[32x] Derivation [BTW 4.9Marsupial]
[32x] Derivation [BTW 4.9Marsupial]
Credit to most of the textures goes to Levaunt: Derivation
I recommend using MCPatcher for CTM support, it´s worth it: MCPatcher
I used Gil´s guide to install MCPatcher with MultiMC: Guide
I included all vanilla textures in the download, you only have to put this file in your texture packs ordner and select it ingame:
BTW 4.9Marsupial (MediaFire)
Last edited by Kezza on Tue May 20, 2014 4:10 pm, edited 52 times in total.
- CumuloNimbus10
- Posts: 21
- Joined: Sat Sep 22, 2012 6:07 pm
Re: [32x32] Derivation (TP-Addon; WIP)
I'm looking forward to trying this out! This looks like a really cool texture pack. I've been using the default textures ever since Tekei stopped updating his TP and I've lately been wanting to try a new TP.
- Katalliaan
- Posts: 1036
- Joined: Tue Aug 09, 2011 6:58 pm
Re: [32x32] Derivation (TP-Addon; WIP)
I'll have to take a look at this. I do miss Tekei's textures, but these might be a good substitute.
Open in case of fire
Spoiler
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Not now stupid - in case of fire
Re: [32x32] Derivation (TP-Addon; WIP)
The attention to detail for the GUI specifically really sets this pack apart from other RPG themed TPs. Really nice.
Re: [32x32] Derivation (TP-Addon; WIP)
Thank you!
little update, the pulley and anvil:
little update, the pulley and anvil:
Spoiler
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Re: [32x32] Derivation (TP-Addon; WIP)
You mentioned it's a work in progress. How far in are you?
Re: [32x32] Derivation (TP-Addon; WIP)
The GUI, Blocks and Items should be finished next week, so maybe you can get it next weekend.Kombucha wrote:You mentioned it's a work in progress. How far in are you?
at the moment there are some missing things, so its still WIP :)
edit: productive day today :D
hopper and millstone, GUI finished:
Spoiler
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hopper open
hopper closed
hopper filter
Re: [32x32] BTW for Derivation (Released!)
Ok, "finished" it sooner.
I hope you enjoy it!
I hope you enjoy it!
Re: [32x32] BTW for Derivation (Released!)
Nice. Downloading this post-haste.
:edit:
I'm more a fan 16x packs, but as far as 32x goes this one's up there with PanDoku. Really fantastic quality (especially the UI) and the WoW armor models crack me up.
::edit::
Oh man, the night sky is really cool.
:::edit::
... and the villagers are Arakkoa. Hahaha.
::::edit::::
I have one suggestion; the weight of the font you're using needs to be upped. The forms tapper out to the point in which they look broken.
:edit:
I'm more a fan 16x packs, but as far as 32x goes this one's up there with PanDoku. Really fantastic quality (especially the UI) and the WoW armor models crack me up.
::edit::
Oh man, the night sky is really cool.
:::edit::
... and the villagers are Arakkoa. Hahaha.
::::edit::::
I have one suggestion; the weight of the font you're using needs to be upped. The forms tapper out to the point in which they look broken.
Re: [32x32] BTW for Derivation
The font is part of the mainpack. I can´t do anything for you in this case, sry.
- aJaroOllie
- Posts: 67
- Joined: Fri Jul 13, 2012 8:09 pm
- Location: England
Re: [32x32] BTW for Derivation
I'm really not sure what to say I'm kind of speechless. This is amazing! Keep up the good work!
Re: [32x32] BTW for Derivation
Been looking for a new RPG texture pack. Kudos to you for creating original art for Plate Armor.
Re: [32x32] BTW for Derivation
O.o how did you manage to make the GUI switch for the two pulley states? Is there a third texture for when its locked by redstone? That is awesome! I see the hopper has a flap now, is that more of your trickery?
Things about me.
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1: I hate all updates past 1.2.5. Server lag in SP?!?
2: I've never made it to SFS.
3:
2: I've never made it to SFS.
3:
Re: [32x32] BTW for Derivation
Thank you!
The pulley shows the normal texture with the arrow pointing down if it is not powered.
When it is powered ist overlaps the texture with the upwards pointing arrow, including background :)
So no extra Texture
I hope you guys enjoy it
The pulley shows the normal texture with the arrow pointing down if it is not powered.
When it is powered ist overlaps the texture with the upwards pointing arrow, including background :)
So no extra Texture
I hope you guys enjoy it
Re: [32x32] Derivation for BTW 4.41
Oh, you used the space normally occupied by the gear. Brilliant. I'm assuming that's how you made the hopper flaps too?
Things about me.
Show
1: I hate all updates past 1.2.5. Server lag in SP?!?
2: I've never made it to SFS.
3:
2: I've never made it to SFS.
3:
Re: [32x32] Derivation for BTW 4.41
First, Un-fricken-believably gorgeous add-on that lines up perfectly with the rest of Derivation.
A little history is required to really illustrate how impressed I am with this and the main TP. I started playing Minecraft in 1.2 beta (Nether Update) and immediately installed Misa's TP. I stuck with that for a long time (6 months or so), but eventually I started playing around with other TPs for a few months. Nothing really spoke to me until I found Jolicraft. I've been using that TP for nearly 2 years... until I found your add-on.
I'm a convert. You actually got me to abandon Jolicraft =)
A little history is required to really illustrate how impressed I am with this and the main TP. I started playing Minecraft in 1.2 beta (Nether Update) and immediately installed Misa's TP. I stuck with that for a long time (6 months or so), but eventually I started playing around with other TPs for a few months. Nothing really spoke to me until I found Jolicraft. I've been using that TP for nearly 2 years... until I found your add-on.
I'm a convert. You actually got me to abandon Jolicraft =)
Re: [32x32] Derivation for BTW 4.41
Yes I love this pack its given me soo many good ideas that i must outdo!!
Never say no to Panda.
Re: [32x32] Derivation for BTW 4.41
*crosses fingers for original Plate armor art*Panda wrote:Yes I love this pack its given me soo many good ideas that i must outdo!!
- TheGatesofLogic
- Posts: 511
- Joined: Tue Nov 06, 2012 5:35 pm
Re: [32x32] Derivation for BTW 4.41
uh-oh! im caught! This is beautiful but so is Batt's! which one do I use!!!!
This is honestly one of the best ive seen for sure! good job man
Im gonna feel bad leaving Batt behind but its been awhile since I changed TP's
This is honestly one of the best ive seen for sure! good job man
Im gonna feel bad leaving Batt behind but its been awhile since I changed TP's
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
Re: [32x32] Derivation for BTW4.52
changed some items/blocks:
- kibble
- screw
- other :D
- kibble
- screw
- other :D
Re: [32x32] Derivation for BTW4.52
I've been using this pack for a bit now and I really like it. The only thing that bothers me a little is the difference between planks and siding(etc) but i've gotten over that and still a fan :) thanks.
Re: [32x32] Derivation for BTW4.52
I will try to change the textures for half slab, moulds, corners.
One problem was, that the table/bench and the fences are using the same texture like the half slabs...
one looks right, but the the other is shitty.
the pedastal too
will try it
One problem was, that the table/bench and the fences are using the same texture like the half slabs...
one looks right, but the the other is shitty.
the pedastal too
will try it
Re: [32x32] Derivation for BTW4.52
updated to BTW version 4.57
I can´t test blight at the moment, so say if it looks like shit ;)
Changed some other items/textures
I can´t test blight at the moment, so say if it looks like shit ;)
Changed some other items/textures