That was in the last Suggestion one. Let me quote myself :p
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- Something I noticed in my auto-pottery setup (with clay reclycing) : clay balls tend to end up occupying every slots of the BD quickly, and when it's almost running out of clay, the BD is oftenly filled with stacks of 1, 2 or 3 clay balls. The BD can't place them, because it needs 4. The problem is that when it occurs, the BD, instead of eitheir skipping to the next slot, or taking some clay balls in the next slot to make it 4, does nothing. It won't place anything, and just wait for the next signal.
Which actually makes some sort of a "passive slot" for the BD, like I requested a while ago, except that this one can only be used once per BD, and is a pain in a pottery setup running for a long time : it slows it down a lot.
- Still about the BD and the "passive slot" thing, I'm not sure if we talked about bricks before. Since it's working sorta' the same way with hopper, why not say that the BD can't place Bricks ? I can't remember your say on this.
- Somehow related to al this, but I'm not sure it would be doable :
A passive crafting item. Something that can be place in the crafting grid, to occupy a slot, but wouldn't change anything to the recipe. This would allow to ultra easily mass-craft more advanced recipe using the shift-click.
Like let's say a rope.
You place 3 passive item vertically on the right, then you just have to shift-click the fiber to make the rope, much faster.
Though I'm effraid this one might be tricky to do, and if so, is not really worth it.
- A planter without flower, or a way to prevent flower from popping in planters.
They can be a huge pain to deal with in wheat farm, and it's already such a pain to begin with, it's too much :p
Maybe just allow them to grow in Soul sand planters ? Though it might feel weird.
Maybe a kind of crop growing in Soul sand planters ?
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Forget me saying you don't read my PM :p