SBTW VERSION 2.0
Started August 8, 2022
Additions:
TODO-Added branch slabs, created by shift+right clicking the ground with 16 branches
TODO: gravity block, if it falls more than 1 block it explodes
TODO: change requirement that stick be placed in soft material for block
TODO: shift right click to place
TODO- Added 9 new seeds for each type of pumpkin and melon
TODO>ACTUALLY DO THIS!!
-Added new item: Bucket of Mortar
>right click to apply mortar to a block, depletes contents of bucket (16 uses)
TODO- Added new tool: the trowel
TODO- BROKEN with buckets of mortar!!!!
>right click to apply mortar to a block from your inventory
-Added new block: Wet Mud Bricks
>Can be dried in the sun or baked in a kiln to produce bricks more efficiently than with clay balls
-Added SLEEPING!
>Like Arminias mod/CE 1.4, the world is simulated during sleep. Time is not skipped! Monsters still lurk outside...
-Added the bedroll, from CE 1.4. You can sleep on this! It is crafted with 2 knit wool and an extra piece of wool for stuffing or a string!
-Added more efficient recipes for tanned leather armor
>crafted using cut tanned leather in the 2x2 crafting grid, like untanned leather
-Added rib cracking: use a sharp axe to quickly get meat off a rib
>the rib itself is reduced to bonemeal in the process
-Added the ability to cure ribs with nitre
-Added the Time Cube to the creative menu (WARNING: I am not responsible for any corruption that temporal shenanigans unleash upon your world)
-Added lava and powered axle to creative menu
Changes/Fixes:
-Changed pumpkin seeds to stack to 64 rather than 16 for storage and automation purposes OH NO MY INVENTORY BALANCE!!!!!!!!
TODO -Changed pumpkin and melon varieties to grow by seed rather than biome.
TODO STILL HAVE TO PROGRAM MELON SIDE OF IT!!!
>EX: a yellow pumpkin requires a yellow pumpkin seed to grow. In Sock's Crops, biome determines the fruit.
-Changed gourds on the vine to take a few days to mature (like wheat) (rather than being random)
-Changed wicker baskets to recycle into 3 wicker rather than just 1
-Changed rib bones to be grindable in millstone to produce 6 bonemeal
-Changed dead bushes to be a little tougher and made some more bountiful than others
-Changed FCAddOn to no longer display a V next to version number when loading into a world.. for pretty much no reason
-Fixed an issue in which the vase was also a Time Cube
-Fixed an issue where ribs looked kind of buggy to eat. That was my attempt at making them take longer to chew, but it looked sort of dumb
- ~ - ~ -
TODO CONTENT:
O- Added Yany's Hardcore Hell from Yany's Stuff&Things Addon
>
https://www.sargunster.com/btwforum/vie ... 3&start=25
>Big shout out to Yany, creator of amazing addons
O-New in-world crafting recipe: Pile of sticks -> Campfire
right click branch/stick against top of block to place it down just like pregenerated branch blocks in forest
right click again to create "X" of sticks (drops 2 sticks)
right click again to add another stick on top (drops 3 sticks)
right click again to create a campfire
***GOURD TODO***
O-Make distinct melon seed and plant types (just like with pumpkins)
>Watermelon seeds in mineshafts
>Watermelon flower can randomly become giant melon
>Giant Watermelon flower can randomnly become magic watermelon with single block stem
>Honeydew generates on floor of jungle
>Canary melon seeds generate in desert temple
O-FIX yellow and white melon seeds
O-Add new gourd type, Wild Gourd
O-Choose how to find each plant type (seeds, natural spawning gourds, etc)
> Wild gourds generate in forests
O-Make a semi-dead vine and stem, have plant vines die into this plant
>it looks like a live stem but deteriorates into true dead stem
O-Make dead stem able to be overwritten by other blocks like grass
O-Remove weeds from gourd stem plants
O-Craft pumpkins/melon varieties into proper ratios of seeds and slices
O-Pumpkin Jack hitboxes do not conform to model... can that be fixed?
~~~~~~~~~~~~~~~~~~~~~OWO~~~~~~~~~~~~~~~~~~~~~~~~~~~
O-AUTOFILL water bucket in crafting grid if player is near water source block
//detect a block of source water / full cistern within 3 blocks of you?
O-add right click pick up bricks and torches
O- think about buffing iron knife uses by +15
O- 1 SPRITE Tweak iron knife texture to be a little smaller
O- Add knife cutting recipes for tanned leather, NOT scoured leather?
O- change goggle overlay
O- stop hoppers from locking up dispensers
O- 1 SPRITE Redo final frame for bow stringing, make it bend inward a bit at the last moment (maybe make it easier?)
O- Fix the trowel, it's current implementation doesn't work with the bucket of mortar
O- 1 SPRITE trowel item
O- Envelope item
>stores nbt data of item, right click or uncraft to unwrap present
O-Custom death message for being stabbed to death by a knife. Also, clubs if there isn't one already.
O-FIX sleeping gimics (always face north, 3 blocks high)
O-HARDCORE SOAKED: Can't sleep if being hit by rain (check torch extinguish code perhaps?)
O-REMOVE the chat window unless player presses t while in sleep menu
O-CHANGE wake up button to be smaller, off to the side?
POSSIBLE MAJOR CHANGES
O- Add back crafting recipe for eyes of ender-> e pearl + blaze powder. Change soulforge recipe to be just SFS so trading not needed
O- Change tier 2 priest trades to be not shit, efficiency IIIs and such