New Release! (BTW V4.30)
- FlowerChild
- Site Admin
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New Release! (BTW V4.30)
Version 4.30 of Better Than Wolves is ready for download!
Download Link
This release contains the following changes:
-Added vertical Wind Mills to the mod! Rejoice! They are created with 8 Sails in a rectangular patten on the crafting grid, rather than the usual 4, and are now the only means of obtaining mechanical power in the nether, other than a Hand Crank. Note that regular Wind Mills already placed in the Nether will continue to function, to avoid breaking existing builds, but if you place a new regular Wind Mill, it will not function, and a vertical one must be used instead.
-Added Blasting Oil as a new item.
-Added back the ability for Ender Spectacles to see spawn locations in the end dimension. I had mistakingly thought that spawns in the end were not dependent on light-level, which they actually are.
-Added crafting recipes to convert White Stone Siding, Moulding & Corners back into their larger block types.
-Changed the Dynamite recipe to reflect the recent changes with Hardcore Explosives.
-Changed the way water works with Hardcore Buckets enabled in the end dimension.
-Changed Wind Mills to not rotate in The End. Water Wheels will be required to generate power there (in conjunction to the above change to water).
-Changed ghasts to drop Nitre instead of gunpowder.
-Fixed problem with Ender Spectacles not preventing enderman attacks in SMP.
-Fixed problem with being able to process Endstone in the Cauldron. This was never intended, and the Kiln is the proper method of doing so.
-Fixed problem with the Block Dispenser picking up White Stone as White Cobble.
-Fixed problem with white smoke emitted by Stewing Pots & Crucibles moving downwards when the player approaches.
-Fixed problem with player location not displaying on maps while riding in boats or minecarts, or while standing beneath leaves.
-Fixed problem with nether wart growing at an extremely reduced rate.
Enjoy! :)
-------------
If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:
Download Link
This release contains the following changes:
-Added vertical Wind Mills to the mod! Rejoice! They are created with 8 Sails in a rectangular patten on the crafting grid, rather than the usual 4, and are now the only means of obtaining mechanical power in the nether, other than a Hand Crank. Note that regular Wind Mills already placed in the Nether will continue to function, to avoid breaking existing builds, but if you place a new regular Wind Mill, it will not function, and a vertical one must be used instead.
-Added Blasting Oil as a new item.
-Added back the ability for Ender Spectacles to see spawn locations in the end dimension. I had mistakingly thought that spawns in the end were not dependent on light-level, which they actually are.
-Added crafting recipes to convert White Stone Siding, Moulding & Corners back into their larger block types.
-Changed the Dynamite recipe to reflect the recent changes with Hardcore Explosives.
-Changed the way water works with Hardcore Buckets enabled in the end dimension.
-Changed Wind Mills to not rotate in The End. Water Wheels will be required to generate power there (in conjunction to the above change to water).
-Changed ghasts to drop Nitre instead of gunpowder.
-Fixed problem with Ender Spectacles not preventing enderman attacks in SMP.
-Fixed problem with being able to process Endstone in the Cauldron. This was never intended, and the Kiln is the proper method of doing so.
-Fixed problem with the Block Dispenser picking up White Stone as White Cobble.
-Fixed problem with white smoke emitted by Stewing Pots & Crucibles moving downwards when the player approaches.
-Fixed problem with player location not displaying on maps while riding in boats or minecarts, or while standing beneath leaves.
-Fixed problem with nether wart growing at an extremely reduced rate.
Enjoy! :)
-------------
If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:
- Mattaccount
- Posts: 43
- Joined: Mon Jul 04, 2011 11:01 pm
Re: New Release! (BTW V4.30)
As you comand... yay *noise maker*FlowerChild wrote: This release contains the following changes:
-Added vertical Wind Mills to the mod! Rejoice!
- FlowerChild
- Site Admin
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Re: New Release! (BTW V4.30)
And here's a screenshot of my test facility put to its end use:
;)
;)
- jorgebonafe
- Posts: 2714
- Joined: Mon Sep 19, 2011 3:22 am
- Location: Brasil
Re: New Release! (BTW V4.30)
Yey! On each release it feels like its my birthday, but without me getting an year older XD
Better Than Wolves was borne of anal sex. True Story.
-
- Posts: 1159
- Joined: Wed Jul 06, 2011 11:03 am
Re: New Release! (BTW V4.30)
Wow! Was not expecting this many features in an update so soon! Well done! So freaking excited.
Re: New Release! (BTW V4.30)
Oh..... Damn.... Thanks man... I just woke up. Making sure I'm not dreaming before I hit Submit...
HCB different in the End? Ooooohhhh... gotta check this one out.
EDIT: Oh my... hehehe, I like the vertical windmills :D
HCB different in the End? Ooooohhhh... gotta check this one out.
EDIT: Oh my... hehehe, I like the vertical windmills :D
Last edited by Ribky on Thu Oct 25, 2012 8:02 pm, edited 1 time in total.
The spice must flow...
[03:28] <Detritus_> Weird, I'm still logged in her
[03:28] <Detritus_> Weird, I'm still logged in her
- StarsintheSky
- Posts: 41
- Joined: Tue Aug 28, 2012 3:45 pm
Re: New Release! (BTW V4.30)
Oh this is terribly exciting indeed! I'm very curious about this blasting oil and I love the new Nether windmill!
IGN: Beschaulichkeit
Re: New Release! (BTW V4.30)
Its been a while since I posted, but I just wanted to say that you really make the greatest mod! Can't wait to try out the new update. Also, I like the change to the windmills in the Nether as I thought it was a little cheap that you could just pop in there to set it up and negate the effects of your surrounding terrain. Anyway, thanks again for the update!
Last edited by AmishGoat on Thu Oct 25, 2012 8:08 pm, edited 1 time in total.
Trying to destroy the you with a you is futile.
- walker_boh_65
- Posts: 2304
- Joined: Mon Jul 04, 2011 9:40 pm
- Location: New Jersey
Re: New Release! (BTW V4.30)
Oh my god! The vertical windmill is beautiful!
Thanks so much for this FC!
Thanks so much for this FC!
- CumuloNimbus10
- Posts: 21
- Joined: Sat Sep 22, 2012 6:07 pm
Re: New Release! (BTW V4.30)
Oh wow, this is an awesome release. Thanks FC!
What's going inside that building anyways?
What's going inside that building anyways?
- Pseudosavior
- Posts: 97
- Joined: Sun Oct 23, 2011 5:32 pm
- Location: St. Louis
Re: New Release! (BTW V4.30)
Oh man, I really like the look of that windmill. ;)
Excellent changes, can't wait to see the difference in the End. I really like how you split the mechanical power sources so the overworld uses either windmill or waterwheel, Nether is windmill only, then the End is waterwheel only. Really neat! Keep it up!
Excellent changes, can't wait to see the difference in the End. I really like how you split the mechanical power sources so the overworld uses either windmill or waterwheel, Nether is windmill only, then the End is waterwheel only. Really neat! Keep it up!
- destineternel
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Re: New Release! (BTW V4.30)
vertical windmills oh my! Once again awesome update Flowerchild, thank you! :)
<DaveYanakov> I know I overuse them and put them in inappropriate places but they just feel so good.
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
Re: New Release! (BTW V4.30)
Just... wow. I want to change EVERYTHING to that. It is just... beautiful. Your efforts with BTW is up there with my best gaming experiences of all time (After Baldur's Gate of course. Nothing can beat that).FlowerChild wrote:And here's a screenshot of my test facility put to its end use:
;)SpoilerShow
Bravo sir. Bravo!
Flowerchild (IRC) wrote:I'm not trying to stop you BTW ..., I'm saying that I think you're a piece of shit...not the same thing
-
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Re: New Release! (BTW V4.30)
Yippy! I'd forgotton you were going to put out a final release before the 1.4 update. New toys!FlowerChild wrote:Version 4.30 of Better Than Wolves is ready for download!
Generating power along a vertical axis? Sounds fun. Also sure to change my goto of my first windmill being netherside to avoid weather issues, but that's just another challenge.-Added vertical Wind Mills to the mod! Rejoice! They are created with 8 Sails in a rectangular patten on the crafting grid, rather than the usual 4, and are now the only means of obtaining mechanical power in the nether, other than a Hand Crank. Note that regular Wind Mills already placed in the Nether will continue to function, to avoid breaking existing builds, but if you place a new regular Wind Mill, it will not function, and a vertical one must be used instead.
To the chemistry lab!-Added Blasting Oil as a new item.
Haven't gotten there yet, but this is sure to help when I build my enderman farm.-Added back the ability for Ender Spectacles to see spawn locations in the end dimension. I had mistakingly thought that spawns in the end were not dependent on light-level, which they actually are.
Makes sense.-Added crafting recipes to convert White Stone Siding, Moulding & Corners back into their larger block types.
-Changed the Dynamite recipe to reflect the recent changes with Hardcore Explosives.
Going to have to have a look at this one right away.-Changed the way water works with Hardcore Buckets enabled in the end dimension.
Ah. That explains it.-Changed Wind Mills to not rotate in The End. Water Wheels will be required to generate power there (in conjunction to the above change to water).
Okay.-Changed ghasts to drop Nitre instead of gunpowder.
Bugfixes, for the stable release! Your intolerance for letting bugs go unresolved is bested only by your consistency at fixing them! Amazing work as always.-Fixed problem with Ender Spectacles not preventing enderman attacks in SMP.
-Fixed problem with being able to process Endstone in the Cauldron. This was never intended, and the Kiln is the proper method of doing so.
-Fixed problem with the Block Dispenser picking up White Stone as White Cobble.
-Fixed problem with white smoke emitted by Stewing Pots & Crucibles moving downwards when the player approaches.
-Fixed problem with player location not displaying on maps while riding in boats or minecarts, or while standing beneath leaves.
-Fixed problem with nether wart growing at an extremely reduced rate.
You can bet that I will. Good luck with the 1.4, hope you have your pastries ready. The unwashed masses are about to enter the playing field.Enjoy! :)
Last edited by jakerman999 on Thu Oct 25, 2012 9:11 pm, edited 1 time in total.
- Last_Jedi_Standing
- Posts: 89
- Joined: Sat Jul 28, 2012 8:41 pm
Re: New Release! (BTW V4.30)
Is that a play on the fact that the white stone is made (sorta) from endstone? Or an odd reference to the fact that the windmills can't be used in the end? Or am I going crazy conspiracy theorist again?FlowerChild wrote:And here's a screenshot of my test facility put to its end use:
;)
DO-RO'IK VONG PRATTE!
- Stormweaver
- Posts: 3230
- Joined: Wed Jul 06, 2011 7:06 pm
Re: New Release! (BTW V4.30)
Putting the 'Better' In BTW flower? :pFlowerChild wrote:And here's a screenshot of my test facility put to its end use:
;)SpoilerShow
It looks great; windmills were nice in the nether, but we can really build something around something like this. Awesome.
PatriotBob wrote:Damn it, I'm going to go eat pumpkin pie while I still think that it tastes good.
- obl1terat1ion
- Posts: 173
- Joined: Wed Jan 11, 2012 5:49 pm
Re: New Release! (BTW V4.30)
oh that windmill... oh... i love it!
FlowerChild wrote:Can't make an omelet without blowing up a few chickens.
- FlowerChild
- Site Admin
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Re: New Release! (BTW V4.30)
Not just "better", but also "first" ;)Stormweaver wrote: Putting the 'Better' In BTW flower? :p
Re: New Release! (BTW V4.30)
Horizontal windmills eh? I see what you did there... Lol
- obl1terat1ion
- Posts: 173
- Joined: Wed Jan 11, 2012 5:49 pm
Re: New Release! (BTW V4.30)
and it looks like they took the bait :)FlowerChild wrote:Not just "better", but also "first" ;)Stormweaver wrote: Putting the 'Better' In BTW flower? :p
FlowerChild wrote:Can't make an omelet without blowing up a few chickens.
Re: New Release! (BTW V4.30)
Bonus points for your vertical windmill, FC :)
Just got back from debate club, and I especially can't wait to see how this plays out...
Just got back from debate club, and I especially can't wait to see how this plays out...
Last edited by Azdoine on Thu Oct 25, 2012 8:47 pm, edited 1 time in total.
Re: New Release! (BTW V4.30)
That was very sneaky showing us the building and it turns out the hint was on the roof ;). Love the look of vertical windmills but who wouldn't! And I can not wait to test out Blasting Oil! Great work FlowerChild as always :)
FlowerChild wrote:A witch! A witch! Buuurrrrrn her!
- Kazuya Mishima
- Posts: 411
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Re: New Release! (BTW V4.30)
I had to go check out the redpower message board after this one.
- Ferrus.Manus
- Posts: 413
- Joined: Thu Jul 14, 2011 7:53 pm
Re: New Release! (BTW V4.30)
Lot's cool stuff in this release, thanks again FC!
I also love how intuitive recipes for Blasting Oil and Dynamite are, I figured those pretty much instantly.
I also love how intuitive recipes for Blasting Oil and Dynamite are, I figured those pretty much instantly.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: New Release! (BTW V4.30)
You may not be so happy you did shortly ;)Ferrus.Manus wrote: I also love how intuitive recipes for Blasting Oil and Dynamite are, I figured those pretty much instantly.