Dying near original spawn is unfair

The place to talk about how BTW might be different
Post Reply
woeuntoyou
Posts: 53
Joined: Sat Jun 08, 2013 11:53 pm

Dying near original spawn is unfair

Post by woeuntoyou »

Normally, you have all of the time in the world to get your items back provided that they weren't destroyed (in lava or from creepers or something) but not near original spawn. Because certain number of chunks stay loaded near original spawn, dying there almost certainly mean your items will despawn unless you get back in 5 minutes, which is very unlikely.

Happened to me more than a few times already and they weren't really a big deal until my most latest one when I died from a creeper just outside my fenced up base after I got back from a three hour exploration and lost tons of valuable items including an enchantment table, a brewing stand, a vessel of the dragon, some carrots and potatoes, and many more.
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Dying near original spawn is unfair

Post by FlowerChild »

This is balanced by original spawn being a great place to build mob-traps and other automation due to it being constantly loaded, and by the fact that if you build near spawn, recovery from death is generally much easier.

So no, I don't consider it unfair. There are advantages and drawbacks to it, and it also fits into the mod's back story. I'd say it also increases the value of infrastructure such as roads and rails as recovering quickly from death becomes a real consideration.

I've considered in the past making items dropped on death disappear after a fixed time regardless of whether they are loaded or not, but it sounds like that's the opposite of what you'd like here :P
User avatar
Sarudak
Site Admin
Posts: 2786
Joined: Thu Nov 24, 2011 7:59 pm

Re: Dying near original spawn is unfair

Post by Sarudak »

FlowerChild wrote:I've considered in the past making items dropped on death disappear after a fixed time regardless of whether they are loaded or not, but it sounds like that's the opposite of what you'd like here :P
That would be great! It would remove the gaminess of thinking "No rush I dropped my stuff in the nether so the chunks won't be loaded."
Post Reply