New Release! (BTW V3.94)

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FlowerChild
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New Release! (BTW V3.94)

Post by FlowerChild »

Version 3.94 of Better Than Wolves is ready for download!

Download Link

This release contains the following changes:

-Added Hardcore Sheep.

-Added ability to place Bloodwood logs sideways, and for the trees to grow with sideways facing branches. Note that this may halt the growth of current Bloodwood trees already placed in the world (it won't affect new ones though).

-Changed vanilla item code to resolve a problem where the visual state of items was not being communicated properly. This was making things look weird when item stacks combined, as the individual stacks weren't indicating the multiple items within them, making it look like items were disappearing instead of combining.

-Fixed problem with items getting embedded in planters so that they couldn't be picked up.

-Fixed problem with the Companion Cube not rotating properly on Turntables.

-Fixed problem with Stewing Pot and Crucible contents not displaying properly after chunk-load.

-Fixed problem with grass growing on dirt blocks underneath dirt slabs.

-Fixed problem with animals appearing to drop two Breeding Harnesses on death, when they're really only dropping 1.

-Fixed potential problem with sheep getting stuck in the eating animation if you put a breeding harness on them while they were eating grass.

-Fixed problem with being able to fill a single slot of the brewing stand with multiple potions by shift-clicking on a stack of them. Now you can fill multiple slots with a single shift-click instead ;)

Enjoy! :)

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If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:

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morvelaira
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Re: New Release! (BTW V3.94)

Post by morvelaira »

Yay! *squee*
FlowerChild wrote: -Added Hardcore Sheep.
o.O

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Elensaar
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Re: New Release! (BTW V3.94)

Post by Elensaar »

You, man, are a beast... It must be that eldritch beast from uknowable dimensions don't need sleep...

Thanks!
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destineternel
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Re: New Release! (BTW V3.94)

Post by destineternel »

Thank you for all the updates. :)
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Extreme Boyheat
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Re: New Release! (BTW V3.94)

Post by Extreme Boyheat »

I dig the sound of Hardcore Sheep.
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BinoAl
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Re: New Release! (BTW V3.94)

Post by BinoAl »

I assume Hardcore Sheep is sheep don't regrow wool?
...
Or sheep have an alternate breeding animation?
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CycloneSP
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Re: New Release! (BTW V3.94)

Post by CycloneSP »

FC... why you so pro?
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Horizon
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Re: New Release! (BTW V3.94)

Post by Horizon »

Jesus christ, you are a goddamn Update BEAST.
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Itamarcu
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Re: New Release! (BTW V3.94)

Post by Itamarcu »

Hardcore sheep? Interesting. And disturbing.

I also noticed how it's automatically on, and the config file can turn it off.
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TheAnarchitect
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Re: New Release! (BTW V3.94)

Post by TheAnarchitect »

Tested and confirmed: I know what hardcore sheep is.
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Hardcore sheep mode means that dyed sheep don't retain their color when sheared. They revert to white. This was tested with white sheep and yellow dye in both hardcore and softcore sheep modes. I don't know what happens when you dye a black sheep, or if you dye a sheep black.

Honestly, I'm probably going to keep my sheep softcore, because the my personal minecraft lore has Lemarkian inheritance.
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odranoel
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Re: New Release! (BTW V3.94)

Post by odranoel »

FC, the modder that just keeps on giving! you sir, are a master.
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sky_demon
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Re: New Release! (BTW V3.94)

Post by sky_demon »

Oh em gee.... Y.. Y... Y..... Your damn terminator :D Gosh those updates!
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FlowerChild
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Re: New Release! (BTW V3.94)

Post by FlowerChild »

TheAnarchitect wrote:Tested and confirmed: I know what hardcore sheep is.
Not even close man. You've barely scratched the surface.

EDIT: I think you also just inspired me to remove the option to disable it with your quick dismissal of the feature. I was debating it pre-release, and I think that just settled it.
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darahalian
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Re: New Release! (BTW V3.94)

Post by darahalian »

FlowerChild wrote:
TheAnarchitect wrote:Tested and confirmed: I know what hardcore sheep is.
Not even close man. You've barely scratched the surface.
o.O

Anyway, thanks for all the quick updates. I was hoping you might change bloodwood to utilize the new system. And I will be enjoying the fix for item grouping.
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Extreme Boyheat
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Re: New Release! (BTW V3.94)

Post by Extreme Boyheat »

If there was one word I would use to describe FC, it would be professional.
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Educated_Fool
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Re: New Release! (BTW V3.94)

Post by Educated_Fool »

Hardcore sheep... sounds kinky :D

Anyway, just wanted to chime in and say thanks to you Flowerchild, both for making this mod and updating it like a madman.
I have been playing better than wolves for nearly a year now, constantly thinking that the mod can't get any better, yet every time you update you amaze me again. Now that I think about it, I haven't played vanilla minecraft since I started using this mod, it just feels so empty...

So thank you for spending so much time on the mods development and for making minecraft fun again ;)
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Battosay
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Re: New Release! (BTW V3.94)

Post by Battosay »

I lol'ed at the release note :)
Thanks for being crazy :p
Now let's play Hardcore with sheeps
Pharro
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Re: New Release! (BTW V3.94)

Post by Pharro »

Thank you Flower Child for the awesome mod and updates.
I didn't start playing your mod till a few days ago and I'm very impressed and having a lot of fun.
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I did encounter two issues with my play through.

1, Wolves didn't produce dung if close to a fire pit. I had a den area right next to my stewing pot area. I don't know if the dung some how spawns in the fire pit or what... but it wasn't until I moved my stewing pot area that they started to produce dung. I'd say the wolves were within 4-7 blocks from the fire pit. |www|fff|

2, Mill Stone was ejecting items behind a 1-thick wall. *I had my Mill Stones up against a wall and for the longest time I thought that milling stuff was not a 100% return (Wasn't till I had some soul forged steal that I decided to change my mill stones to include a hopper). If I could make a suggestion, have items eject from the mill stone in one direction from a side that you can select/turn like a gear box.
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Ferrus.Manus
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Re: New Release! (BTW V3.94)

Post by Ferrus.Manus »

Pharro wrote:snip
Suggestions goes into suggestion subforum, things that you think are not working correctly goes into tech support or bug report ones (note: you should go through tech support before posting in bug reports to make sure it's a bug and not problem on your end). And before suggesting things do some searching on suggestion subforum, the millstone ejecting item in all direction is intended (it makes you learn water channeling basics and regular millstone actually work this way) and all suggestion how to changed it was dismissed.

Also - welcome to the forums.
Blazara
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Re: New Release! (BTW V3.94)

Post by Blazara »

Blimey Flower, I come back on and *there's been not one, but two new releases! O.o. You sir, work fast :)

Edited due to tiredness...
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CycloneSP
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Re: New Release! (BTW V3.94)

Post by CycloneSP »

O.o You mean there's more to hardcore sheep?

But what exactly will this do to my automatic sheep shearing farm? (albeit I have to rebuilt it due to world corrupting technicalities, but that is a small issue easily worked around)
"So tell me, what's it like living in a constant haze of stupidity?" - Hiei

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Larmantine
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Re: New Release! (BTW V3.94)

Post by Larmantine »

WOW! You just don't stop surprising. Looks like another thing left to discover.
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Ribky
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Re: New Release! (BTW V3.94)

Post by Ribky »

There is a little more to hardcore sheep that I've seen.... but I'd hate to ruin the fun. So I'm not telling any of you. Ever. I'll deny everything too.

Thanks FC for another update! Appreciate ya man!
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walker_boh_65
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Re: New Release! (BTW V3.94)

Post by walker_boh_65 »

Hardcore sheep? Should I be worried about the little sanity you have left? ;)
Rianaru
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Re: New Release! (BTW V3.94)

Post by Rianaru »

walker_boh_65 wrote:Hardcore sheep? Should I be worried about the little sanity you have left? ;)
Whats sanity?

And good god man! Where do you find the time to do all this? o.o
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