Search found 388 matches
- Sun Jan 27, 2013 1:29 am
- Forum: Better Than Wolves Discussion
- Topic: How do you light up your base?
- Replies: 17
- Views: 3481
Re: How do you light up your base?
If you really don't want to see torches all over the place, you can hide them by putting one belowground, then placing a siding on top of it so it looks like a full block (for a sidewalk, for example). The same trick can work around walls, though obviously the ability to do that depends on your arch...
- Sun Jan 20, 2013 10:41 am
- Forum: Better Than Wolves Discussion
- Topic: Bellows Functionality
- Replies: 6
- Views: 1015
Re: Bellows Functionality
Just put a handcrank next to the bellows and you can work them by hand just fine.
- Fri Jan 18, 2013 2:41 pm
- Forum: Better Than Wolves Discussion
- Topic: Help with vine farms
- Replies: 10
- Views: 2734
Re: Help with vine farms
A friend of mine has this set up at his 'base' A turntable, a saw, and 4 vines. Powered from bellow and above. http://i1080.photobucket.com/albums/j328/McRawny/2013-01-18_141919_zps064a3508.png I'm quite surprised that works, actually. Pretty sure FC changed it so gearboxes would blow in a setup li...
- Fri Jan 18, 2013 2:38 pm
- Forum: Better Than Wolves Discussion
- Topic: Compact water transport.
- Replies: 6
- Views: 1257
Re: Compact water transport.
Only aquaduct I've built so far. Not sure whether it counts as compact though. The windmill is purely decorational, btw, as a waterwheel actually powers the pumps. Can't have my crops going dry when it snows :P
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- Wed Jan 16, 2013 11:37 am
- Forum: Off-Topic
- Topic: Zamboni's birthday wheeeee!
- Replies: 2
- Views: 581
Re: Zamboni's birthday wheeeee!
I wonder just how many man-hours of productivity that one logo has cost so far. The world-wide cost must be staggering :P
- Mon Jan 14, 2013 12:23 pm
- Forum: Better Than Wolves Discussion
- Topic: Light it up? Or blow it to hell?
- Replies: 12
- Views: 2396
Re: Light it up? Or blow it to hell?
Easy solution: build your base in the tunnels ;)
- Mon Jan 07, 2013 2:26 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3399058
Re: Vanilla Minecraft News Discussion
Have to hand it to them that they did a great job on those blocks. Now if only they could get that shiny feel to it that the floors in heaven in Diablo 3 had... I'd never build with anything else anymore :P
- Sat Jan 05, 2013 3:26 am
- Forum: Off-Topic
- Topic: 2013 Math Game
- Replies: 12
- Views: 3697
Re: 2013 Math Game
Just realised something. Walker's simply letting us solve the puzzle for him ;)
- Sat Jan 05, 2013 2:09 am
- Forum: Off-Topic
- Topic: 2013 Math Game
- Replies: 12
- Views: 3697
Re: 2013 Math Game
My experience with puzzles like these are that all digits MUST be used exactly once, in which case you would have to rethink some of those solutions. 3 would have to be (2^0 - 1) + 3, for example.Crazylemon64 wrote:Ooh, puzzles!
I got the first 33, I don't want to spend too much time on this though.
- Sat Jan 05, 2013 2:04 am
- Forum: Off-Topic
- Topic: Any way to make compact note block songs?
- Replies: 7
- Views: 954
Re: Any way to make compact note block songs?
Did some thinking on this earlier and you could probably combine the BDs with the sequencer idea to make a fairly compact, randomizable music-generator. A single track as he built it is comparable to one or more BDs activating certain noteblocks at certain times, so a single track can be built far m...
- Fri Jan 04, 2013 6:21 pm
- Forum: Off-Topic
- Topic: Any way to make compact note block songs?
- Replies: 7
- Views: 954
Re: Any way to make compact note block songs?
So effectively a "16-block piston-ring in a box". Certainly would be more compact than Disco's setup above, though programming the song might be a bit trickier.
- Fri Jan 04, 2013 6:01 pm
- Forum: Off-Topic
- Topic: Any way to make compact note block songs?
- Replies: 7
- Views: 954
Re: Any way to make compact note block songs?
Most "compact" version I've seen that plays non-trivial songs. It's even randomizable as apparently any combination of channels sounds good! mjLDM1AY1-E Could also go for the piston-ring "sheet-music" version, but you'd have to make sure you're far enough away from the piston-rin...
- Fri Jan 04, 2013 5:51 pm
- Forum: Better Than Wolves Discussion
- Topic: Buddy Blocks: a BTW P.S.A.
- Replies: 14
- Views: 3125
Re: Buddy Blocks: a BTW P.S.A.
Oh, no offense taken. It just felt like I was the catalyst for this post and I figured I'd at least explain my point of view. Then again, my point of view might be mostly academical as the likelihood of it messing up is probably pretty small. I have sort of trained myself to consider what-ifs for my...
- Fri Jan 04, 2013 5:41 pm
- Forum: Better Than Wolves Discussion
- Topic: Buddy Blocks: a BTW P.S.A.
- Replies: 14
- Views: 3125
Re: Buddy Blocks: a BTW P.S.A.
Since this post feels rather squarely aimed at me (me and BlackCat had a discussion on irc about this), I'd like to clarify what I mean by unreliable: On one of my maps I have a wool farm. It works by extending pistons in front of the BDs, which are then activated to suck the wool right off the shee...
- Fri Jan 04, 2013 8:15 am
- Forum: Better Than Wolves Discussion
- Topic: Full automatic chicken farm (by S.W.)
- Replies: 24
- Views: 4927
Re: Full aut moduomatic chicken farm (by S.W.)
I stand corrected. You'd be better off using BlackCat's version as I did miss that particular drawback. Use of the buddy block makes more sense now.
- Fri Jan 04, 2013 7:37 am
- Forum: Better Than Wolves Discussion
- Topic: Full automatic chicken farm (by S.W.)
- Replies: 24
- Views: 4927
Re: Melon farm design (by S.W.)
If the cost of the buddy block is an issue, the two designs can be combined into a vertically tilable one at the cost of a tiny chance to jam: http://www.bottledindigo.com/btw/melons.jpg It mostly works the same, but it might get stuck if a melon manages to grow in that brief moment that the piston ...
- Thu Jan 03, 2013 6:22 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Copper--Realism Addon
- Replies: 5
- Views: 2651
Re: Copper--Realism Addon
Sure sounds like Fatburger3's idea, in which case you either stole it from him or, far more likely, you're fatburger3 who made a new account to dodge his ban. Not a good idea...
- Thu Jan 03, 2013 3:34 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3399058
Re: Vanilla Minecraft News Discussion
Hmm... If I had to guess, I'd say the vanilla hopper will likely end up with the name "funnel" in BtW :P I agree with you, Sarudak, that the buddy block always did feel a bit "off" to me (then again, I never used it to begin with, as it's a single-pulse-and-never-a-peep-again sys...
- Fri Dec 28, 2012 5:00 pm
- Forum: Better Than Wolves Discussion
- Topic: Help with On/Off inset 3x3 Hibachi + Kiln Discussion.
- Replies: 23
- Views: 4130
Re: Help with On/Off inset 3x3 Hibachi
any solid block will do. I only used a gold one there so I would be able to point it out. Using the same line for the on/off state and the turntable was quite the eureka moment for me as well when I first figured that one out. Certainly made the design a lot more compact. Nice to see you're trying t...
- Fri Dec 28, 2012 3:44 pm
- Forum: Better Than Wolves Discussion
- Topic: Help with On/Off inset 3x3 Hibachi + Kiln Discussion.
- Replies: 23
- Views: 4130
Re: Help with On/Off inset 9x9 Hibachi
Bit more complicated design, but it has the bellows incorporated as well. It's a variation of the hibachi-setup I tend to use in my worlds, though I tend to have the bellows on the side instead of in the back. It might be a teensy bit more compact than my usual setup this way, actually :P http://www...
- Wed Dec 26, 2012 12:09 pm
- Forum: Better Than Wolves Discussion
- Topic: MultiMC... Hates?... BTW
- Replies: 9
- Views: 2009
Re: MultiMC... Hates?... BTW
Love the "because people are stupid" comment :P
- Sun Dec 23, 2012 4:16 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Iron golems not dropping scrolls [4.40] [SMP]
- Replies: 2
- Views: 605
Re: Iron golems not dropping scrolls [4.40] [SMP]
Let's see whether I still remember the math for this: One scroll in 15 stacks of iron is 1 scroll per 960 iron, so a chance to drop of 1/960. This translates to a 959/960 chance to not drop a scroll. The odds of a scroll not dropping after 30 stacks of iron is (959/960)^1920 = 0.135, i.e. 13.5%. All...
- Fri Dec 21, 2012 4:59 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3399058
Re: Vanilla Minecraft News Discussion
You know, usually when I hear about bugs, I can make an educated guess on what might've gone wrong, but this one has me quite stumped. The closest thing I can think of is that they had some unintended interaction between their fireworks branch and the render-refactoring branch, but then it just gets...
- Thu Dec 20, 2012 5:16 am
- Forum: Better Than Wolves Discussion
- Topic: What is BWF?
- Replies: 633
- Views: 389850
Re: What is BWF?
what I admire is that someone managed to shoot them from the top o.O
- Thu Dec 20, 2012 4:55 am
- Forum: Better Than Wolves Discussion
- Topic: The BTW vs RP conflict: a historical approach
- Replies: 51
- Views: 11367
Re: The BTW vs RP conflict: a historical approach
Trashing the image then to avoid it causing more misinformation.