Search found 1238 matches

by Itamarcu
Wed Oct 10, 2012 12:05 pm
Forum: Better Than Wolves Discussion
Topic: Hardcore Info stories
Replies: 31
Views: 6485

Re: Hardcore Info stories

I started playing more and more Anarchy lately, and when I played yesterday in Jaded's server I got lost at least 4 different times with Iron tools, watches, some valuable materials and sometimes full Iron armor. Whenever I understood it'd be hard to find my base again or I was about to starve to de...
by Itamarcu
Wed Oct 10, 2012 11:52 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2541
Views: 302157

Re: Morvelaira's News Compilation

Ewww. I second you, Anarchitect, that's one ugly Anvil. The idea of using the BTW anvil in traps has occurred to me before, but just like what they plan on doing here: Why? Does it make any more traps possible? It's not regeneratable unlike most piston/lava/drop fall traps. It's not easy to create l...
by Itamarcu
Tue Oct 09, 2012 2:06 pm
Forum: Off-Topic
Topic: BTW Let's Play Mediatecraft 1.46 Episode 2
Replies: 8
Views: 1286

Re: BTW Let's Play Mediatecraft 1.46 Episode 2

Nice Let's-play :)

And the shader mod. Wow. Your computer must be epic.
by Itamarcu
Mon Oct 08, 2012 4:32 am
Forum: Off-Topic
Topic: When im feeling down...
Replies: 54
Views: 9027

Re: When im feeling down...

Origami.
by Itamarcu
Sun Oct 07, 2012 4:02 pm
Forum: Better Than Wolves Discussion
Topic: How to wire a 3x3 floor of Hibachis?
Replies: 45
Views: 11415

Re: How to wire a 3x3 floor of Hibachis?

Six wrote: Hence why you go totally overboard and push it out to 6x6, the max area you could get 4 bellows to cover ;)
But why limit yourself to the number of bellows?
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by Itamarcu
Sun Oct 07, 2012 2:15 pm
Forum: BTW Suggestions & Ideas
Topic: Mobs' Interactions with The Nether Portal
Replies: 8
Views: 1430

Re: Mobs' Interactions with The Nether Portal

I think players will just disable their portals when they aren't using it, and re-enable it when they go back. It sounds far easier than constructing a trap around the portal, and as long as it doesn't output at the same rate as a normal pigmen farm players just don't have any reason to do it.
by Itamarcu
Sun Oct 07, 2012 1:27 pm
Forum: BTW SMP Servers
Topic: [4.30] Jade Dragon Realm --Closed
Replies: 643
Views: 193576

Re: [4.20] Jade Dragon Realm (Anarchy) Updated

So what was your previous IP?
by Itamarcu
Sun Oct 07, 2012 1:17 pm
Forum: BTW SMP Servers
Topic: [4.30] Jade Dragon Realm --Closed
Replies: 643
Views: 193576

Re: [4.20] Jade Dragon Realm (Anarchy) Updated

I just noticed the IP in my list was the wrong one (jadedragonrealm.co.uk, fix me if I'm wrong). When I corrected it to jadedragonrealm.com, I found myself in an other server. Do you have 2 servers? :~
by Itamarcu
Sun Oct 07, 2012 1:08 pm
Forum: Better Than Wolves Discussion
Topic: How to wire a 3x3 floor of Hibachis?
Replies: 45
Views: 11415

Re: How to wire a 3x3 floor of Hibachis?

Based on Samorost's great design:
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Bellows - Every bellows stokes a 3x3 area, which can only stoke one corner of the 4x4 square. The minimum amount of bellows you need is 4.
by Itamarcu
Sun Oct 07, 2012 11:48 am
Forum: BTW SMP Servers
Topic: [4.30] Jade Dragon Realm --Closed
Replies: 643
Views: 193576

Re: [4.20] Jade Dragon Realm (Anarchy) Updated

A suggestion to Jadedcat: Since you have a weekly (monthly? daily?) bounty, whoever has the bounty on his head would be a bit more afraid to play in the server than usual, in some cases. Why not give the player a reason to play more in those times? For instance, give him the reward if he manages to ...
by Itamarcu
Sun Oct 07, 2012 7:46 am
Forum: BTW SMP Servers
Topic: [4.30] Jade Dragon Realm --Closed
Replies: 643
Views: 193576

Re: [4.20] Jade Dragon Realm (Anarchy) Updated

Holy crap, I made my base in a ravine and it turns out it's actually 4 connected ravines. It's a quadravine. It's awesome.
by Itamarcu
Sun Oct 07, 2012 5:36 am
Forum: Better Than Wolves Discussion
Topic: FlowerChild's Dev Diary (Week of October 1st)
Replies: 52
Views: 8143

Re: FlowerChild's Dev Diary (Week of October 1st)

Hmmm...so the Endermen are trying to make the Overworld more similar to the End by destroying mountains and hills?
by Itamarcu
Sat Oct 06, 2012 5:12 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2541
Views: 302157

Re: Morvelaira's News Compilation

Dinnerbone is working on a new feature which includes enchantment merging/repairing and tool naming:
Sneak preview of what I started to work on last Friday: http://imgur.com/a/hVqEg
Level costs are subject to tweaking, but I want them to be high
by Itamarcu
Thu Oct 04, 2012 7:00 am
Forum: Better Than Wolves Discussion
Topic: Likely changes to F3 and its implications
Replies: 60
Views: 10433

Re: Likely changes to F3 and its implications

All in all, I agree completely with the removal of the "magic GPS" and other cheat-like features from f3. And with the recent update including stakes, the majority of the legitimate functionality of f3 was in fact replicated in a much more logical manner. However, there is still one issue...
by Itamarcu
Wed Oct 03, 2012 3:22 pm
Forum: Better Than Wolves Discussion
Topic: Stake Discussion Thread [Spoilers?]
Replies: 28
Views: 3830

Re: Stake Discussion Thread [Spoilers?]

Glace1221 wrote:I can't get my stakes to work. D:
Put two stakes at least 1 block away from each other, make sure those blocks aren't occupied my vegetation,torches or other blocks, make sure the stakes are in a straight line from each other, and face the far stake while clicking on the close one with your string.
by Itamarcu
Wed Oct 03, 2012 3:06 pm
Forum: BTW Suggestions & Ideas
Topic: Design Discussion: Gear Box Placement
Replies: 19
Views: 2445

Re: Design Discussion: Gear Box Placement

I don't mind the removal of the optional mode, but I still don't think rotating the gearboxes completely solves the problem. Almost always you have to go back after you placed all of the gearboxes and rotate them all, which usually involves destroying blocks to get back. IMO the best option would be...
by Itamarcu
Wed Oct 03, 2012 2:32 pm
Forum: Better Than Wolves Discussion
Topic: Hardcore Bedding Thoughts and Showcases
Replies: 100
Views: 17655

Re: Hardcore Bedding Thoughts and Showcases

-Is there a reason to why the F3 info is shortened to "Dist To Chnk Bndry"? That's short to "Distance To Chunk Boundary" and as stated in the release notes is functionality I built in to handle one of the legitimate uses of F3, which is to find chunk boundaries to work around gl...
by Itamarcu
Wed Oct 03, 2012 6:40 am
Forum: Better Than Wolves Discussion
Topic: Hardcore Bedding Thoughts and Showcases
Replies: 100
Views: 17655

Re: Hardcore Bedding Thoughts and Showcases

I like this feature. Also, that's probably the first time I crafted a compass because I *need* one. A few things I noticed, though: -Is there a reason to why the F3 info is shortened to "Dist To Chnk Bndry"? -When you die, you still get the message "Your home bed is missing or obstruc...
by Itamarcu
Wed Oct 03, 2012 6:22 am
Forum: BTW SMP Servers
Topic: Welcome to Edolas [CLOSED]
Replies: 1707
Views: 171237

Re: Welcome to Edolas (Server information)

FaceFoiled wrote: 548 Logs.

Actually, you can make sticks out of sidings now - so 135 Grates = 540 mouldings = 135 planks.
And 1 log = 4 planks.

So here's the correct amounts (I think):

135 gears = 8.4375
135 Grates = 135
540 Sidings = 270

Together: 103.359375 logs. 104 logs.

Glad to help! :)
by Itamarcu
Wed Oct 03, 2012 5:20 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.20)
Replies: 105
Views: 16323

Re: New Release! (BTW V4.20)

If this is not the place for this, I apologize. I don't want to get banned. I hope I am not being a dick. I have just one thing to bring up, something I saw affect my players today. I am not making a demand, only asking that it be considered: a High Efficiency, recipe for rails. As we are going to ...
by Itamarcu
Wed Oct 03, 2012 4:42 am
Forum: Better Than Wolves Discussion
Topic: Stake Discussion Thread [Spoilers?]
Replies: 28
Views: 3830

Re: Stake Discussion Thread [Spoilers?]

The stake can connect to fence posts (not to axles, though).
It looks quite neat:
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by Itamarcu
Wed Oct 03, 2012 4:14 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.20)
Replies: 105
Views: 16323

Re: New Release! (BTW V4.20)

I downloaded the new version, and the first thing I tested was the new chicken feature.

...Kudos.
by Itamarcu
Tue Oct 02, 2012 9:43 am
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29019

Re: MediateCraft v1.42* HUGE last release before Tutorial

Two...what do people in hunter-gather societies typically eat? Fish, fruits/berries, meat (in certain tribes it's human meat). But IRL the meat you get from one animal is enough to feed a whole family for a few days, while in Minecraft it's barely enough to feed Steve for one day. What about raisin...
by Itamarcu
Mon Oct 01, 2012 4:44 am
Forum: BTW Add-Ons And Texture Packs
Topic: [WIP] Gravity and Calamity:
Replies: 7
Views: 2040

Re: [WIP] Gravity and Calamity:

It sounds like it could pair up well with BTW. Especially in SMP.
cybervitor wrote:I believe that is not what he is trying to make, while invasion uses the nexus to start the invasion, invasion uses the nexus to start the invasion.
Ummmm....What?
by Itamarcu
Sun Sep 30, 2012 10:35 am
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29019

Re: MediateCraft v1.42* HUGE last release before Tutorial

Bug report!

When you shift-click Cotton armor, since it is stackable, if you shift-click a stack of 2 or more clothes you will "wear" both.