[1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

This sub-forum is dedicated to add-ons and texture packs for Better Than Wolves.
Mesh
Posts: 210
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Mesh »

Apologies for this but I just wanted to bring a bug I spotted to your attention. It seems that installing this with CraftGuide, results in some recipes from that mod being lost. I mainly noticed tools and weapons being missing but I'm assuming there are more. This has happened in the latest 0.1.2 release (I don't think I tried 0.1.1 because of the problems others reported, so we just waited for this release to update to BTW 4.891124).

Craftguide worked fine with the release you had for BTW 4.89112 (I can't remember which BoP release that was though, perhaps 0.1.0?)

I'm not sure if you are in the business of maintaining compatibility with CraftGuide so I just thought I'd let you know in case you wanted to know :)
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Kezza
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Kezza »

One thing I noticed, using BOP, is that emeralds don´t use the strata like they should. Every time I see them (outside of a mountain-biome) they have the first strata texture.
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

Mesh wrote:Apologies for this but I just wanted to bring a bug I spotted to your attention. It seems that installing this with CraftGuide, results in some recipes from that mod being lost. I mainly noticed tools and weapons being missing but I'm assuming there are more. This has happened in the latest 0.1.2 release (I don't think I tried 0.1.1 because of the problems others reported, so we just waited for this release to update to BTW 4.891124).

Craftguide worked fine with the release you had for BTW 4.89112 (I can't remember which BoP release that was though, perhaps 0.1.0?)

I'm not sure if you are in the business of maintaining compatibility with CraftGuide so I just thought I'd let you know in case you wanted to know :)
I'm guessing it's because he edits the same things i do, something that's really out of my control i'm afraid :/
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

Kezza wrote:One thing I noticed, using BOP, is that emeralds don´t use the strata like they should. Every time I see them (outside of a mountain-biome) they have the first strata texture.
Hrm, that must've been to do with how FC fixed it, will have to have a look at it another time, but, at least it's not a crash :P

EDIT: Fixed for next release
Last edited by Adubbz on Thu Aug 22, 2013 4:16 pm, edited 1 time in total.
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Kezza
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Kezza »

No. Everything is working fine. I love it. :)
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Chomamonka
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Chomamonka »

Hey, I'm getting this error when I run the boppatcher jar. This is updated to 4.891124 is it not?
-BOP-BTW-Patcher-0.1.2B-Universal
-BTWMod4-891124

the error
Spoiler
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Unzipping BTW
C:\Users\Spencer\AppData\Local\Temp\Temp1_BOP-BTW-Patcher-0.1.2B-Universal.zip\btw does not exist!
Applying Binary Pathces
Copying Non BTW Edits
Rezipping BTW
Removing Temporary Directory
Done!
net.lingala.zip4j.exception.ZipException: input folder does not exist
at net.lingala.zip4j.zip.ZipEngine.addFolderToZip(ZipEngine.java:244)
at net.lingala.zip4j.core.ZipFile.addFolder(ZipFile.java:356)
at net.lingala.zip4j.core.ZipFile.createZipFileFromFolder(ZipFile.java:236)
at adubbz.boppatcher.FileHandler.rezipBTW(FileHandler.java:117)
at adubbz.boppatcher.BOPPatcher.main(BOPPatcher.java:23)
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TheGatesofLogic
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by TheGatesofLogic »

Umm.... Dude WTF?????
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NOT COOL MAN! NOT COOL!
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

TheGatesofLogic wrote:Umm.... Dude WTF?????
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NOT COOL MAN! NOT COOL!
That was ditched a few versions ago, you must be playing on an old map.
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

Chomamonka wrote:Hey, I'm getting this error when I run the boppatcher jar. This is updated to 4.891124 is it not?
-BOP-BTW-Patcher-0.1.2B-Universal
-BTWMod4-891124

the error
Spoiler
Show
Unzipping BTW
C:\Users\Spencer\AppData\Local\Temp\Temp1_BOP-BTW-Patcher-0.1.2B-Universal.zip\btw does not exist!
Applying Binary Pathces
Copying Non BTW Edits
Rezipping BTW
Removing Temporary Directory
Done!
net.lingala.zip4j.exception.ZipException: input folder does not exist
at net.lingala.zip4j.zip.ZipEngine.addFolderToZip(ZipEngine.java:244)
at net.lingala.zip4j.core.ZipFile.addFolder(ZipFile.java:356)
at net.lingala.zip4j.core.ZipFile.createZipFileFromFolder(ZipFile.java:236)
at adubbz.boppatcher.FileHandler.rezipBTW(FileHandler.java:117)
at adubbz.boppatcher.BOPPatcher.main(BOPPatcher.java:23)
This is not an error, it's a lack of following instructions. First off, it's NEVER a good idea to do anything inside Windows explorer's zip file browser. You need to physically unzip the zip file first. Second of all, you need to put the BTW 4.891124 zip file inside the unzipped folder in the btw directory.
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TheGatesofLogic
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by TheGatesofLogic »

actually I can guarantee that those chunks are brand new, i just came out of a portal

using version .1.2A
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
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FlowerChild
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by FlowerChild »

TheGatesofLogic wrote:actually I can guarantee that those chunks are brand new, i just came out of a portal

using version .1.2A
You do realize they can occur "naturally" in the wild in BTW alone right? If the chunks are brand spanking new, there shouldn't be any of those guys around, but just wanted to clarify that point.
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TheGatesofLogic
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by TheGatesofLogic »

I know, you might not see it well in this image but there are actually 3 others behind that one. But again, I am positive those are new chunks
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

Welp, even if it's a new world, there's absolutely no code on the client or server that specifically makes them spawn in any of the biomes. So, they'd have to be natural.
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

If your still watching this thread Yhetti, here's what i've been working on:
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FlowerChild
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by FlowerChild »

Hehe...I've always said companion cubes were very zen. Now I have visual confirmation :)
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

:) Just to add that finishing touch to any good zen garden.
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andreinawolf
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by andreinawolf »

Just an update: My move to Salem has been intense but I should have a bit time this weekend to try to catch up on recent events :D
Mesh
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Mesh »

Adubbz wrote: That was ditched a few versions ago, you must be playing on an old map.
I'm curious why you removed them? Did you remove them from the Ominous Woods too?
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.2B - BTW Edition

Post by Adubbz »

Mesh wrote:
Adubbz wrote: That was ditched a few versions ago, you must be playing on an old map.
I'm curious why you removed them? Did you remove them from the Ominous Woods too?
For the most part because FlowerChild didn't agree with them, and considering it's his mod that this is an addon for, his opinion certainly matters. Also, they're only gone from the Ominous Woods, they can still spawn the natural way.
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by Adubbz »

New release, makes a few tree types use the new logs/leaves when custom content is enabled. Not all saplings work in creative mode work though, saving that for when they're needed.

Next step from here is to add all the grasses, flowers, plants etc. and then go through each biome and either spruce it up a little or add new ones. Do note that the existing biomes that use only Vanilla content will remain the same and not have any additions unless i come across any biomes i feel will work well using only Vanilla content.
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Adubbz
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by Adubbz »

Before i get screamed at, original release of 0.1.3 i forgot to put in the textures. So, if your textures are broken, redownload!
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Yhetti
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by Yhetti »

Dude those are bomb. I still have to work out some kinks on mine, like I need to add the bark and planks items in the next version. I'll try and see if I can add some code to tell if BOP is installed and make your leaf blocks have the falling leaves effects and fallen leaf blocks for the ultimate combo.
pfc calico
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Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by pfc calico »

converted to BTW Patched fine, tried to install via MCPatcher and got the following error log
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MCPatcher version is 3.0.4_02
OS: Windows 7 6.1 amd64
JVM: Oracle Corporation 1.7.0_17 (64 bit)
Classpath: C:\Users\Calico\Downloads\mcpatcher-3.0.4_02.exe
Minecraft version is 1.5.2 (md5 6897c3287fb971c9f362eb3ab20f5ddd)

 replacing avy.class for BTWMod-BOP-Patched
 replacing net/minecraft/client/Minecraft.class for BTWMod-BOP-Patched
 applying Minecraft patch to net/minecraft/client/Minecraft.class for mod __Base
    MCPatcherUtils.setMinecraft(this) <init>(Ljava/awt/Canvas;Lnet/minecraft/client/MinecraftApplet;IIZ)V@0
 applying Minecraft patch to net/minecraft/client/Minecraft.class for mod __TexturePackBase
    init texture pack handlers on startup a()V@600
    check for texture pack change K()V@0
 applying Minecraft patch to net/minecraft/client/Minecraft.class for mod Extended HD
    enable anti-aliasing a()V@177
 applying TexturePackImplementation patch to bjp.class for mod __TexturePackBase
    make field texturePackFile public
 replacing bjr.class for BTWMod-BOP-Patched
 applying TexturePackCustom patch to bjr.class for mod __TexturePackBase
    make field zipFile public
    insert field origZip Ljava/util/zip/ZipFile;
    insert field tmpFile Ljava/io/File;
    insert field lastModified J
 replacing aww.class for BTWMod-BOP-Patched
 applying FontRenderer patch to awv.class for mod HD Font
    insert field charWidthf [F
    make field fontTextureName not final
    override font name a()V@0
    FontUtils.computeCharWidths on init c(Ljava/lang/String;)V@199
    use charWidthf instead of charWidth a(IZ)F@192
    replace getStringWidth a(Ljava/lang/String;)I@0
    4.0f -> charWidthf[32] a(ICZ)F@6
    ImageIO.read(getResource(...)) -> getImage(...) c(Ljava/lang/String;)V@3
 applying FontRenderer patch to awv.class for mod Custom Colors
    override text color b(Ljava/lang/String;IIIZ)I@6
    override text color codes a(Ljava/lang/String;Z)V@107
 replacing ayi.class for BTWMod-BOP-Patched
 replacing ayl.class for BTWMod-BOP-Patched
 replacing ayz.class for BTWMod-BOP-Patched
 replacing ayy.class for BTWMod-BOP-Patched
 replacing bdk.class for BTWMod-BOP-Patched
 replacing bds.class for BTWMod-BOP-Patched
 replacing bdr.class for BTWMod-BOP-Patched
 replacing bfj.class for BTWMod-BOP-Patched
 replacing bkc.class for BTWMod-BOP-Patched
 replacing bkg.class for BTWMod-BOP-Patched
 replacing bbv.class for BTWMod-BOP-Patched
 replacing bcz.class for BTWMod-BOP-Patched
 replacing bdi.class for BTWMod-BOP-Patched
 applying EntityDropParticleFX patch to bef.class for mod Custom Colors
    override water drop color <init>(Laab;DDDLaif;)V@36
    remove water drop color update l_()V@34
    override lava drop color l_()V@54
 applying EntityRainFX patch to bfg.class for mod Custom Colors
    override rain drop color <init>(Laab;DDD)V@52
 applying EntityBubbleFX patch to bec.class for mod Custom Colors
    override bubble color <init>(Laab;DDDDDD)V@16
 applying EntitySplashFX patch to bfb.class for mod Custom Colors
    override splash color <init>(Laab;DDDDDD)V@63
 applying EntityAuraFX patch to bfd.class for mod Custom Colors
    insert method colorize ()LEntityAuraFX; stack size 3, local vars 1
 applying EntitySuspendFX patch to bfc.class for mod Custom Colors
    override underwater suspend particle color <init>(Laab;DDDDDD)V@20
 replacing beu.class for BTWMod-BOP-Patched
 applying EffectRenderer patch to beu.class for mod Better Skies
    increase fx layers from 4 to 5 <init>(Laab;Lbge;)V@5
    increase fx layers from 4 to 5 <init>(Laab;Lbge;)V@40
    increase fx layers from 4 to 5 a()V@3
    increase fx layers from 4 to 5 a(Lmp;F)V@89
    increase fx layers from 4 to 5 a(Laab;)V@8
    override entity fx layer a(Lbet;)V@1
    render extra fx layers a(Lmp;F)V@93
    override particle blending method a(Lmp;F)V@195
 applying EntityPortalFX patch to bew.class for mod Custom Colors
    override portal particle color (red) <init>(Laab;DDDDDD)V@137
    override portal particle color (green) <init>(Laab;DDDDDD)V@126
    override portal particle color (blue) <init>(Laab;DDDDDD)V@181
 applying EntityReddustFX patch to bex.class for mod Custom Colors
    override redstone particle color <init>(Laab;DDDFFFF)V@56
 replacing bfx.class for BTWMod-BOP-Patched
 applying ItemRenderer patch to bfx.class for mod Custom Colors
    override water block color in third person a(Lng;Lwm;I)V@217
 replacing bgf.class for BTWMod-BOP-Patched
 applying RenderBlocks patch to bgf.class for mod Custom Colors
    override redstone wire color h(Lapa;III)Z@72
    colorize cauldron water a(Lalm;III)Z@269
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@58
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@137
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@203
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@269
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@335
    colorize falling sand and gravel a(Lapa;Laab;IIII)V@401
   water color registers: 10 11 12
    colorize bottom of water block o(Lapa;III)Z@821
    setup block color multiplier (btw) RenderStandardFullBlock(Lapa;III)Z@0
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@769
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@796
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@823
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@1755
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@1781
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@1807
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@2738
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@2765
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@2792
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@3724
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@3751
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@3778
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@4710
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@4737
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@4764
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@5696
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@5723
    use block color multiplier (btw) RenderStandardFullBlockWithAmbientOcclusion(Lapa;III)Z@5750
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@80
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@88
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@96
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@189
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@196
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@203
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@295
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@303
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@311
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@404
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@412
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@420
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@513
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@521
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@529
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@622
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@630
    use block color multiplier (btw) RenderStandardFullBlockWithColorMultiplier(Lapa;III)Z@638
 applying RenderBlocks patch to bgf.class for mod Connected Textures
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@220
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@318
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@416
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@557
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@698
    apply color multiplier to side grass texture (non-AO, fast graphics) d(Lapa;IIIFFF)Z@839
    override texture (bottom face) a(Lapa;DDDLlx;)V@5
    override texture (bottom face) RenderFullBottomFace(Lapa;DDDLlx;)V@0
    override texture (top face) b(Lapa;DDDLlx;)V@5
    override texture (top face) RenderFullTopFace(Lapa;DDDLlx;)V@0
    override texture (north face) c(Lapa;DDDLlx;)V@5
    override texture (north face) RenderFullEastFace(Lapa;DDDLlx;)V@0
    override texture (south face) d(Lapa;DDDLlx;)V@5
    override texture (south face) RenderFullWestFace(Lapa;DDDLlx;)V@0
    override texture (west face) e(Lapa;DDDLlx;)V@5
    override texture (west face) RenderFullNorthFace(Lapa;DDDLlx;)V@0
    override texture (east face) f(Lapa;DDDLlx;)V@5
    override texture (east face) RenderFullSouthFace(Lapa;DDDLlx;)V@0
    override texture (other blocks) u(Lapa;III)Z@97
    override texture (other blocks) u(Lapa;III)Z@326
    override texture (other blocks) a(Lalg;III)Z@255
    override texture (other blocks) a(Laly;IIII)V@65
    override texture (other blocks) e(Lapa;III)Z@495
    override texture (other blocks) f(Lapa;III)Z@356
    override texture (other blocks) f(Lapa;III)Z@2298
    override texture (other blocks) g(Lapa;III)Z@116
    override texture (other blocks) a(Laml;III)Z@61
    override texture (other blocks) a(Laml;III)Z@174
    override texture (other blocks) a(Laml;III)Z@1392
    override texture (other blocks) a(Laml;III)Z@1563
    override texture (other blocks) a(Laml;III)Z@1799
    override texture (other blocks) a(Laml;III)Z@2261
    override texture (other blocks) a(Laml;III)Z@2758
    override texture (other blocks) a(Lalb;III)Z@82
    override texture (other blocks) i(Lapa;III)Z@57
    override texture (other blocks) j(Lapa;III)Z@122
    override texture (other blocks) n(Lapa;III)Z@31
    override texture (other blocks) a(Lalq;III)Z@607
    override texture (crossed squares) a(Lapa;IDDDF)V@14
    override texture (glass pane) a(Laoz;III)Z@465
   glass side texture uv registers (28 30 32 34 36)
    disable default rendering (glass pane faces) a(Laoz;III)Z@579
    disable default rendering (glass pane faces) a(Laoz;III)Z@1263
    disable default rendering (glass pane faces) a(Laoz;III)Z@1937
    disable default rendering (glass pane faces) a(Laoz;III)Z@3201
    disable default rendering (glass pane faces) a(Laoz;III)Z@3885
    disable default rendering (glass pane faces) a(Laoz;III)Z@4559
    setup held items (finish) renderBlockAsItemVanilla(Lapa;IF)V@3314
    setup held items (finish) a(Lapa;IF)V@7
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@355
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@393
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@441
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@499
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@556
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@614
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1296
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1323
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1351
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1378
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1406
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1433
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1695
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1733
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1772
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1810
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1849
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@1887
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2087
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2125
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2164
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2202
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2241
    override texture (held blocks) renderBlockAsItemVanilla(Lapa;IF)V@2279
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@877
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@916
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@956
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@995
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@1035
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@1074
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2437
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2476
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2516
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2555
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2595
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2634
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2882
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2921
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@2961
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3000
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3040
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3079
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3235
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3351
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3410
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3449
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3489
    override texture (held blocks with metadata) renderBlockAsItemVanilla(Lapa;IF)V@3528
 applying RenderBlocks patch to bgf.class for mod Better Glass
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@871
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@898
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@925
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@953
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@977
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@1001
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3017
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3044
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3071
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3099
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3123
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@3147
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4143
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4170
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4197
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4225
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4249
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@4273
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5281
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5308
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5335
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5363
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5387
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@5411
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6407
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6434
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6461
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6489
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6513
    override AO block brightness for extra render passes a(Lapa;IIIFFF)Z@6537
    render all sides of adjacent blocks u(Lapa;III)Z@724
    render all sides of adjacent blocks u(Lapa;III)Z@840
    render all sides of adjacent blocks u(Lapa;III)Z@956
    render all sides of adjacent blocks u(Lapa;III)Z@1072
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@79
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@1201
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@2225
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@3351
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@4489
    render all sides of adjacent blocks a(Lapa;IIIFFF)Z@5615
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@79
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@1183
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@2207
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@3811
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@5427
    render all sides of adjacent blocks b(Lapa;IIIFFF)Z@7031
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@181
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@279
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@377
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@518
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@659
    render all sides of adjacent blocks d(Lapa;IIIFFF)Z@800
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@144
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@242
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@340
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@457
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@574
    render all sides of adjacent blocks e(Lapa;IIIFFF)Z@691
    render all sides of adjacent blocks o(Lapa;III)Z@16
    render all sides of adjacent blocks o(Lapa;III)Z@33
    render all sides of adjacent blocks o(Lapa;III)Z@55
    render all sides of adjacent blocks o(Lapa;III)Z@73
    render all sides of adjacent blocks o(Lapa;III)Z@91
    render all sides of adjacent blocks o(Lapa;III)Z@109
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@62
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@1079
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@2096
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@3263
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@4442
    render all sides of adjacent blocks renderGrassBlockWithAmbientOcclusion(Lapa;IIIFFFLlx;)Z@5609
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@111
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@202
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@293
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@422
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@551
    render all sides of adjacent blocks renderGrassBlockWithColorMultiplier(Lapa;IIIFFFLlx;)Z@680
 replacing bfq.class for BTWMod-BOP-Patched
 applying EntityRenderer patch to bfq.class for mod Custom Colors
    insert method getNightVisionStrength (F)F stack size 3, local vars 2
    make field torchFlickerX public
    make field lightmapColors public
    override lightmap h(F)V@7
    override fog color i(F)V@33
    override underwater ambient color i(F)V@596
 applying EntityRenderer patch to bfq.class for mod Better Glass
    set gl shade model a(FJ)V@411
    set gl shade model a(FJ)V@942
    do extra render pass 2 a(FJ)V@611
    do extra render pass 3 a(FJ)V@1075
 applying Tessellator patch to bgd.class for mod Connected Textures
    make method <init> public
    make field isDrawing public
    make field drawMode public
    make method reset public
    make field bufferSize public
    make field addedVertices public
    make field vertexCount public
    make field rawBufferIndex public
    insert field textureMap LTextureMap;
    insert field children Ljava/util/Map;
    initialize new fields <init>(I)V@169
    bind texture before drawing a()I@29
    reset children d()V@23
    draw children a()I@0
    startDrawing children b(I)V@56
 applying RenderEngine patch to bge.class for mod __TexturePackBase
    make method bindTexture public
    imageData.clear(), .put(), .limit() -> imageData = TexturePackAPI.getIntBuffer() a(Ljava/awt/image/BufferedImage;IZZ)V@175
    imageData.clear(), .put(), .limit() -> imageData = TexturePackAPI.getIntBuffer() a([IIII)V@77
    readTextureImage(getResourceAsStream(...)) -> getImage(...) c()V@203
    readTextureImage(getResourceAsStream(...)) -> getImage(...) c()V@273
    getResourceAsStream(...), readTextureImage -> getImage(...) f(Ljava/lang/String;)I@129
   increasing max locals from 7 to 8
    null check in setupTexture a(Ljava/awt/image/BufferedImage;IZZ)V@0
    null check in getImageContents a(Ljava/awt/image/BufferedImage;[I)[I@0
    null check in readTextureImage a(Ljava/io/InputStream;)Ljava/awt/image/BufferedImage;@0
    before texture refresh c()V@0
    after texture refresh c()V@335
 applying RenderEngine patch to bge.class for mod Extended HD
    update custom animations b()V@14
    override mipmap level in setupTexture a(Ljava/awt/image/BufferedImage;IZZ)V@216
    preserve texture parameters during mipmap creation a(Ljava/awt/image/BufferedImage;IZZ)V@0
    generate mipmaps during texture setup f(Ljava/lang/String;)I@177
   increasing stack size from 5 to 6
    generate mipmaps during texture setup c()V@225
   increasing stack size from 5 to 6
    enable texture border on terrain d()V@0
 applying RenderEngine patch to bge.class for mod Connected Textures
    update ctm animations b()V@0
 replacing bfy.class for BTWMod-BOP-Patched
 applying RenderGlobal patch to bfy.class for mod Custom Colors
    override cloud type b(F)V@16
    override end sky color a(F)V@145
    override mycelium particle color b(Ljava/lang/String;DDDDDD)Lbet;@453
 applying RenderGlobal patch to bfy.class for mod Better Glass
    increase gl render lists per chunk from 3 to 5 (init) <init>(Lnet/minecraft/client/Minecraft;Lbge;)V@183
    increase gl render lists per chunk from 3 to 5 (loop) a()V@613
    set up lightmap for extra render passes a(ID)V@8
   increasing stack size from 3 to 4
 applying RenderGlobal patch to bfy.class for mod Better Skies
    setup for sky rendering a(F)V@0
    render custom sky a(F)V@883
    disable default stars a(F)V@1197
    override sun texture a(F)V@913
    override moon texture a(F)V@1010
 applying WorldRenderer patch to bfm.class for mod Connected Textures
    pre render world a()V@0
    post render world a()V@10
    post render world a()V@631
 applying WorldRenderer patch to bfm.class for mod Better Glass
    increase render passes from 2 to 4 (init) <init>(Laab;Ljava/util/List;IIII)V@15
    increase render passes from 2 to 4 (loop) a()V@66
    increase render passes from 2 to 4 (loop) a()V@202
    increase render passes from 2 to 4 (loop) b()V@3
    increase render passes from 2 to 4 (occlusion) a(III)V@181
    increase render passes from 2 to 4 (occlusion) d()V@4
    pre render pass a()V@206
   loop register 11
    prevent early loop exit a()V@543
    increase render passes from 2 to 4 (&&) e()Z@9
    set up extra render pass a()V@428
 applying TileEntitySignRenderer patch to bja.class for mod Custom Colors
    override sign text color a(Laqm;DDDF)V@248
 replacing bht.class for BTWMod-BOP-Patched
 replacing bho.class for BTWMod-BOP-Patched
 applying RenderLiving patch to bho.class for mod Random Mobs
    replace mob textures a(Lng;)V@1
 applying RenderEnderman patch to bgx.class for mod Random Mobs
    override enderman eye texture a(Lrv;IF)I@7
 replacing bhi.class for BTWMod-BOP-Patched
 replacing bgy.class for BTWMod-BOP-Patched
 replacing bhy.class for BTWMod-BOP-Patched
 applying RenderSnowman patch to bhy.class for mod Random Mobs
    render snowman overlay a(Lqq;F)V@97
 replacing bhg.class for BTWMod-BOP-Patched
 replacing bhp.class for BTWMod-BOP-Patched
 applying RenderMooshroom patch to bhp.class for mod Random Mobs
    set up custom mooshroom overlay a(Lql;F)V@14
    render mooshroom overlay a(Lql;F)V@56
    render mooshroom overlay a(Lql;F)V@90
    render mooshroom overlay a(Lql;F)V@152
    finish mooshroom overlay a(Lql;F)V@179
 applying RenderSheep patch to bhu.class for mod Random Mobs
    randomize /mob/sheep_fur.png a(Lqo;IF)I@12
 replacing bgs.class for BTWMod-BOP-Patched
 replacing bic.class for BTWMod-BOP-Patched
 replacing bii.class for BTWMod-BOP-Patched
 applying RenderWolf patch to bii.class for mod Random Mobs
    randomize /mob/wolf_collar.png a(Lqu;IF)I@56
 applying RenderWolf patch to bii.class for mod Custom Colors
    override wolf collar colors a(Lqu;IF)I@76
    override wolf collar colors a(Lqu;IF)I@87
    override wolf collar colors a(Lqu;IF)I@98
 replacing bha.class for BTWMod-BOP-Patched
 applying RenderXPOrb patch to bha.class for mod Custom Colors
    override xp orb color a(Lnc;DDDFF)V@314
 replacing bif.class for BTWMod-BOP-Patched
 applying RenderSpider patch to bhz.class for mod Random Mobs
    override spider eye texture a(Lsh;IF)I@7
 replacing bir.class for BTWMod-BOP-Patched
 applying TextureMap patch to bir.class for mod Connected Textures
    register ctm textures b()V@489
    register ctm animation txt files b()V@771
 applying TextureStitched patch to bil.class for mod Extended HD
    override TextureStitched a(Ljava/lang/String;)Lbil;@34
 applying Texture patch to bio.class for mod Extended HD
    make field textureMinFilter not final, public
    make field textureMagFilter not final, public
    make field mipmapActive not final, public
    make field textureData public
    insert field border I
    generate mipmaps g()V@100
    override byte buffer allocation <init>(Ljava/lang/String;IIIIIIIILjava/awt/image/BufferedImage;)V@83
    override byte buffer allocation a(Ljava/awt/image/BufferedImage;)V@367
    replace copyFrom a(IILbio;Z)V@0
    replace copyFromSub b(IILbio;)V@0
 applying Texture patch to bio.class for mod Connected Textures
    insert method unloadGLTexture ()V stack size 2, local vars 1
    override texture name <init>(Ljava/lang/String;IIIIIIII)V@4
 replacing biq.class for BTWMod-BOP-Patched
 applying TextureManager patch to biq.class for mod Extended HD
    add texture border a(Ljava/lang/String;IIIIIIIZLjava/awt/image/BufferedImage;)Lbio;@0
 replacing bit.class for BTWMod-BOP-Patched
 applying TextureCompass patch to bit.class for mod Extended HD
    setup custom compass <init>()V@10
    render custom compass a(Laab;DDDZZ)V@222
 replacing bis.class for BTWMod-BOP-Patched
 applying TextureClock patch to bis.class for mod Extended HD
    setup custom clock <init>()V@10
    render custom clock l()V@159
    make field currentAngle public
    fix icon name <init>()V@1
 replacing title/splashes.txt for BTWMod-BOP-Patched
 replacing ah.class for BTWMod-BOP-Patched
 replacing ap.class for BTWMod-BOP-Patched
 replacing bp.class for BTWMod-BOP-Patched
 replacing co.class for BTWMod-BOP-Patched
 replacing cq.class for BTWMod-BOP-Patched
 replacing cz.class for BTWMod-BOP-Patched
 replacing fq.class for BTWMod-BOP-Patched
 replacing fr.class for BTWMod-BOP-Patched
 replacing fz.class for BTWMod-BOP-Patched
 replacing ga.class for BTWMod-BOP-Patched
 replacing gb.class for BTWMod-BOP-Patched
 replacing gc.class for BTWMod-BOP-Patched
 replacing gd.class for BTWMod-BOP-Patched
 replacing gm.class for BTWMod-BOP-Patched
 replacing gu.class for BTWMod-BOP-Patched
 replacing hs.class for BTWMod-BOP-Patched
 replacing it.class for BTWMod-BOP-Patched
 replacing iz.class for BTWMod-BOP-Patched
 replacing jc.class for BTWMod-BOP-Patched
 replacing jd.class for BTWMod-BOP-Patched
 replacing je.class for BTWMod-BOP-Patched
 replacing jh.class for BTWMod-BOP-Patched
 replacing kf.class for BTWMod-BOP-Patched
 applying Potion patch to mk.class for mod Custom Colors
    make field name public
    insert field origColor I
    make field color not final, public
    map potions by name b(Ljava/lang/String;)Lmk;@5
 replacing mm.class for BTWMod-BOP-Patched
 replacing mp.class for BTWMod-BOP-Patched
 replacing mv.class for BTWMod-BOP-Patched
 applying EntityList patch to mv.class for mod Custom Colors
    set up mapping for spawnable entities a(Ljava/lang/Class;Ljava/lang/String;III)V@0
 replacing nc.class for BTWMod-BOP-Patched
 replacing ne.class for BTWMod-BOP-Patched
 replacing ng.class for BTWMod-BOP-Patched
 applying EntityLiving patch to ng.class for mod Random Mobs
    write skin to nbt b(Lbs;)V@0
    read skin from nbt a(Lbs;)V@0
 replacing nr.class for BTWMod-BOP-Patched
 replacing nu.class for BTWMod-BOP-Patched
 replacing oe.class for BTWMod-BOP-Patched
 replacing oh.class for BTWMod-BOP-Patched
 replacing ok.class for BTWMod-BOP-Patched
 replacing ol.class for BTWMod-BOP-Patched
 replacing ou.class for BTWMod-BOP-Patched
 replacing pc.class for BTWMod-BOP-Patched
 replacing pg.class for BTWMod-BOP-Patched
 replacing pk.class for BTWMod-BOP-Patched
 replacing pl.class for BTWMod-BOP-Patched
 replacing pn.class for BTWMod-BOP-Patched
 replacing pq.class for BTWMod-BOP-Patched
 replacing pu.class for BTWMod-BOP-Patched
 replacing pv.class for BTWMod-BOP-Patched
 replacing qb.class for BTWMod-BOP-Patched
 replacing qd.class for BTWMod-BOP-Patched
 replacing qg.class for BTWMod-BOP-Patched
 replacing qh.class for BTWMod-BOP-Patched
 replacing qi.class for BTWMod-BOP-Patched
 replacing qj.class for BTWMod-BOP-Patched
 replacing ql.class for BTWMod-BOP-Patched
 replacing qm.class for BTWMod-BOP-Patched
 replacing qn.class for BTWMod-BOP-Patched
 replacing qo.class for BTWMod-BOP-Patched
 replacing qq.class for BTWMod-BOP-Patched
 replacing qr.class for BTWMod-BOP-Patched
 replacing qu.class for BTWMod-BOP-Patched
 replacing rb.class for BTWMod-BOP-Patched
 replacing re.class for BTWMod-BOP-Patched
 replacing rf.class for BTWMod-BOP-Patched
 replacing rg.class for BTWMod-BOP-Patched
 replacing rh.class for BTWMod-BOP-Patched
 replacing ri.class for BTWMod-BOP-Patched
 replacing rs.class for BTWMod-BOP-Patched
 replacing rt.class for BTWMod-BOP-Patched
 replacing ru.class for BTWMod-BOP-Patched
 replacing rv.class for BTWMod-BOP-Patched
 replacing ry.class for BTWMod-BOP-Patched
 replacing sa.class for BTWMod-BOP-Patched
 replacing sb.class for BTWMod-BOP-Patched
 replacing sc.class for BTWMod-BOP-Patched
 replacing se.class for BTWMod-BOP-Patched
 replacing sf.class for BTWMod-BOP-Patched
 replacing sg.class for BTWMod-BOP-Patched
 replacing sh.class for BTWMod-BOP-Patched
 replacing si.class for BTWMod-BOP-Patched
 replacing sj.class for BTWMod-BOP-Patched
 replacing sm.class for BTWMod-BOP-Patched
 replacing so.class for BTWMod-BOP-Patched
 replacing sq.class for BTWMod-BOP-Patched
 replacing ss.class for BTWMod-BOP-Patched
 replacing sw.class for BTWMod-BOP-Patched
 replacing tb.class for BTWMod-BOP-Patched
 replacing tc.class for BTWMod-BOP-Patched
 replacing tg.class for BTWMod-BOP-Patched
 replacing ti.class for BTWMod-BOP-Patched
 replacing tm.class for BTWMod-BOP-Patched
 replacing ts.class for BTWMod-BOP-Patched
 replacing tx.class for BTWMod-BOP-Patched
 replacing ud.class for BTWMod-BOP-Patched
 replacing uk.class for BTWMod-BOP-Patched
 replacing up.class for BTWMod-BOP-Patched
 replacing uq.class for BTWMod-BOP-Patched
 replacing uo.class for BTWMod-BOP-Patched
 applying ItemArmor patch to uo.class for mod Custom Colors
    override default leather armor color b(Lwm;)I@21
    override default leather armor color b(Lwm;)I@36
    override default leather armor color b(Lwm;)I@60
 replacing ve.class for BTWMod-BOP-Patched
 replacing vr.class for BTWMod-BOP-Patched
 replacing wf.class for BTWMod-BOP-Patched
 replacing wi.class for BTWMod-BOP-Patched
 replacing wl.class for BTWMod-BOP-Patched
 replacing wk.class for BTWMod-BOP-Patched
 applying Item patch to wk.class for mod Connected Textures
    override item texture h(Lwm;)Llx;@8
   increasing stack size from 2 to 3
 replacing wm.class for BTWMod-BOP-Patched
 replacing wr.class for BTWMod-BOP-Patched
 applying ItemSpawnerEgg patch to ws.class for mod Custom Colors
    override spawner egg color a(Lwm;I)I@29
    override spawner egg color a(Lwm;I)I@42
    override spawner egg color a(Lwm;I)I@53
   increasing stack size from 2 to 3
 replacing wu.class for BTWMod-BOP-Patched
 replacing xc.class for BTWMod-BOP-Patched
 replacing xd.class for BTWMod-BOP-Patched
 replacing xe.class for BTWMod-BOP-Patched
 replacing xf.class for BTWMod-BOP-Patched
 applying ItemBlock patch to xn.class for mod Custom Colors
    insert method getColorFromDamage (LItemStack;I)I stack size 3, local vars 3
 replacing xr.class for BTWMod-BOP-Patched
 applying PotionHelper patch to xu.class for mod Custom Colors
    override water bottle color a(Ljava/util/Collection;)I@0
 replacing yb.class for BTWMod-BOP-Patched
 applying RecipesDyedArmor patch to yb.class for mod Custom Colors
    override armor dye colors a(Ltr;)Lwm;@260
 replacing ye.class for BTWMod-BOP-Patched
 replacing yg.class for BTWMod-BOP-Patched
 replacing yh.class for BTWMod-BOP-Patched
 replacing yk.class for BTWMod-BOP-Patched
 replacing ym.class for BTWMod-BOP-Patched
 replacing yn.class for BTWMod-BOP-Patched
 replacing yo.class for BTWMod-BOP-Patched
 replacing yz.class for BTWMod-BOP-Patched
 replacing zb.class for BTWMod-BOP-Patched
 replacing zs.class for BTWMod-BOP-Patched
 replacing zw.class for BTWMod-BOP-Patched
 applying ColorizerFoliage patch to zx.class for mod Extended HD
    make field colorBuffer public
 applying ColorizerFoliage patch to zx.class for mod Custom Colors
    override default pine foliage color a()I@0
   increasing stack size from 1 to 2
    override default birch foliage color b()I@0
   increasing stack size from 1 to 2
    override default basic foliage color c()I@0
   increasing stack size from 1 to 2
 applying ColorizerGrass patch to aaa.class for mod Extended HD
    make field colorBuffer public
 replacing aab.class for BTWMod-BOP-Patched
 applying World patch to aab.class for mod Custom Colors
    override sky color a(Lmp;F)Larc;@86
 replacing aal.class for BTWMod-BOP-Patched
 replacing aan.class for BTWMod-BOP-Patched
 replacing aaq.class for BTWMod-BOP-Patched
 replacing aav.class for BTWMod-BOP-Patched
 applying BiomeGenBase patch to aav.class for mod Custom Colors
    map biomes by name a(Ljava/lang/String;)Laav;@5
 replacing abc.class for BTWMod-BOP-Patched
 replacing abf.class for BTWMod-BOP-Patched
 replacing abh.class for BTWMod-BOP-Patched
 replacing abi.class for BTWMod-BOP-Patched
 applying BiomeGenSwamp patch to abn.class for mod Custom Colors
    override swamp grass color k()I@25
   increasing stack size from 4 to 6
    override swamp foliage color l()I@25
   increasing stack size from 4 to 6
 replacing abw.class for BTWMod-BOP-Patched
 replacing acn.class for BTWMod-BOP-Patched
 applying WorldProvider patch to acn.class for mod Custom Colors
    override fog color b(FF)Larc;@31
 applying WorldProviderHell patch to aco.class for mod Custom Colors
    override nether fog color b(FF)Larc;@7
 applying WorldProviderEnd patch to acq.class for mod Custom Colors
    override end fog color b(FF)Larc;@121
 replacing acu.class for BTWMod-BOP-Patched
 replacing acy.class for BTWMod-BOP-Patched
 replacing adc.class for BTWMod-BOP-Patched
 replacing add.class for BTWMod-BOP-Patched
 replacing adh.class for BTWMod-BOP-Patched
 replacing adl.class for BTWMod-BOP-Patched
 replacing adq.class for BTWMod-BOP-Patched
 replacing adt.class for BTWMod-BOP-Patched
 replacing adu.class for BTWMod-BOP-Patched
 replacing adv.class for BTWMod-BOP-Patched
 replacing adw.class for BTWMod-BOP-Patched
 replacing aec.class for BTWMod-BOP-Patched
 replacing aed.class for BTWMod-BOP-Patched
 replacing aee.class for BTWMod-BOP-Patched
 replacing aef.class for BTWMod-BOP-Patched
 replacing aen.class for BTWMod-BOP-Patched
 replacing aes.class for BTWMod-BOP-Patched
 replacing afq.class for BTWMod-BOP-Patched
 replacing afr.class for BTWMod-BOP-Patched
 replacing agz.class for BTWMod-BOP-Patched
 replacing ahc.class for BTWMod-BOP-Patched
 replacing ahd.class for BTWMod-BOP-Patched
 replacing ahe.class for BTWMod-BOP-Patched
 replacing ahf.class for BTWMod-BOP-Patched
 replacing ahh.class for BTWMod-BOP-Patched
 replacing ahi.class for BTWMod-BOP-Patched
 replacing ahj.class for BTWMod-BOP-Patched
 replacing ahk.class for BTWMod-BOP-Patched
 replacing ahl.class for BTWMod-BOP-Patched
 replacing ahm.class for BTWMod-BOP-Patched
 replacing aho.class for BTWMod-BOP-Patched
 replacing ahp.class for BTWMod-BOP-Patched
 applying MapColor patch to aih.class for mod Custom Colors
    insert field origColorValue I
    make field colorValue not final
    set map origColorValue <init>(II)V@9
 replacing ajj.class for BTWMod-BOP-Patched
 replacing ajl.class for BTWMod-BOP-Patched
 replacing ajt.class for BTWMod-BOP-Patched
 replacing ajv.class for BTWMod-BOP-Patched
 replacing akf.class for BTWMod-BOP-Patched
 replacing aks.class for BTWMod-BOP-Patched
 replacing alb.class for BTWMod-BOP-Patched
 replacing alh.class for BTWMod-BOP-Patched
 replacing alu.class for BTWMod-BOP-Patched
 replacing aly.class for BTWMod-BOP-Patched
 replacing ama.class for BTWMod-BOP-Patched
 replacing amc.class for BTWMod-BOP-Patched
 replacing aml.class for BTWMod-BOP-Patched
 replacing amr.class for BTWMod-BOP-Patched
 replacing amt.class for BTWMod-BOP-Patched
 replacing ana.class for BTWMod-BOP-Patched
 applying BlockLeaves patch to ana.class for mod Custom Colors
    override biome pine foliage color c(Laak;III)I@20
   increasing stack size from 4 to 5
    override biome birch foliage color c(Laak;III)I@42
 replacing ane.class for BTWMod-BOP-Patched
 applying BlockFluid patch to ane.class for mod Custom Colors
    override water color c(Laak;III)I@50
 replacing anf.class for BTWMod-BOP-Patched
 replacing anp.class for BTWMod-BOP-Patched
 applying BlockRedstoneWire patch to aoe.class for mod Custom Colors
    override redstone wire particle color b(Laab;IIILjava/util/Random;)V@70
    override redstone color multiplier c(Laak;III)I@0
   increasing stack size from 1 to 5
 replacing aof.class for BTWMod-BOP-Patched
 replacing aor.class for BTWMod-BOP-Patched
 applying BlockStem patch to aor.class for mod Custom Colors
    override pumpkin and melon stem color b(I)I@31
 replacing aow.class for BTWMod-BOP-Patched
 replacing apa.class for BTWMod-BOP-Patched
 applying Block patch to apa.class for mod Custom Colors
    override color multiplier for all blocks c(Laak;III)I@0
   increasing stack size from 1 to 8
    override default color for all blocks b(I)I@0
 replacing apg.class for BTWMod-BOP-Patched
 replacing aph.class for BTWMod-BOP-Patched
 replacing apk.class for BTWMod-BOP-Patched
 replacing apn.class for BTWMod-BOP-Patched
 applying BlockLilyPad patch to app.class for mod Custom Colors
    override lily pad color o()I@0
    override lily pad color b(I)I@0
    override lily pad color c(Laak;III)I@0
 replacing apw.class for BTWMod-BOP-Patched
 replacing aqg.class for BTWMod-BOP-Patched
 replacing aqn.class for BTWMod-BOP-Patched
 replacing aqp.class for BTWMod-BOP-Patched
 replacing aqt.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockInfernalEnchanter_bottom.png for BTWMod-BOP-Patched
  adding FCItemBook.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/bucket_amethyst_spring_water.png for BTWMod-BOP-Patched
  adding biomesoplenty/configuration/CreativeTabsBOP.class for BTWMod-BOP-Patched
  adding FCEntityAIWolfTargetIfHostile.class for BTWMod-BOP-Patched
  adding FCBlockHempCrop.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/sapling_origin.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/mudball.png for BTWMod-BOP-Patched
  adding btwmodtex/fcwindmillent.png for BTWMod-BOP-Patched
  adding btwmodtex/spectaclesblur.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/altarframetop.png for BTWMod-BOP-Patched
  adding biomesoplenty/itemblock/ItemMultiBlock.class for BTWMod-BOP-Patched
  adding textures/items/fcItemLeatherScoured.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockGearBox_input.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockPulley_bottom.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/dartblower.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/bark_palm.png for BTWMod-BOP-Patched
  adding biomesoplenty/world/layer/BiomeLayerVoronoiZoom.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/liquid_poison_flowing.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/drieddirt.png for BTWMod-BOP-Patched
  adding textures/blocks/FCBlockBlightL1_side.png for BTWMod-BOP-Patched
  adding FCClientRenderBroadheadArrow.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/ivy.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockBellows_front.png for BTWMod-BOP-Patched
  adding FCBlockLavaStationary.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/bones_small.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockHemp_top.png for BTWMod-BOP-Patched
  adding FCIBlockFluidSource.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockStake_top_string.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockoreRedstoneStrata_1.png for BTWMod-BOP-Patched
  adding btwmodtex/fcwindmillwoodver.png for BTWMod-BOP-Patched
  adding FCItemRefinedAxe.class for BTWMod-BOP-Patched
  adding textures/items/fcItemRope.png for BTWMod-BOP-Patched
  adding textures/items/fcItemLeatherTanned.png for BTWMod-BOP-Patched
  adding FCItemCanvas.class for BTWMod-BOP-Patched
  adding FCItemArmorRefined.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/peridotblock.png for BTWMod-BOP-Patched
  adding FCContainerAnvil.class for BTWMod-BOP-Patched
  adding FCEntityWindMill.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/armor/mud_1.png for BTWMod-BOP-Patched
  adding textures/items/fcItemChowder.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/spring_water_flowing.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockPowderKeg_top.png for BTWMod-BOP-Patched
  adding biomesoplenty/world/WorldTypeBOP.class for BTWMod-BOP-Patched
  adding textures/blocks/FCBlockBlightL2_bottom.png for BTWMod-BOP-Patched
  adding textures/items/fcItemPotash.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_orangeautumn.png for BTWMod-BOP-Patched
  adding FCBlockMushroom.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/ashstone.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/thorn.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_origin_fast.png for BTWMod-BOP-Patched
  adding FCBlockBlockDispenser.class for BTWMod-BOP-Patched
  adding textures/items/fcItemBucketCement.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/sapling_dead.png for BTWMod-BOP-Patched
  adding FCItemDung.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockDung.png for BTWMod-BOP-Patched
  adding FCBlockSilverfish.class for BTWMod-BOP-Patched
  adding textures/items/fcItemDustCoal.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/item_reed.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/log_palm_heart.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockAnchor_nub.png for BTWMod-BOP-Patched
  adding FCEntityWindMillVertical.class for BTWMod-BOP-Patched
  adding textures/blocks/FCBlockBlightL0_side.png for BTWMod-BOP-Patched
  adding biomesoplenty/biomes/BiomeGenGlacier.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_dead_fast.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockDecorativeSandstone_side.png for BTWMod-BOP-Patched
  adding textures/items/fcItemWool.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/cloverleaf.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockRope_side.png for BTWMod-BOP-Patched
  adding textures/items/fcItemNetherrackGround.png for BTWMod-BOP-Patched
  adding FCUtilsTrees.class for BTWMod-BOP-Patched
  adding FCEntityDynamite.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockColumnBlackStone_side.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockDecorativeWoodJungle.png for BTWMod-BOP-Patched
  adding FCBlockPumpkin.class for BTWMod-BOP-Patched
  adding textures/items/fcItemGimpChest.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/mudhoe.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/models/grave.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/origingrass1.png for BTWMod-BOP-Patched
  adding FCEntityAIWolfHowl.class for BTWMod-BOP-Patched
  adding FCStepSoundSquish.class for BTWMod-BOP-Patched
  adding biomesoplenty/configuration/BOPConfiguration$BiomeGen.class for BTWMod-BOP-Patched
  adding textures/items/fcItemIngotDiamond.png for BTWMod-BOP-Patched
  adding FCEntityMechPowerHorizontal.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/bigflowerred.png for BTWMod-BOP-Patched
  adding textures/blocks/FCBlockBlightL0_top.png for BTWMod-BOP-Patched
  adding btwmodtex/fcWolfDire.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockTurntable_side.png for BTWMod-BOP-Patched
  adding FCBlockIce.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/berrybush.png for BTWMod-BOP-Patched
  adding FCBlockPressurePlate.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockSaplingBloodWood.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/redcobble.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/bark_holy.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/log_palm_side.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockPowderKeg_bottom.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/crystal.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenOminous2.class for BTWMod-BOP-Patched
  adding FCBlockBlackStone.class for BTWMod-BOP-Patched
  adding textures/items/fcItemBarkBloodWood.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockoreCoalStrata_2.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockGearBox.png for BTWMod-BOP-Patched
  adding FCItemBlockSubstitution.class for BTWMod-BOP-Patched
  adding FCClientRenderWindMill.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/originplanks.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_magic_fast.png for BTWMod-BOP-Patched
  adding biomesoplenty/world/layer/BiomeLayerZoom.class for BTWMod-BOP-Patched
  adding btwmodtex/special_2.png for BTWMod-BOP-Patched
  adding FCBlockMycelium.class for BTWMod-BOP-Patched
  adding FCContainerCookingVessel.class for BTWMod-BOP-Patched
  adding FCItemBlockSnow.class for BTWMod-BOP-Patched
  adding textures/items/fcItemUrnSoul.png for BTWMod-BOP-Patched
  adding textures/items/fcItemBlastingOil.png for BTWMod-BOP-Patched
  adding FCItemBlockWoodSidingDecorativeStub.class for BTWMod-BOP-Patched
  adding FCBlockComparator.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockStake_side.png for BTWMod-BOP-Patched
  adding FCItemBucketCement.class for BTWMod-BOP-Patched
  adding FCEntityWolfDire.class for BTWMod-BOP-Patched
  adding FCItemSeedFood.class for BTWMod-BOP-Patched
  adding btwmodtex/plate_1.png for BTWMod-BOP-Patched
  adding textures/items/fcItemMould.png for BTWMod-BOP-Patched
  adding textures/items/fcItemLeggingsPlate.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_acacia.png for BTWMod-BOP-Patched
  adding textures/items/fcItempFabric.png for BTWMod-BOP-Patched
  adding FCItemRefinedShovel.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/highgrasstop.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockCandle_c02.png for BTWMod-BOP-Patched
  adding FCEntityItemFloating.class for BTWMod-BOP-Patched
  adding textures/items/fcItemSeedsHemp.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockDecorativeNetherBrick.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_apple0_round.png for BTWMod-BOP-Patched
  adding FCItemPileSoulSand.class for BTWMod-BOP-Patched
  adding textures/items/fcItemBowComposite.png for BTWMod-BOP-Patched
  adding btwmodtex/fcbroadhead.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/mudhelmet.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockStoneStrata_2.png for BTWMod-BOP-Patched
  adding FCItemBlockVase.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockVase_c06.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/log_mangrove_side.png for BTWMod-BOP-Patched
  adding FCBlockSand.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/item_sunflower.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenBog1.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockBuddyBlock_front.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_mangrove_round.png for BTWMod-BOP-Patched
  adding FCBlockWood.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockBuddyBlock.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/soulmanipulator_ghastlysoul.png for BTWMod-BOP-Patched
  adding FCEnumCanvasArt.class for BTWMod-BOP-Patched
  adding FCItemDynamite.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/mediumgrass.png for BTWMod-BOP-Patched
  adding textures/items/fcItemSporesNetherGroth.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockHibachi_side.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockVase_c04.png for BTWMod-BOP-Patched
  adding FCClientUtilsRender.class for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenTundra1.class for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenAutumn.class for BTWMod-BOP-Patched
  adding textures/items/fcItemEggRaw.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockUrn.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/log_dark_side.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_whitecherry.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenBog2.class for BTWMod-BOP-Patched
  adding FCItemBlockAestheticOpaqueEarth.class for BTWMod-BOP-Patched
  adding FCBlockFarmlandFertilized.class for BTWMod-BOP-Patched
  adding FCItemBlockAestheticNonOpaque.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_magic.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/harddirt.png for BTWMod-BOP-Patched
  adding FCEntityAIWolfHowlSitting.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_apple0.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenAcacia.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/log_redwood_heart.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_orangeautumn_round.png for BTWMod-BOP-Patched
  adding biomesoplenty/BiomesOPlenty.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/peridotore.png for BTWMod-BOP-Patched
  adding btwmodtex/fcguiblockdisp.png for BTWMod-BOP-Patched
  adding FCRecipesLogChopping.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockCauldron_side.png for BTWMod-BOP-Patched
  adding FCITileEntityDataPacketHandler.class for BTWMod-BOP-Patched
  adding biomesoplenty/world/layer/BiomeLayerRiverMix.class for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenTaiga10.class for BTWMod-BOP-Patched
  adding FCBlockPane.class for BTWMod-BOP-Patched
  adding FCBlockRedstoneWire.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/ruby.png for BTWMod-BOP-Patched
  adding FCBlockDirt.class for BTWMod-BOP-Patched
  adding biomesoplenty/world/ChunkProviderGenerateBOP.class for BTWMod-BOP-Patched
  adding biomesoplenty/configuration/BOPItems.class for BTWMod-BOP-Patched
  adding FCBlockCompanionCube.class for BTWMod-BOP-Patched
  adding FCItemHardcoreBucket.class for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenChaparral3.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockVase_c13.png for BTWMod-BOP-Patched
  adding FCBlockStoneBrick.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/ghastlysoul.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/potions/BOPPotionFX.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/mudscythe.png for BTWMod-BOP-Patched
  adding FCBlockSapling.class for BTWMod-BOP-Patched
  adding FCClientRenderDynamite.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockColumnWoodJungle_side.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockHemp_bottom_01.png for BTWMod-BOP-Patched
  adding FCBlockAnvil.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockDetectorRailSoulforgedSteel.png for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockCandle_c10.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenBoulder.class for BTWMod-BOP-Patched
  adding FCTileEntityCrucible.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_fir.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/amethystshovel.png for BTWMod-BOP-Patched
  adding textures/items/fcItemSlats.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/better_leaves_apple3.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/holystone.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/items/bark_hellbark.png for BTWMod-BOP-Patched
  adding btwmodtex/fcwindmillcloth.png for BTWMod-BOP-Patched
  adding biomesoplenty/worldgen/WorldGenRainforestTree1.class for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_bamboo_fancy.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_fir_fancy.png for BTWMod-BOP-Patched
  adding FCBlockMiningCharge.class for BTWMod-BOP-Patched
  adding textures/items/fcItemDustSaw.png for BTWMod-BOP-Patched
  adding biomesoplenty/world/layer/BiomeLayer.class for BTWMod-BOP-Patched
  adding textures/items/fcItemRedstoneEye.png for BTWMod-BOP-Patched
  adding FCBlockStem.class for BTWMod-BOP-Patched
  adding biomesoplenty/world/map/MapGenRavineBOP.class for BTWMod-BOP-Patched
  adding biomesoplenty/biomes/BiomeGenSavanna.class for BTWMod-BOP-Patched
  adding biomesoplenty/biomes/BiomeGenMysticGrove.class for BTWMod-BOP-Patched
  adding FCCraftingManagerBulkRecipe.class for BTWMod-BOP-Patched
  adding FCItemBlockUnfiredPottery.class for BTWMod-BOP-Patched
  adding textures/blocks/fcBlockHopper_ironbars.png for BTWMod-BOP-Patched
  adding biomesoplenty/textures/blocks/leaves_maple_round.png for BTWMod-BOP-Patched
  adding FCBetterThanWolves.class for BTWMod-BOP-Patched
java.io.IOException: invalid constant type: 0 at 2577
	at javassist.bytecode.ConstPool.readOne(ConstPool.java:1044)
	at javassist.bytecode.ConstPool.read(ConstPool.java:984)
	at javassist.bytecode.ConstPool.<init>(ConstPool.java:125)
	at javassist.bytecode.ClassFile.read(ClassFile.java:770)
	at javassist.bytecode.ClassFile.<init>(ClassFile.java:114)
	at com.prupe.mcpatcher.MCPatcher.addFile(MCPatcher.java:802)
	at com.prupe.mcpatcher.MCPatcher.applyMods(MCPatcher.java:781)
	at com.prupe.mcpatcher.MCPatcher.patch(MCPatcher.java:664)
	at com.prupe.mcpatcher.MainForm$11$PatchThread.run(MainForm.java:385)
	at java.lang.Thread.run(Unknown Source)

Restoring original minecraft.jar due to previous error
i apologise for the super large error log spoiler but did not know what specific line within the log you needed. if you need any other info pm me
User avatar
Adubbz
Posts: 122
Joined: Mon Jan 07, 2013 12:52 am

Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by Adubbz »

If i had to guess, you probably patched against 4.89113 despite this not being compatible with it yet.
pfc calico
Posts: 16
Joined: Tue Mar 19, 2013 5:03 am

Re: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition

Post by pfc calico »

thanks for the speedy reply.

yes i did convert to the latest release, will try will previous versions that i downloaded.

saw the universal part of your change log on github and thought it fully implemented as FC hasn't touched world gen since villages and temples.

forgive my ignorance thinking that as FC had not changed anything to do with world gen that you would not really have to change anything with your add-on.

cannot wait to try this out as exploration has been dry at best using vanilla world gen, and PK uses it for the chunk he has generated on the server i play.
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