Some question about texture pack

If you're having problems with your installation of Better Than Wolves, or if you've woken up in the future and are beginning to doubt the nature of reality, here's the place to post about it.
Post Reply
User avatar
ko_teknik
Posts: 268
Joined: Thu Dec 26, 2013 4:16 am

Some question about texture pack

Post by ko_teknik »

Hi all,

i work on a new texture pack, when i wanna make texture of Blight i build a SFS Beacon.
But the beacon never turn grass dirt into Blight ! So how blight work ? maybe don't work because i'm on creative mod ? Or it's a new bug ?



And i make texture of Stake but i can't put string ... When i right click on stack absolutely nothing work, of course i have some string in inventory ! How stake will work ? Another bug ? Don't work on creative mod ?

EDIT : Okay it work ^^ i missed direction when right click.
But there are 4 texture for Stake :
Image
Image
Image
Image
In game i see only Two, where are other ?
Image
Spoiler
Show
Image

Thx for all and sorry for my bad english !
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Some question about texture pack

Post by FlowerChild »

ko_teknik wrote: But the beacon never turn grass dirt into Blight ! So how blight work ? maybe don't work because i'm on creative mod ? Or it's a new bug ?
Many features don't work in creative. It's not a supported mode for the mod.
But there are 4 texture for Stake :

In game i see only Two, where are other ?
You can go vertical with the string too, as in, you can place a stake high up and connect it to those ones on the ground.
User avatar
ko_teknik
Posts: 268
Joined: Thu Dec 26, 2013 4:16 am

Re: Some question about texture pack

Post by ko_teknik »

Yes i just use creative to see texture.
So i will see blight in survival :)

thx i dint't know for vertical stake !
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Some question about texture pack

Post by FlowerChild »

ko_teknik wrote: thx i dint't know for vertical stake !
Yeah, you can actually make some really interesting 3 dimensional geometric shapes out of them, especially since the strings can intersect in all 3 axis :)
User avatar
DiamondArms
Posts: 486
Joined: Sun Apr 21, 2013 9:04 am

Re: Some question about texture pack

Post by DiamondArms »

Example of string crossing
Show
Image
User avatar
ko_teknik
Posts: 268
Joined: Thu Dec 26, 2013 4:16 am

Re: Some question about texture pack

Post by ko_teknik »

I have constated that, if we cook a crucible with a kiln the texture are not good :

Image

or with other block it's good :

Image

i don't know if that have been mentioned before ... i use the last version timing rodent b !

Another thing with bow it will never show the good arrow ... it's a feature not implemented ? Or we can make a texture for each sort of bow + arrow ?

Image
Post Reply