Tsughoggr's Theif Arrows [v0.1] [BTW 1.3.7]

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Tsughoggr
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Joined: Fri Jan 14, 2022 3:00 pm

Tsughoggr's Theif Arrows [v0.1] [BTW 1.3.7]

Post by Tsughoggr »

Tsughoggr's Theif Arrows
Tsughoggr's Theif arrows adds several special arrows to the tech tree inspired by the Theif series of videos game.

WARNING BREAKING
The mod overwrites the NetClientHandler and FCItemCompositeBow classes and will not be compatible with other mods which add projectiles, nor with mods which directly reference the composite bow class unless it is loaded after them.

Downloads Compatibility
The mod is compatible with my other mods.

Recipes and Description
Spoiler
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Dragon Arrows
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Dragon arrows accelerate once fired, allowing them to fly farther and cause more knockback than their conventional arrow counterparts.

Rising Arrows
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Rising arrows arc upwards once fired instead of downwards.

Ignition Arrows
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Ignition arrows set the block or entity they come into contact with alight. Allowing for them to start fires in from a distance or even ignite ovens and kilns.

Rope Arrows
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Rope arrows take up to 20 rope from the first rope stack on your hotbar when fired and plant a temporary shim with up to that amount of attached rope at the location they hit. After a minute and a half or so the shim disintegrates and the remaining ropes attached are dropped. The shim can have ropes added or removed in the same manner as an anchor.

Torch Arrows
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Torch arrows plant a torch of the variant crafted into them where they land. This includes temporary torches, permanent lategame ones, and both kinds of redstone torch.

Explosives
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The production, sale, and transfer of such weapons is prohibited under the charter of the UN convention on cluster munitions.

Snow Arrows
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Snow arrows cover the nearby ground in snow cover.

Dousing Arrows
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Dousing arrows extinguish nearby torches, entities, and fire.

Defoliant Arrows
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Defoliant arrows are crafted using any potion of poison and can remove leaves, vines, grass cover, and crops.

Splinter Arrows
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Splinter arrows can be crafted together with most other types of arrow to allow for a delayed release multi-shot.

Ender Arrows
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Ender Arrows are produced through this crucible recipe, however if not removed immediately after being crafted they will themselves be burned up in the crucible. They allow for long range teleportation and if they strike an entity will swap the shooter and it's locations.

Potion Arrows
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Potion arrows are created by the top recipe if the gloryhole mod is installed or the later one if it is not. When combined with a potion in a stoked cauldron they will be able to apply it's effect to entities at a distance. A normal potion will only affect an entity if it collides with it directly while a splash potion will act as though a splash potion has struck the area where it lands or around the entity it collides with.


Configuration
The directive

Code: Select all

enableBadRecipes=false
can be changed to true to enable MIRV and infinitely splitting arrows to be crafted.
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