New Release! (Version 2.94)

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FlowerChild
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New Release! (Version 2.94)

Post by FlowerChild »

Version 2.94 of Better Than Wolves is ready for download!

Download Link

Mirror Links

Just a few quick fixes before I head out on vacation so that you guys aren't stuck with these issues while I'm away:

-Added ability for the Detector Block to see Broadhead Arrows.

-Added ability for Block Dispenser to fire Broadhead Arrows (will apply this to regular Dispenser in the future too).

-Added ability to render leather armor in the Cauldron.

-Fixed problem with flour-based cake recipe.

-Fixed problem with Saw not being able to be placed facing upwards or downwards.

-Fixed Block Dispensers ability to fire regular arrows.

-------

I'm taking off to the airport in a couple of hours, so if there is any problem with this release, best let me know now or forever hold your peace ;)

Enjoy! :)
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Elensaar
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Re: New Release! (Version 2.94)

Post by Elensaar »

But I've barely ad time to install 2.93! ;)

Thanks for being this active with maintaining and developing this mod. You're an example and inspiration for all us devs out there. :)
Lots of planets have a north...!
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Fracture
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Re: New Release! (Version 2.94)

Post by Fracture »

If you keep this up you're never going to get out for your vacation xD

In the event you find any other last-second bugs: We'll live. You need your break :P
Abracadabra, you're an idiot.
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Triskelli
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Re: New Release! (Version 2.94)

Post by Triskelli »

Just use Notch's mantra from time to time:

"They're not bugs, they're features"
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walker_boh_65
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Re: New Release! (Version 2.94)

Post by walker_boh_65 »

Triskelli wrote: "They're not bugs, they're features"
Until we have time to fix...change the feature to something else. On topic, now i dont feel like im wasting leather, when a make my first armor set, can wait to see what changes to the cauldron are going to happen in the future.
Beerkeg
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Re: New Release! (Version 2.94)

Post by Beerkeg »

oh noes! after installing this.. i get black screen of faill.. damnit

hmm something wrong with upgarading from 2.92?
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Caboose
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Re: New Release! (Version 2.94)

Post by Caboose »

Beerkeg wrote:oh noes! after installing this.. i get black screen of faill.. damnit

hmm something wrong with upgarading from 2.92?
Do you have the latest version of Forge installed?
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FlowerChild
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Re: New Release! (Version 2.94)

Post by FlowerChild »

Beerkeg wrote:oh noes! after installing this.. i get black screen of faill.. damnit

hmm something wrong with upgarading from 2.92?
Get ye to the tech support forum please. I've got very limited time to work with here and need to see any real issues that may pop up here.
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Kwilt
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Re: New Release! (Version 2.94)

Post by Kwilt »

I swear, Flower, I will disconnect your internet if you don't go on your vacation.
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FlowerChild
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Re: New Release! (Version 2.94)

Post by FlowerChild »

I'm going, I'm going...1 hour until I leave for the airport. It's not like I'm delaying my flight or anything :)
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Deepsniper
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Re: New Release! (Version 2.94)

Post by Deepsniper »

FlowerChild wrote:I'm going, I'm going...1 hour until I leave for the airport. It's not like I'm delaying my flight or anything :)
dont worry flower the forum will still be here when you get back (we might not be though) JK :P safe flight and have fun... and dont you dare code on your vacation...
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BinoAl
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Re: New Release! (Version 2.94)

Post by BinoAl »

Damn dude, your quick :D Have a great vacation!
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FlowerChild
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Re: New Release! (Version 2.94)

Post by FlowerChild »

All right, I'm outta here. Looks like everything is solid with the new release, so I can leave in peace.

See you guys in a couple of weeks :)
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walker_boh_65
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Re: New Release! (Version 2.94)

Post by walker_boh_65 »

and no coding til you get back, you deserve a real break, and don't look at the forums, you want your sanity while you're gone
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Triskelli
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Re: New Release! (Version 2.94)

Post by Triskelli »

I think a little music would be appropriate:

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Urian
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Re: New Release! (Version 2.94)

Post by Urian »

I just noticed, it's most likely been in the game since pottery was introduced but I hadn't seen it before, you can break vases by shooting them with an arrow. Probably useful for adventure maps.
FlowerChild: Ice in deserts is a good idea
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FurkeyRefills
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Re: New Release! (Version 2.94)

Post by FurkeyRefills »

I've been making a custom map for a while that uses that idea, no where near finished yet though :)
FlowerChild wrote:I've made another decision... Fuck being a plug-in.
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Fracture
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Re: New Release! (Version 2.94)

Post by Fracture »

Spot vase -> shoot -> dropped item goes into water flow for you, a BD, a detector, who knows.

Could also be interesting for systems involving a dispenser or BD firing an arrow at a vase.
Abracadabra, you're an idiot.
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CheGiuAn
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Re: New Release! (Version 2.94)

Post by CheGiuAn »

I'm yet far from the point when I can do it (I keep deleting my worlds cuz of mod changes or mainly cuz I don't like the map, and I don'T want to leave all the stuff and go somewhere else, I can't live knowing that I gathered stuff and I leave it (blah blah blah..... so much text >.<)), but how can I make anival? the new bow? the new arrows?
'Who want's to do, will always find a solution. Who Doesn't want to do, will always find an excuse.'

'If you want to teach something, you shall be the liveing example of it.'
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Urian
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Re: New Release! (Version 2.94)

Post by Urian »

The anvil is made by lacing Steel in every slot but the two side ones on the middle row. The recipe for bow and arrows can be found in the 2.93 topic but I think they must be made on the anvil (as must the refined tools)
FlowerChild: Ice in deserts is a good idea
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Mrchaim
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Re: New Release! (Version 2.94)

Post by Mrchaim »

Broadhead Arrows need an Anvil. I'm not _entirely_ certain, but i believe that the Composite bow can be made on a normal crafting table. The recipe needs 3 bones, 3 mouldings, 2 slime/glue and a string. It should be fairly easy to figure out how they're arranged.
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Battosay
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Re: New Release! (Version 2.94)

Post by Battosay »

Urian wrote:I just noticed, it's most likely been in the game since pottery was introduced but I hadn't seen it before, you can break vases by shooting them with an arrow. Probably useful for adventure maps.
Lol, I'm surprised you find that out only now ^^
That's the first thing I've tested with the vase, and already made some puzzles in my adv. map using them ^^
FurkeyRefills wrote:I've been making a custom map for a while that uses that idea, no where near finished yet though :)
Fracture wrote:Spot vase -> shoot -> dropped item goes into water flow for you, a BD, a detector, who knows.

Could also be interesting for systems involving a dispenser or BD firing an arrow at a vase.
Yeah, something like that ;)
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Beebou
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Re: New Release! (Version 2.94)

Post by Beebou »

FLOWERCHILD! I dunno if this is only happening for me, or if I installed something wrong, but I just installed 2.9.4 and now I can't
Mine items that require a pick to mine with. I can only mine them eith refined picks. If I try to with something else, it just says "saving chunks" then black screen. Help!!!
Say meh to that
MEH!
ye-eah, ye-eah, ye-eah
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Urian
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Re: New Release! (Version 2.94)

Post by Urian »

Flower is on vacation, luckily the turtles are still here. Check the thread in the Tech support forum, there is a thread about this problem.
FlowerChild: Ice in deserts is a good idea
ct030912
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Re: New Release! (Version 2.94)

Post by ct030912 »

he need the vc maybe he will come back with new ideas
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