Ticking Tile Entity crash

Post any bugs that you find *in the mod* here. This place is NOT for posting installation errors or bugs with vanilla Minecraft, or add-on mods.
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Xaedblade
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Joined: Fri Aug 31, 2012 5:09 pm

Ticking Tile Entity crash

Post by Xaedblade »

I had a crash in my world.

Crash report below

*removed link and posted code
Last edited by Xaedblade on Sun Jul 22, 2018 2:02 am, edited 1 time in total.
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FlowerChild
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Re: Ticking Tile Entity crash

Post by FlowerChild »

Why are you trying to direct me to a 3rd party site for what is just plain text output?

If you want me to look at this, please just copy paste the error log here.
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Xaedblade
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Joined: Fri Aug 31, 2012 5:09 pm

Re: Ticking Tile Entity crash

Post by Xaedblade »

I am sorry. I read the stack trace error and it told me to not post the code but link to the file so i did what it said... I will add the code for you now, again apologies, I thought I was doing what was requested.

here is the code:
Spoiler
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---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 22/07/18 3:28 PM
Description: Ticking tile entity

java.lang.NullPointerException
at FCTileEntityMillStone.MigrateLegacyInventory(FCTileEntityMillStone.java:411)
at FCTileEntityMillStone.ValidateContentsForGrinding(FCTileEntityMillStone.java:331)
at FCTileEntityMillStone.h(FCTileEntityMillStone.java:106)
at aab.h(World.java:2072)
at iz.h(WorldServer.java:512)
at net.minecraft.server.MinecraftServer.r(SourceFile:462)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:126)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at FCTileEntityMillStone.MigrateLegacyInventory(FCTileEntityMillStone.java:411)
at FCTileEntityMillStone.ValidateContentsForGrinding(FCTileEntityMillStone.java:331)
at FCTileEntityMillStone.h(FCTileEntityMillStone.java:106)

-- Tile entity being ticked --
Details:
Name: MillStone // FCTileEntityMillStone
Block type: ID #243 (tile.fcBlockMillStone // FCBlockMillStone)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (1349,70,841), Chunk: (at 5,4,9 in 84,52; contains blocks 1344,0,832 to 1359,255,847), Region: (2,1; contains chunks 64,32 to 95,63, blocks 1024,0,512 to 1535,255,1023)
Actual block type: ID #243 (tile.fcBlockMillStone // FCBlockMillStone)
Actual block data value: 3 / 0x3 / 0b0011
Stacktrace:
at aab.h(World.java:2072)
at iz.h(WorldServer.java:512)

-- Affected level --
Details:
Level name: Xaedblades BTB
All players: 1 total; [jc['XaedBlade'/32, l='Xaedblades BTB', x=1420.99, y=63.00, z=856.37]]
Chunk stats: ServerChunkCache: 1073 Drop: 0
Level seed: -6408419624784783766
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (240,64,256), Chunk: (at 0,4,0 in 15,16; contains blocks 240,0,256 to 255,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 4899120 game time, 2042164 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 123666 (now: false), thunder time: 59202 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(SourceFile:462)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:126)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)

-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_172, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 88462792 bytes (84 MB) / 391503872 bytes (373 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 3656 (204736 bytes; 0 MB) allocated, 3413 (191128 bytes; 0 MB) used
Suspicious classes: MCPatcherUtils, Config, JsonUtils, ...[com.google.gson.GsonBuilder, FieldNamingStrategy, TypeAdapterFactory, ...], [com.google.gson.annotations.SerializedName], [com.google.gson.internal.Excluder, ConstructorConstructor, ObjectConstructor, ...], [com.google.gson.internal.bind.JsonTreeReader, JsonTreeWriter, TypeAdapters, ...], [com.google.gson.reflect.TypeToken], [com.google.gson.stream.MalformedJsonException, JsonReader, JsonWriter, ...], [com.prupe.mcpatcher.cit.CITUtils, OverrideBase, ItemOverride, ...], [com.prupe.mcpatcher.ctm.CTMUtils, RenderBlockState, BlockOrientation, ...], [com.prupe.mcpatcher.mal.tile.TileLoader, IconAPI, V1]
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 853 (47768 bytes; 0 MB) allocated, 696 (38976 bytes; 0 MB) used
Player Count: 1 / 8; [jc['XaedBlade'/32, l='Xaedblades BTB', x=1420.99, y=63.00, z=856.37]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
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FlowerChild
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Re: Ticking Tile Entity crash

Post by FlowerChild »

If that's what it said, it must be Mojang's message rather than mine. People linking me to third party sites creeps me out :)
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FlowerChild
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Re: Ticking Tile Entity crash

Post by FlowerChild »

Are you getting repeated crashes of this man, or is it fine now? I can push out a quick fix if you need it to continue.
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Xaedblade
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Joined: Fri Aug 31, 2012 5:09 pm

Re: Ticking Tile Entity crash

Post by Xaedblade »

Yea, must have been. no worries I get what you mean :) I removed the link as well.
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Xaedblade
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Joined: Fri Aug 31, 2012 5:09 pm

Re: Ticking Tile Entity crash

Post by Xaedblade »

No, it only happened when I first updated to the new version. I did have 3 separate stacks in the millstone before I updated, and I was able to play for a little bit before it crashed. when I got back on I checked the millstone and it was now empty but all the items were ground up so I did not lose anything.
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FlowerChild
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Re: Ticking Tile Entity crash

Post by FlowerChild »

Cool, glad to hear it. I'll put out a patch in a few minutes just to be on the safe side.

Fixed for next release.
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