By the look of the BOD thread on forums the author is trying to develop a new generation model with a central node of ore with vein offshoots.
I like aspects of both and cant decide between the 2 or to stick with standard ore generation.
Search found 62 matches
- Sun Jul 22, 2012 7:20 pm
- Forum: Off-Topic
- Topic: Ore Distribution Mods
- Replies: 10
- Views: 974
- Sun Jul 22, 2012 2:59 pm
- Forum: Off-Topic
- Topic: Ore Distribution Mods
- Replies: 10
- Views: 974
Ore Distribution Mods
I am considering using an ore distribution mod in my new world but am abit unsure how it will play out in the long-run. The main ones i have looked into are B.O.D and C.O.G. I was looking for some feedback from anyone who uses these mods or a similar mod. As i understand it in the initial game findi...
- Fri Jul 20, 2012 7:09 pm
- Forum: Off-Topic
- Topic: New world for 1.3? What do you think of large biomes?
- Replies: 39
- Views: 3251
Re: New world for 1.3? What do you think of large biomes?
I think i have always been stuck in the minecraft alpha view of not becoming attached to my world and have restarted many times. Some kind of MC world ADD.
- Fri Jul 20, 2012 4:45 pm
- Forum: Off-Topic
- Topic: New world for 1.3? What do you think of large biomes?
- Replies: 39
- Views: 3251
Re: New world for 1.3? What do you think of large biomes?
Yeah it wont hinder progression through the tech tree.
Even before any BTW use for the mushroom biome i was always drawn to find one in my world to add Mooshrooms to my collection. And the cow>mooshroom mutating change made that much more pleasant than it was originally.
Even before any BTW use for the mushroom biome i was always drawn to find one in my world to add Mooshrooms to my collection. And the cow>mooshroom mutating change made that much more pleasant than it was originally.
- Fri Jul 20, 2012 4:28 pm
- Forum: Off-Topic
- Topic: New world for 1.3? What do you think of large biomes?
- Replies: 39
- Views: 3251
Re: New world for 1.3? What do you think of large biomes?
The addition of Mycelium as a recipe item also scares me abit with regards to large biomes, but if if it isnt a challenge then its no fun.
(Can someone please remind me of this sentiment when i have gone raving mad from searching for a Mushroom biome)
(Can someone please remind me of this sentiment when i have gone raving mad from searching for a Mushroom biome)
- Fri Jul 20, 2012 4:20 pm
- Forum: Off-Topic
- Topic: New world for 1.3? What do you think of large biomes?
- Replies: 39
- Views: 3251
Re: New world for 1.3? What do you think of large biomes?
This. In a snapshot i built a house on a hill in a taiga biome. When it began snowing i found myself wanting to go inside by the fire i had built.FlowerChild wrote: I find it also really adds to the sense of isolation and needing to survive.
- Fri Jul 20, 2012 4:14 pm
- Forum: Off-Topic
- Topic: New world for 1.3? What do you think of large biomes?
- Replies: 39
- Views: 3251
Re: New world for 1.3? What do you think of large biomes?
I was thinking about starting a new world with 1.3 using large biomes, then with the death of BTB i am definitely going to.
I like the idea of only seeing one terrain type in every direction. Always bugged me seeing lots of different biomes in close vicinity.
I like the idea of only seeing one terrain type in every direction. Always bugged me seeing lots of different biomes in close vicinity.
- Wed Jul 18, 2012 4:50 pm
- Forum: Better Than Wolves Discussion
- Topic: Phase 7?
- Replies: 83
- Views: 6539
Re: Phase 7?
Too low.Urian wrote:42.
- Wed Jul 18, 2012 3:56 pm
- Forum: Better Than Wolves Discussion
- Topic: Phase 7?
- Replies: 83
- Views: 6539
Re: Phase 7?
Hoping for a Pump/Spout replacement to facilitate the use of HCB.
- Tue Jul 17, 2012 10:23 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V3.90)
- Replies: 107
- Views: 13945
Re: New Release! (BTW V3.90)
Loving it. No more searching my base when i hear that wet slapping noise.FlowerChild wrote: -Added spawn-restrictions to slimes so that they can only spawn on dirt, and smoothstone.
- Fri Jul 13, 2012 11:17 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
No just a complete guess on my part. Just seems quite logical and might be why we havent heard of anyone finding any of these scrolls yet.
- Fri Jul 13, 2012 8:23 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
Foul play?Poppycocks wrote: Lol, that sounds so scientifically logical, that one could suspect foul play :D.
But yeah, sounds about right, need to test....
- Fri Jul 13, 2012 7:18 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
If the scrolls represent knowledge,then only way to gain knowledge on fortune, efficiency and unbreaking would be by actually mining. So maybe these scrolls are rarely dropped along with ores. In 1.3 mining ores gives experience so maybe we will also acquire scrolls (knowledge) on how to use this ex...
- Mon Jul 09, 2012 11:08 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
ok, so, I'm testing the mob dropps with a pulsing dispenser with mob eggs so far spiders give bane of arthropods, and slimes give knockback I will add that to the list Smite - Zombie Blast Protection - Creeper Projectile Protection - Skeleton Sharpness - Zombie Pigmen Bane of Arthropods - Spiders K...
- Mon Jul 09, 2012 10:36 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
Smite - Zombie
Blast Protection - Creeper
Projectile Protection - Skeleton
Sharpness - Zombie Pigmen
Blast Protection - Creeper
Projectile Protection - Skeleton
Sharpness - Zombie Pigmen
- Mon Jul 09, 2012 10:20 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
Not tried the multiple enchantment bit yet but they are not used up on use. So once you have one you wont need it again.
A great addition to the mod and the need to hunt different mobs for different scrolls is genius.
FC does it again.
A great addition to the mod and the need to hunt different mobs for different scrolls is genius.
FC does it again.
- Mon Jul 09, 2012 10:15 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
Confirmed smite is a zombie drop.
So we can assume:
Smite - Zombie
Blast Protection - Creeper
Projectile Protection - Skeleton
So we can assume:
Smite - Zombie
Blast Protection - Creeper
Projectile Protection - Skeleton
- Mon Jul 09, 2012 7:35 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
Ahhh my bad, missed that both times i went over it.Ultionis wrote:Please read the changelog first before stating things like this.Magick_Miner wrote:By the look of it you can no longer enchant Refined tools at the enchantment table.
- Mon Jul 09, 2012 7:26 am
- Forum: Better Than Wolves Discussion
- Topic: [SPOILERS] 3.80 feature discovery thread
- Replies: 247
- Views: 22626
Re: [SPOILERS] 3.80 feature discovery thread
EDIT : Apparently i can read....
Still havent worked out how to make the arcane scrolls tho.
Still havent worked out how to make the arcane scrolls tho.
- Thu Jul 05, 2012 10:18 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2541
- Views: 306181
- Wed Jul 04, 2012 10:41 am
- Forum: Better Than Wolves Discussion
- Topic: *REMOVED*
- Replies: 20
- Views: 2729
Re: BTW Lets Plays
As a viewer who joined when you started your BTB LP it looks like i have 66 episodes to catch up on .
At what episode did you add BTW into your original series?
At what episode did you add BTW into your original series?
- Mon Jul 02, 2012 6:52 pm
- Forum: Off-Topic
- Topic: Loaded Chunks
- Replies: 8
- Views: 611
Re: Loaded Chunks
Just had a brainwave to find the answer. Loaded up a fresh map, stood still on far render distance, closed the game and mapped the world. The map is 400 blocks by 400, which is 25 chunks by 25 chunks. So that many chunks are generated around the player. Generated, but not necessarily loaded, I woul...
- Mon Jul 02, 2012 5:40 pm
- Forum: Off-Topic
- Topic: Loaded Chunks
- Replies: 8
- Views: 611
Re: Loaded Chunks
Just had a brainwave to find the answer. Loaded up a fresh map, stood still on far render distance, closed the game and mapped the world.
The map is 400 blocks by 400, which is 25 chunks by 25 chunks. So that many chunks are generated around the player.
The map is 400 blocks by 400, which is 25 chunks by 25 chunks. So that many chunks are generated around the player.
- Mon Jul 02, 2012 5:16 pm
- Forum: Off-Topic
- Topic: Loaded Chunks
- Replies: 8
- Views: 611
Loaded Chunks
Does anyone know how many chunks around the player are loaded in SSP. I found some information on SMP that an area of 21x21 chunks are loaded around the player so 10 in each direction but cant seem to find anything for single player. Secondly are there any tools to extend this, does optifine have a ...
- Mon Jul 02, 2012 5:02 pm
- Forum: Better Than Wolves Discussion
- Topic: My structure
- Replies: 9
- Views: 1219
Re: My structure
Dont want to know where that portal will take you to.