Thanks for the welcome back :)Anbaric wrote:Lol, Welcome back! Can't wait to see what you do with the rest of the GUI's
I can't wait to see what I'll do either frankly! But Ill be trying to get something out this weekend :)
Thanks for the welcome back :)Anbaric wrote:Lol, Welcome back! Can't wait to see what you do with the rest of the GUI's
Sorry for the late reply, been busy.Longlay wrote:This is brilliant, Glimmar's is the only texture pack I use and BTW the only mod so, perfect.
I've done a little varying myself, if you're interested I could upload a copy.
But either way, well done! (and Glimmar too of course)
Your quite welcome. And I'm liking that platform, I may ditch mine for yours!JesterxMailMan89 wrote:Thank you Longlay for your hard work! I actually ended up using quite a bit of your work and I appreciate what you've done, it not only has saved me plenty of work but had given me a few new ideas for the other blocks. Thanks again :)
Thanks for the offer, I would appreciate any block dispenser designs you can make :)Longlay wrote: Your quite welcome. And I'm liking that platform, I may ditch mine for yours!
If there are any blocks you wish to change , but which don't inspire you, let me know and I'll see what I can do.
FlowerChild wrote: -----
A short while later:
FlowerChild: What is this pussy shit?
Seriously wishing I could help, but the GUI of Glimmar's confounds me. And fire was always the hardest thing to draw for me, otherwise I'd have had a custom fire for Isabella ages ago...JesterxMailMan89 wrote:Update to 4.30
So the Element has changed and I took the suggestion for a crystal (Thanks Rianaru!) and tried to build something from that. While I like it ALOT more than that crazy pile of mess I still think it needs a little something.
Also, I would appreciate some help :) Specifically with the Stoked fire animation and the Infernal Enchanter GUI. I have gotten the first frame of the animation done for the Stoked fire but I have been having serious trouble trying to make animations out of it, and the Infernal Enchanter GUI is hell, I cant get anything creative to come out of my head! Im still working on them so if no one offers they will be done regardless but due to time constraints (and being slightly burnt out) help would be VERY much appreciated
For those who may want it here is the first frame for the stoked fire:
Yeah can't blame ya, Glimmar's GUI are amazing but are ridiculous to make new ones out of, I think I have done ok though. Fire is hard as well, Ive mostly been having trouble trying to make it all look continuos and not like a complete messAnbaric wrote: Seriously wishing I could help, but the GUI of Glimmar's confounds me. And fire was always the hardest thing to draw for me, otherwise I'd have had a custom fire for Isabella ages ago...
Ha, Ive always felt Ive had it easier actually. Ive hardly ever made any actual 'custom' textures, more so Ive done really in depth copy pasting :). I have great respect for people who can make completely custom textures, I feel like I could never maintain this project if it weren't the sheer amount of alternate textures Glimmar has for me to draw creativity and basis from.Anbaric wrote: And as for the help, as long as it's not something animated, and sis is at school, I'll do my best to help you. You definitely took on a challenge, Making textures based on Glimmar's, I kinda wussied out on that one. Isabella is simple compared to this.
Thanks Longlay, Ive sent you a pm about those.Longlay wrote:I'm willing to help
I'm back at uni too, but I have some time. If you want to send me what you have for the enchanter gui I'll see what I can do.
Also I've been fiddling around with some 64x textures, I'll PM you
Haha, yeah it definetly seems that way doesnt it?Longlay wrote:Glad you like it. I can't wait to see all this at 64x!
And I can't wait for Glimmar's marble, it's like he knows what we need!