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Village regenerates

Posted: Fri Nov 03, 2023 2:25 pm
by AddyBaha89
When I start/open a world I already played on the structures in the village I'm currently in regenerate.
By regenerating they also delete already placed blocks - lost an oven to this ^^

Regeneration also isn't clean but stacks
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Closing and opening the world is enough to trigger this beahavior, don't need to close the whole game
versions:
Better than wolves ce 2.1.1
craft guide 3.0.1
deco addon 4.1.2

Re: Village regenerates

Posted: Tue Nov 07, 2023 2:41 pm
by dawnraider
... What the hell?

Can you post the seed and coordinates? (coordinates can be obtained with /loc with cheats enabled)

Re: Village regenerates

Posted: Wed Nov 08, 2023 1:50 pm
by AddyBaha89
seed -5596746054226308164
loc 3345, 66, -6162

hope this helps

Re: Village regenerates

Posted: Sun Nov 19, 2023 4:31 pm
by AddyBaha89
OK, I think I have an idea what happend.

For some reason one drive saved/synchronized the whole multiMc-folder. Even though I'm pretty sure I excluded it from the folders for synchronisation...
I guess having two diffrent programms manipulate level.dat and stuff like that just corupted my save.

I excluded the folder again. If I encounter magicaly regenarting buildings again in the future I may open a new bug report but for now I'd say this one can be closed (probably).

Re: Village regenerates

Posted: Mon Nov 20, 2023 10:10 pm
by dawnraider
Sounds good!