Search found 294 matches
- Wed Sep 19, 2012 12:52 pm
- Forum: BTW SMP Servers
- Topic: Welcome to Edolas [CLOSED]
- Replies: 1707
- Views: 172591
Re: Welcome to Edolas (Server information)
I have exactly the same "Can't reach Server" problem and I didn't go to the nether. I was thrown out with some kind of socket error, about an hour ago and since then Edolas shows the "Can't reach server" message in the multiplayer screen. Connecting to the Jaded Dragon Realm Serv...
- Fri Sep 07, 2012 10:38 am
- Forum: BTW Suggestions & Ideas
- Topic: Synthesis before smelting
- Replies: 5
- Views: 1222
Re: Synthesis before smelting
But still, it doesn't make sense that free floating gold (assuming it's molten in the cruicible) would first for into bars and *then* react with the concentrated hellfire. Let's see if I understand you correctly! You complained about the current system not being usable with large scale automation, ...
- Fri Sep 07, 2012 7:56 am
- Forum: BTW Suggestions & Ideas
- Topic: Synthesis before smelting
- Replies: 5
- Views: 1222
Re: Synthesis before smelting
Are you sure you tried this? One nugget and one concentrated hellfire bar are synthesized into 7 Redstone dust. One gold bar and 9 concentrated hellfire bars are synthesized into 63 Redstone dust. Therefore your large scale automation is much better with nuggets to bars before synthesizing, because ...
- Wed Aug 15, 2012 2:15 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: uncreatable Nethergrowth
- Replies: 14
- Views: 1032
Re: uncreatable Nethergrowth
Seems the wiki is mistaken.
I updated to 3.91 and tried this and it didn't work either,...
... but as soon as I dropped in the missing nether wart, the magic happened. :)
I updated to 3.91 and tried this and it didn't work either,...
... but as soon as I dropped in the missing nether wart, the magic happened. :)
- Mon Aug 13, 2012 9:18 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: BTW+Greenstone Wire Mod?
- Replies: 3
- Views: 897
Re: BTW+Greenstone Wire Mod?
Can you tell me where it states that the forge version doesn't require forge?
According to the install instructions in the wiki it definitely does and imo it would make no sense to make two versions, if he is capable of making a forge compatible one that doesn't require forge.
According to the install instructions in the wiki it definitely does and imo it would make no sense to make two versions, if he is capable of making a forge compatible one that doesn't require forge.
- Thu Aug 09, 2012 8:19 pm
- Forum: Better Than Wolves Discussion
- Topic: Validity of BTW 'exploits'
- Replies: 22
- Views: 2626
Re: Validity of BTW 'exploits'
Well he talked about that in the comment you quoted, he doesn't like it, but I don't think he'd change vanilla behavior when it will definitely break a lot of builds. I think he was talking about the mobs recognising them as solid blocks and trying to walk over them, that's why I asked about the wa...
- Sat Aug 04, 2012 12:12 pm
- Forum: Better Than Wolves Discussion
- Topic: MC 1.3: Pigmen Spawn near Nether Portals
- Replies: 108
- Views: 15676
Re: MC 1.3: Pigmen Spawn near Nether Portals
Imo that's still a controllable risk. Ghast noises are easily recognizable and a single composite bow arrow suffices to kill them. And since they only shoot on sight, it is possible to walk in a way that the fireball doesn't hit the precious wood structure.(Or just shoot the fireball back, if the gh...
- Sat Aug 04, 2012 11:45 am
- Forum: Better Than Wolves Discussion
- Topic: MC 1.3: Pigmen Spawn near Nether Portals
- Replies: 108
- Views: 15676
Re: MC 1.3: Pigmen Spawn near Nether Portals
Since everybody suddenly seems worried about the portal rooms full of ghasts, the solution is so simple, shut off your portal when it's not in use.
I'm happy that there's finally a reason to shut off the portals and it's so simple with the use of a BD and a normal dispenser with fire charges.
I'm happy that there's finally a reason to shut off the portals and it's so simple with the use of a BD and a normal dispenser with fire charges.
- Thu Aug 02, 2012 11:14 am
- Forum: Off-Topic
- Topic: Philosophical ramblings (Was: My single problem with BTW.)
- Replies: 226
- Views: 17232
Re: My single problem with BTW.
They don't bother me because I don't HAVE to touch them to enjoy the mod. But now I have to factory-farm villagers to get a looting enchantment, I have to factory-farm chickens for the feather fall enchantment... It's quite different. You still don't HAVE to do any of those things. You can still en...
- Thu Aug 02, 2012 4:54 am
- Forum: Off-Topic
- Topic: Good size for a storage room?
- Replies: 10
- Views: 900
Re: Good size for a storage room?
You might want to start small and expand upon it, depending on what your computer can handle. I first noticed it in a world where I played with millenaire. After I had fully updated the village, I noticed a serious drop of my framerate around that village, the massive amount of chest they built unde...
- Sun Jul 29, 2012 6:36 pm
- Forum: Better Than Wolves Discussion
- Topic: one simple question
- Replies: 9
- Views: 935
Re: one simple question
You already linked to one thread with discussion about soap in which was stated that soap is one of the asthetic blocks and can't get its own properties until this is eventually changed with the extended block IDs, therefore your question regarding that was quite unnecessary. Then you wanted the pro...
- Sun Jul 29, 2012 6:00 am
- Forum: Off-Topic
- Topic: BTW worlds corrupting
- Replies: 11
- Views: 908
Re: BTW worlds corrupting
This really sounds a lot like the problem RenEvo had with his BTB world. After deleting the problematic chunks with MCEdit the problem was fixed and the chunks regenerated the correct terrain at that location on loading. To my knowledge it didn't appear again after that. If you do this, you should m...
- Fri Jul 27, 2012 6:04 am
- Forum: BTW Suggestions & Ideas
- Topic: Water for cooking in pots and cauldrons maybe?
- Replies: 7
- Views: 913
Re: Water for cooking in pots and cauldrons maybe?
It would definitely break exisiting builds. Maybe the damage could be minimized by letting the pot get filled by a waterstream on top, but this would contradict your goal to add a manual challenge. Your idea about water streams can be compilated with manual challenge if cauldron will be filled like...
- Thu Jul 26, 2012 6:45 pm
- Forum: Better Than Wolves Discussion
- Topic: Nether Panda.
- Replies: 14
- Views: 2441
Re: Nether Panda.
While I don't know about explicit BTW projects aside from the obvious things like a pigmen and bloodwood tree farm, my current long term nether project is a ghast shooting range, just for fun. I have a small room that's accessible through a completely hidden btw elevator. One side of that room is op...
- Thu Jul 26, 2012 12:36 pm
- Forum: BTW Suggestions & Ideas
- Topic: Water for cooking in pots and cauldrons maybe?
- Replies: 7
- Views: 913
Re: Water for cooking in pots and cauldrons maybe?
It would definitely break exisiting builds. Maybe the damage could be minimized by letting the pot get filled by a waterstream on top, but this would contradict your goal to add a manual challenge. And at least all stewing pots in the nether would then become useless, because imo it's much too tedio...
- Wed Jul 25, 2012 8:45 am
- Forum: Better Than Wolves Discussion
- Topic: So much Spidereyes
- Replies: 37
- Views: 3211
Re: So much Spidereyes
Player detectors are a no-go atm, because of reasons. At least that's what I came to gather from previous discussions on this matter, specifically using the smoke bug to detect players. Blue: This is not the kind of playerdetector you mention here. The spidereyeblock has a realy short range and may...
- Thu Jul 19, 2012 9:17 am
- Forum: Off-Topic
- Topic: Lord of The Rings
- Replies: 52
- Views: 4474
Re: Lord of The Rings
You could simply use the search function :PGargantuan_Penguin wrote: ok, I am *extremely* curious as to why that is. Care to share?
In this case it would lead you to the following thread, to be specific the link leads to the first post of FC regarding the topic.
- Thu Jul 19, 2012 2:53 am
- Forum: Off-Topic
- Topic: 'Filler' for the VMC item dispenser
- Replies: 3
- Views: 487
Re: 'Filler' for the VMC item dispenser
An alternative way would be to block the slots in the hopper above the dispenser. You could keep them powered down until the last one is filled, then power them to fill the dispensers with exactly the amount of stacks you want!
- Mon Jul 16, 2012 7:09 pm
- Forum: BTW Suggestions & Ideas
- Topic: Squid being able to breed
- Replies: 17
- Views: 1529
Re: Squid being able to breed
I wouldn't say impossible.Sarudak wrote:Sounds nigh impossible to make a high production trap with HCB enabled...
Worst case you look for a nice corner of the ocean... and the you go to work with lots of cement buckets. :D
- Mon Jul 16, 2012 6:43 pm
- Forum: BTW Suggestions & Ideas
- Topic: Squid being able to breed
- Replies: 17
- Views: 1529
Re: Squid being able to breed
I think we should wait and try it before jumping to any conclussions. What I didn't see anyone here considering is that in the waterstreams of a mobfarm, there is normally no other water around and any squids are going to spawn directly in there. When they only spawn in a large body of water, I'm su...
- Fri Jul 13, 2012 11:53 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Panda's Dokucraft Texture Pack[BTW 4.9Marsupial]
- Replies: 619
- Views: 122268
Re: Pandoku's Texture Pack (Alot Updated...)[3.80] Vmc: 12w2
Dito!
The new pillars definitely look great.
And since I'm already posting, I really love the detector and buddy block. First time I noticed the change, I simply stood there for a few minutes, watching my saw go, because it just looked so amazing! :)
The new pillars definitely look great.
And since I'm already posting, I really love the detector and buddy block. First time I noticed the change, I simply stood there for a few minutes, watching my saw go, because it just looked so amazing! :)
- Fri Jul 13, 2012 10:59 pm
- Forum: Better Than Wolves Discussion
- Topic: Non Hostile Mob Farms
- Replies: 5
- Views: 1048
Re: Non Hostile Mob Farms
Welcome to the forum! You should take a look around the Show us your builds! and Useful builds that get the job done threads. Both contain various designs for breeding contraptions. Battosays LP is also a great source for inspiration. Opening another thread for this bears that risk that one of the s...
- Sun Jul 08, 2012 1:16 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Panda's Dokucraft Texture Pack[BTW 4.9Marsupial]
- Replies: 619
- Views: 122268
Re: Pandoku's Texture Pack (Hotter Crucibles!)[3.71] Vmc: 12
I guess the mods cleaned a few posts and Panda's post got moved to the previous page.
Here's the correct link:
http://www.minecraftforum.net/topic/513 ... ry14328618
Here's the correct link:
http://www.minecraftforum.net/topic/513 ... ry14328618
- Thu Jul 05, 2012 4:21 pm
- Forum: Better Than Wolves Discussion
- Topic: Help with stoking hibachi
- Replies: 4
- Views: 549
Re: Help with stoking hibachi
Have you tried the third setting on the turntable?
Since the update to the gearboxes on how fast they power up and down, the second setting sometimes works and sometimes doesn't, but the third setting should work reliable.
Since the update to the gearboxes on how fast they power up and down, the second setting sometimes works and sometimes doesn't, but the third setting should work reliable.
- Wed Jul 04, 2012 2:05 am
- Forum: Better Than Wolves Discussion
- Topic: Turntables Reversing with a Redstone Signal
- Replies: 7
- Views: 984
Re: Turntables Reversing with a Redstone Signal
The recipe is also a nice indicator for such things. Whenever there is redstone involved in the recipe, the device normally interacts with it.