
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Elevatator
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Re: New Release! (BTW V4.30)

Post by Elevatator »

Man, this is so much cool stuff to play with.
Thanks a lot


I wonder why the latest updates did not get update videos.
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