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Issue with grass after updating to CE 1.3.7

Posted: Mon Feb 28, 2022 10:55 pm
by RolyPolySheep
I've just updated to CE 1.3.7 from B0000003 and the first thing I've noticed is the grass is not using the grass texture but rather the dirt texture with the grass over the top. I vaguely remember this happening in the past with a particular MCPatcher or CTM option and I was able to disable it - I'm not sure how to do that now everything is rolled into CE.

The snow-topped grass here shows the normal grass texture but the regular grass is the weird composite of the dirt+grass:

Image

Does anyone know how to stop it doing this and just show the full grass texture for all sides?

Thanks.

Re: Issue with grass after updating to CE 1.3.7

Posted: Tue Mar 01, 2022 12:25 pm
by dawnraider
That's actually working correctly according to the code I wrote for the new grass rendering method, but I can see that that was not the correct approach to take when writing that. Moving this to bug reports, and I'll fix the renderer so it uses the right texture.

Re: Issue with grass after updating to CE 1.3.7

Posted: Tue Mar 01, 2022 12:47 pm
by RolyPolySheep
Thank you for taking a look. Glad it wasn't something I'd managed to instal incorrectly. :)

Re: Issue with grass after updating to CE 1.3.7

Posted: Thu Mar 10, 2022 10:55 pm
by dawnraider
Fixed for next release.