Welcome to Edolas [CLOSED]
Re: Welcome to Edolas (Server information)
A couple plugins I found interesting:
PorteCoulissante
Redstone powered portcullises.
Turnstile
Charge players to enter an area.
I couldn't find any automation related plugins, maybe I was looking in the wrong section.
PorteCoulissante
Redstone powered portcullises.
Turnstile
Charge players to enter an area.
I couldn't find any automation related plugins, maybe I was looking in the wrong section.
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
Ah, I completely forgot about the chest thing. :) Yes, that will be implemented with a 1max radius (so you basically have to drop the stuff on the chest to be sucked in).
I will have a look into the PorteCoulissante tonight, and the Turnstile thing.
"Charge players to enter an area".
That would be kinda cool, if we can use that with our iConomy accounts, and that way hook it up to the railway system that is being made at the moment. Or possibly BinoAl's well-travelled portal :P
I like it! Nightshift started for me 12 minutes ago, so I will read up on them tonight :D
I will have a look into the PorteCoulissante tonight, and the Turnstile thing.
"Charge players to enter an area".
That would be kinda cool, if we can use that with our iConomy accounts, and that way hook it up to the railway system that is being made at the moment. Or possibly BinoAl's well-travelled portal :P
I like it! Nightshift started for me 12 minutes ago, so I will read up on them tonight :D
Re: Welcome to Edolas (Server information)
Sweet, i can't wait for these :D Especially the hopper-chests, i have a mob trap thats been begging to be fully automatic :DFaceFoiled wrote:Ah, I completely forgot about the chest thing. :) Yes, that will be implemented with a 1max radius (so you basically have to drop the stuff on the chest to be sucked in).
I will have a look into the PorteCoulissante tonight, and the Turnstile thing.
"Charge players to enter an area".
That would be kinda cool, if we can use that with our iConomy accounts, and that way hook it up to the railway system that is being made at the moment. Or possibly BinoAl's well-travelled portal :P
I like it! Nightshift started for me 12 minutes ago, so I will read up on them tonight :D
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
Server down, will be up as soon as possible. :0We are currently tracking issues with connecting to Minecraft. This is due to an issue with the authentication backend built into minecraft and out of our control.
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
Portcullis, Drawbridge, Turntable and Autocheststhingy <-- all up and running. :)
Ill update the initial post in this thread with details on how to use it later tonight. :)
Ill update the initial post in this thread with details on how to use it later tonight. :)
Re: Welcome to Edolas (Server information)
Ooh, drawbridge? I thought you only added 3 ^.^ Time to check it out (after a healthy dose of my newly bought copy of portal 2)FaceFoiled wrote:Portcullis, Drawbridge, Turntable and Autocheststhingy <-- all up and running. :)
Ill update the initial post in this thread with details on how to use it later tonight. :)
Re: Welcome to Edolas (Server information)
Great, now I have to dig a moat around my wall for the drawbidge. :)
- jorgebonafe
- Posts: 2714
- Joined: Mon Sep 19, 2011 3:22 am
- Location: Brasil
Re: Welcome to Edolas (Server information)
Question. When you eventually upgrade the server to new versions, will you reset it completelly, or could you save some constructions? I feel reluctant to keep building stuff knowing future versions of MC will require the world to be generated again and I would lose everything...
Better Than Wolves was borne of anal sex. True Story.
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
Save it! :) I dont know how it will go with the 1.9 conversion (the current world). But I think I will install the Multiverse plugin, and then have a new world using 1.9. Then I can easily (i think) move over buildings if need be. :)jorgebonafe wrote:Question. When you eventually upgrade the server to new versions, will you reset it completelly, or could you save some constructions? I feel reluctant to keep building stuff knowing future versions of MC will require the world to be generated again and I would lose everything...
- jorgebonafe
- Posts: 2714
- Joined: Mon Sep 19, 2011 3:22 am
- Location: Brasil
Re: Welcome to Edolas (Server information)
Yey! That sure eases my mind :P
Better Than Wolves was borne of anal sex. True Story.
Re: Welcome to Edolas (Server information)
I've been needing a new SMP server for awhile! Add me! Sky_Som
Minecraft Name:Sky_Som
Re: Welcome to Edolas (Server information)
Pretty please with sugar on top. (I cannot believe you expect me to be polite on the internet. Lol)Battosay wrote:Please ?
Minecraft Name:Sky_Som
- morvelaira
- Posts: 2406
- Joined: Tue Jul 05, 2011 1:56 am
- Location: Seattle
Re: Welcome to Edolas (Server information)
Believe it! We like to think we have a good community here of solid and dependable folks here, who help one another and get along swimmingly. Part of that is being polite to one another. I don't see your chances as good for being added to the server whitelist.Sky_Som wrote:Pretty please with sugar on top. (I cannot believe you expect me to be polite on the internet. Lol)Battosay wrote:Please ?
She-who-bears the right of Prima Squee-ti
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
Re: Welcome to Edolas (Server information)
There's an unlocked chest with some sandstone in it at my desert. Who's is it? Rekablade and Katallian say it's not theirs.
Re: Welcome to Edolas (Server information)
It was just meant to be a joke. Hence the Lol.morvelaira wrote:Believe it! We like to think we have a good community here of solid and dependable folks here, who help one another and get along swimmingly. Part of that is being polite to one another. I don't see your chances as good for being added to the server whitelist.Sky_Som wrote:Pretty please with sugar on top. (I cannot believe you expect me to be polite on the internet. Lol)Battosay wrote:Please ?
Minecraft Name:Sky_Som
Re: Welcome to Edolas (Server information)
Finally found a plugin that works like a block dispenser. Pistons push blocks into chests, and sticky pistons pull blocks out. Also works with furnaces and dispensers.
http://forums.bukkit.org/threads/mech-p ... 060.25071/
Uses are limited without redstone clocks, but we can use it as a compact t-flip flop, and some other uses that I'm not creative enough to figure out.
http://forums.bukkit.org/threads/mech-p ... 060.25071/
Uses are limited without redstone clocks, but we can use it as a compact t-flip flop, and some other uses that I'm not creative enough to figure out.
Re: Welcome to Edolas (Server information)
I like this. It's a different system to solve than a block dispenser, and serves a lot of the same usessargunster wrote:Finally found a plugin that works like a block dispenser. Pistons push blocks into chests, and sticky pistons pull blocks out. Also works with furnaces and dispensers.
http://forums.bukkit.org/threads/mech-p ... 060.25071/
Uses are limited without redstone clocks, but we can use it as a compact t-flip flop, and some other uses that I'm not creative enough to figure out.
- walker_boh_65
- Posts: 2304
- Joined: Mon Jul 04, 2011 9:40 pm
- Location: New Jersey
Re: Welcome to Edolas (Server information)
A little bit late, but any chance i could join? Please;)?
EDIT: In game name is the same as here
EDIT: In game name is the same as here
- TheAbyss90
- Posts: 30
- Joined: Mon Jul 04, 2011 10:36 pm
Re: Welcome to Edolas (Server information)
Ah darn it. Sorry Sargun. That's mine. Totally forgot to run back and grab it. I can go back and grab it tommorow if thats not too much hassle for you. Otherwise you can do what you wish with it :3sargunster wrote:There's an unlocked chest with some sandstone in it at my desert. Who's is it? Rekablade and Katallian say it's not theirs.
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
I am not quite sure what good this plugin would do to be honest, apart from inticing players to create/use redstone clocks (which could lag the server). Apart from automatically taking blocks out of furnaces, I don't really see a use (but that might be my limited imagination at this time of day :P). compact t-flipflops can already be made with piston, and pushing things into chests is not needed, as you can create a dropchest (/dc add 1) to automatically "gobble" the items that fall on it.sargunster wrote:Finally found a plugin that works like a block dispenser. Pistons push blocks into chests, and sticky pistons pull blocks out. Also works with furnaces and dispensers.
http://forums.bukkit.org/threads/mech-p ... 060.25071/
Uses are limited without redstone clocks, but we can use it as a compact t-flip flop, and some other uses that I'm not creative enough to figure out.
- FaceFoiled
- Posts: 928
- Joined: Mon Jul 04, 2011 10:21 pm
Re: Welcome to Edolas (Server information)
the DynMap is down at the moment. I was cleaning up the permissions file, restarted the server and now it won't load anymore. >.< Won't be able to fix it until I get home and can FTP connect to it I'm afraid. Sorry :(
"We are now rolling out the latest Bukkit build (#1317) to all servers.
If you're running Bukkit on your server, simply restart it to pick up the update."
What would be why. :P
Let me know if any plugin's don't work after this update, so I can correct that when i get home as well (update them).
"We are now rolling out the latest Bukkit build (#1317) to all servers.
If you're running Bukkit on your server, simply restart it to pick up the update."
What would be why. :P
Let me know if any plugin's don't work after this update, so I can correct that when i get home as well (update them).
Re: Welcome to Edolas (Server information)
The appeal of it is how we could turn blocks into items, essentially. Dropchest only picks up items, while this could grab blocks, making cobble generators and the like. I do get what your saying about the lag, though. It might be best to avoid automating things in smp, if using redstone clocksFaceFoiled wrote:I am not quite sure what good this plugin would do to be honest, apart from inticing players to create/use redstone clocks (which could lag the server). Apart from automatically taking blocks out of furnaces, I don't really see a use (but that might be my limited imagination at this time of day :P). compact t-flipflops can already be made with piston, and pushing things into chests is not needed, as you can create a dropchest (/dc add 1) to automatically "gobble" the items that fall on it.sargunster wrote:Finally found a plugin that works like a block dispenser. Pistons push blocks into chests, and sticky pistons pull blocks out. Also works with furnaces and dispensers.
http://forums.bukkit.org/threads/mech-p ... 060.25071/
Uses are limited without redstone clocks, but we can use it as a compact t-flip flop, and some other uses that I'm not creative enough to figure out.
Re: Welcome to Edolas (Server information)
Question about SMP in general. Since this is the only SMP I play I thought it wouldn't be to out of place.
How do mods installed into my .jar file affect an SMP map I play on?
I have OptiFine installed, and it does it's thing form. I assume without affecting anyone else. But I think I've logged on with BTW installed on accident, and played without issue (not actually trying to construct any BTW blocks). Would it matter if I logged on with vMC 1.7.3 or 1.9?
Side Note:
FaceFoiled, for the first time I looked at your avatar. I just realized it was a guy with underwear on his head.
Previously I had only glanced in my periphery, and thought it was a chick with long red hair and goggles on her head. Which I thought was weird.
How do mods installed into my .jar file affect an SMP map I play on?
I have OptiFine installed, and it does it's thing form. I assume without affecting anyone else. But I think I've logged on with BTW installed on accident, and played without issue (not actually trying to construct any BTW blocks). Would it matter if I logged on with vMC 1.7.3 or 1.9?
Side Note:
FaceFoiled, for the first time I looked at your avatar. I just realized it was a guy with underwear on his head.
Previously I had only glanced in my periphery, and thought it was a chick with long red hair and goggles on her head. Which I thought was weird.
This...all of this...is just...wonky!
- jorgebonafe
- Posts: 2714
- Joined: Mon Sep 19, 2011 3:22 am
- Location: Brasil
Re: Welcome to Edolas (Server information)
I believe that if you try to make better then wolves items on an SMP server you just won't be able to craft them. I think they like flash on the crafting table and vanish.
Better Than Wolves was borne of anal sex. True Story.