Player Wraith - linking overworld features to nether
Posted: Sun May 28, 2023 11:19 am
I know there’s been some discussion about how boring portal grids are to find villages and any other structures needed at the beginning of the late game. I had a thought that might not be possible to code but here it goes.
The player can create a “wraith”, a gollum of themselves in the nether. The wraith can be summoned by building a gollum, whatever materials make sense and is summed by the player drinking a combination of several negative potions followed by throwing a soul urn at the gollum. When the gollum comes to life, the model is the same as the players. The health stats then are inversely related between the wraith and the player. When the player is at full health, the wraith is at low health. When the wraith is at max health, the player is almost dead. The wraith is immune to lava, fire, and fall damage. The wraith also takes whatever inventory the player has when summoned. The wraith automatically uses a pickaxe to mine in the nether in the direction of the nearest populated village, builds a portal there and goes through trying to kill all of the villagers zombie or healed.
The player can remotely kill the wraith by healing themselves fully with a potion as auto healing is disabled when a wraith is active. All items the wraith has are lost when it dies. The intent is the player is all but disabled while a wraith is active…but there should be some mechanic or reason to have the player do something so it’s not just afk. Idk what that is though.
There’s a lot of intricacies to be worked out if this is implemented obviously but I have no idea if this is possible as essentially I imagine it working as a second player which I don’t think is possible in ssp, so it might require the player to switch to smp to make this work right. I have no idea how chunk loading is going to work with this or even if it’s possible to know where a village is from the nether without the overworld loaded. Cost of the wraith should be very high, but not so high as to cause the player to build a portal network instead of using wraiths to find villages. I have no idea if this would be interesting, but it is on theme with btw. To prevent wraiths from being stuck navigating nether terrain they should be summoned at the ceiling.
The player can create a “wraith”, a gollum of themselves in the nether. The wraith can be summoned by building a gollum, whatever materials make sense and is summed by the player drinking a combination of several negative potions followed by throwing a soul urn at the gollum. When the gollum comes to life, the model is the same as the players. The health stats then are inversely related between the wraith and the player. When the player is at full health, the wraith is at low health. When the wraith is at max health, the player is almost dead. The wraith is immune to lava, fire, and fall damage. The wraith also takes whatever inventory the player has when summoned. The wraith automatically uses a pickaxe to mine in the nether in the direction of the nearest populated village, builds a portal there and goes through trying to kill all of the villagers zombie or healed.
The player can remotely kill the wraith by healing themselves fully with a potion as auto healing is disabled when a wraith is active. All items the wraith has are lost when it dies. The intent is the player is all but disabled while a wraith is active…but there should be some mechanic or reason to have the player do something so it’s not just afk. Idk what that is though.
There’s a lot of intricacies to be worked out if this is implemented obviously but I have no idea if this is possible as essentially I imagine it working as a second player which I don’t think is possible in ssp, so it might require the player to switch to smp to make this work right. I have no idea how chunk loading is going to work with this or even if it’s possible to know where a village is from the nether without the overworld loaded. Cost of the wraith should be very high, but not so high as to cause the player to build a portal network instead of using wraiths to find villages. I have no idea if this would be interesting, but it is on theme with btw. To prevent wraiths from being stuck navigating nether terrain they should be summoned at the ceiling.