Search found 486 matches

by DiamondArms
Wed May 18, 2016 10:14 am
Forum: Better Than Wolves Discussion
Topic: Nether mob farm help
Replies: 19
Views: 4970

Re: Nether mob farm help

Still don't quite understand how nether fort spawns work. Stuff I do know: 1) nether forts come in "units", which have bounding boxes. 2) Due to changes in BTW 4.54, nether fort mobs can spawn anywhere within those bounding boxes. 3) nether mobs can only spawn on nether rack and nether bri...
by DiamondArms
Tue May 17, 2016 6:10 am
Forum: Better Than Wolves Discussion
Topic: Nether mob farm help
Replies: 19
Views: 4970

Re: Nether mob farm help

There's a height limit to nether fort regions? I'm planning some cheapskate RS low/free nether farm designs, so this info might be really important.
by DiamondArms
Wed May 04, 2016 7:21 am
Forum: Better Than Wolves Discussion
Topic: Strategies for finding villages and trading with villagers
Replies: 5
Views: 1267

Re: Strategies for finding villages and trading with village

Can't help much on the finding villages part, other than placing down lots of netherside portals and keeping some obsidian and a lighter handy when you do find one. Trading, on the other hand, I can share some tips (which I stole from other people on this forum). 1) Shopping List: Book and Quill is ...
by DiamondArms
Mon May 02, 2016 10:31 am
Forum: Better Than Wolves Discussion
Topic: Mid-Game Slump
Replies: 35
Views: 10969

Re: Mid-Game Slump

I'm in the same stage as you in my single player world, and I've taken to building completely random things while waiting for my resources to grow. The builds thread has some of my recent work. Alternatively, find some BTW or MC related myths to test and go science better ways to do things for futur...
by DiamondArms
Thu Apr 28, 2016 6:20 am
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 998795

Re: Show us your builds!

So I've been working on both aesthetic and mechanical stuff recently. Wielding a sword of mincing! http://i.imgur.com/1u4uSge.png Built in a testing world, since I needed some space to math the tape length. Once I get the materials to build this, its going to time the machine I use to make clay ball...
by DiamondArms
Thu Apr 14, 2016 8:38 pm
Forum: Better Than Wolves Discussion
Topic: The (un)Silent Cartographer
Replies: 4
Views: 1053

Re: The (un)Silent Cartographer

Taleric wrote:I love it man! Your area is very alive, is that complex over the lake a grinder?
My grinder's the grey square in the middle of the maps, with the green dots on top. the thing(s) in the lake are the farm deities I posted on the builds thread a while back.
by DiamondArms
Thu Apr 14, 2016 9:15 am
Forum: Better Than Wolves Discussion
Topic: The (un)Silent Cartographer
Replies: 4
Views: 1053

The (un)Silent Cartographer

So after seeing map walls on youtube let's plays and even more recently on this forum, I've started making a map wall myself to see how large my main base's domain is. Turns out its not really all that big. Size 1 maps are really easy to fill, and most of my operations fit in 2 of those. The rest is...
by DiamondArms
Sat Apr 09, 2016 11:48 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 998795

Re: Show us your builds!

Can't. Accidentally sacrificed myself in lava, along with 5 stacks of hemp seeds. I'm out in the middle of nowhere atm. Shedding blood will have to wait.
by DiamondArms
Sat Apr 09, 2016 11:24 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 998795

Re: Show us your builds!

So I made a thing...
actually 2 things
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My resident Farm deities
Image
And the hemp farm they watch over
Image
by DiamondArms
Mon Mar 21, 2016 11:52 pm
Forum: Off-Topic
Topic: Game Design - Incremental Games
Replies: 40
Views: 8352

Re: Game Design - Incremental Games

Just finished zone 160 and finally caved. Ascension!
Mostly because I wanted to try out mercenaries.
Have to admit things are a lot faster now. Still not anywhere close to my previous level of progress though.
by DiamondArms
Mon Mar 21, 2016 12:36 pm
Forum: Off-Topic
Topic: Game Design - Incremental Games
Replies: 40
Views: 8352

Re: Game Design - Incremental Games

Still accumulating levels then. My HS counter for this ascension is only at 14. Status update: Treebeast is at 1025, and Ivan is 975. I'm a sad existence that is perfect for skinnerboxing. Also, nearly cleared zone 160. Which I probably will before ascending. Now that I know what a deep run is, I ca...
by DiamondArms
Sun Mar 20, 2016 10:50 pm
Forum: Off-Topic
Topic: Game Design - Incremental Games
Replies: 40
Views: 8352

Re: Game Design - Incremental Games

Spoiler
Show
This might help you.
by DiamondArms
Sun Mar 20, 2016 12:41 pm
Forum: Off-Topic
Topic: Game Design - Incremental Games
Replies: 40
Views: 8352

Re: Game Design - Incremental Games

heh. okay then. good to know I haven't overly gamed the system to broken levels. Nearly have treebeast at lv1000, and he's got 2 gilds on him from beating some bosses. Frostleaf still does most of the damage though. Currently just past zone 150. energize+superclicks+critclicks makes a lot of differe...
by DiamondArms
Sun Mar 20, 2016 2:37 am
Forum: Off-Topic
Topic: Game Design - Incremental Games
Replies: 40
Views: 8352

Re: Game Design - Incremental Games

I beat zone 140 with lv75 frostleaf and no resets. Am I strange?
Spoiler
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Image
Image
by DiamondArms
Sat Mar 05, 2016 12:57 am
Forum: Off-Topic
Topic: Emulators for PC
Replies: 4
Views: 1057

Re: Emulators for PC

I've never had any issues with Dolphin. However, the trouble is getting the ROMs, as to get them you'd have to either rip it yourself or find somewhere to download them from. I've used Dolphin myself. Finished Tales of Symphonia on it. I can testify that it works well. FYI twilight princess is Wii,...
by DiamondArms
Thu Mar 03, 2016 1:57 am
Forum: Better Than Wolves Discussion
Topic: Harvest-able afterbirth?
Replies: 12
Views: 1512

Re: Harvest-able afterbirth?

FlowerChild wrote: I suspect you need more potash.
recommending use of pottery wheel to shape it after pasting it together.
Also glaze with gunpowder and hellfire dust after first bake. Then bake repeatedly.

(if it catches on fire that's probably a good sign)
by DiamondArms
Mon Feb 29, 2016 2:30 pm
Forum: Off-Topic
Topic: cool design for a vMC mobfarm
Replies: 4
Views: 1028

cool design for a vMC mobfarm



This is really quite smart for a mobfarm design. cheap too.

unfortunately not viable in BTW due to snow golems not dealing knockback. Still cool though.

any thoughts on how to make it BTW viable?
by DiamondArms
Sat Feb 20, 2016 6:15 am
Forum: Off-Topic
Topic: Looking for building/project suggestions for my stream
Replies: 22
Views: 3201

Re: Looking for building/project suggestions for my stream

Slightly disappointed that it wasn't called deadpool, considering recent discussions.

Bravo on the road, however.

I'll get back to the drawing board on interesting ideas to send your way.
by DiamondArms
Thu Feb 11, 2016 10:47 pm
Forum: Off-Topic
Topic: Looking for building/project suggestions for my stream
Replies: 22
Views: 3201

Re: Looking for building/project suggestions

So I've watched a bit of ep 5 of your letsplay, and you seem to enjoy simple but aesthetically pleasing builds. My Suggestions: Acquire a hoe and several more torches. Build a nice farm/garden thats pleasing to look at. Carve out the Hills between your taiga base and your house on the hills area. bu...
by DiamondArms
Sun Jan 31, 2016 12:53 am
Forum: Off-Topic
Topic: Cool Videos 2 - No Youtube Tags, Use URLs -
Replies: 332
Views: 405952

Re: Cool Videos 2 - No Youtube Tags, Use URLs -

"When mama isn't home", Minecraft-style.

https://www.youtube.com/watch?v=Tg9IzlK3fOw
by DiamondArms
Sun Jan 24, 2016 7:07 am
Forum: Better Than Wolves Discussion
Topic: Gravel and soul sand
Replies: 5
Views: 1055

Re: Gravel and soul sand

Not sure about the "bug or feature" part but soulsand is 7/8ths of a block tall and thus may be categorized as "not a full block", like slabs and other non-blocks like torches. Tested: Sand doesn't break when falling on soulsand, but slabs do. issue confirmed. Not sure how soulsa...
by DiamondArms
Wed Jan 20, 2016 2:26 am
Forum: Off-Topic
Topic: Nether Portal Problem
Replies: 4
Views: 1044

Re: Nether Portal Problem

had the same problem a while back. Fixed it by moving the netherside portal to align with the overworld one.

(It's really finicky and can take a lot of tries to get right. I did it mostly through trial and error. you might want to use a gamey solution to make things easier.)
by DiamondArms
Wed Jan 13, 2016 9:27 am
Forum: BTW Add-Ons And Texture Packs
Topic: Block ID and Metadata List: A Reference for CTM, etc.
Replies: 48
Views: 46328

Re: Block ID and Metadata List: A Reference for CTM, etc.

that was more of a testcase.
my TP doesn't use bow+arrow sprites so I'll be loading it with auras and the like. enchant overlays aren't limited to the tool shape and can spread over.
The bow string color was simple and obvious which is perfect for testing.
by DiamondArms
Wed Jan 13, 2016 9:09 am
Forum: BTW Add-Ons And Texture Packs
Topic: Block ID and Metadata List: A Reference for CTM, etc.
Replies: 48
Views: 46328

Re: Block ID and Metadata List: A Reference for CTM, etc.

More success!
rainbowstrings lol
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Image
enchanted a bow with power and got the CIT overlays for the bowstring working.

I am a happy chappy.
by DiamondArms
Tue Jan 12, 2016 3:59 am
Forum: Off-Topic
Topic: Some gorgeous (custom) Minecraft terrain
Replies: 31
Views: 11550

Re: Some gorgeous (custom) Minecraft terrain

I think I'm realizing that having a conversation about relative value with an international crowd gets rather difficult. Perhaps we should convert everything to a potato standard for the sake of this discussion? :) I read this and thought of potatoes as a currency. that was a confusing minute. Big ...