Search found 188 matches

by whynocheese
Thu Feb 09, 2012 6:13 pm
Forum: BTW Suggestions & Ideas
Topic: Glass and Detector Blocks
Replies: 12
Views: 1022

Re: Glass and Detector Blocks

Can you explain why you want this feature in the mod, please?
by whynocheese
Thu Feb 09, 2012 5:17 pm
Forum: Better Than Wolves Discussion
Topic: A BTW Add-On - question for FC
Replies: 18
Views: 2199

Re: A BTW Add-On - question for FC

Poppycocks wrote:
shoegun56 wrote:I can't wait for this to come out!
The tooth?
The add on probably.
by whynocheese
Tue Feb 07, 2012 6:47 pm
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

*bump*
I won't be able to update this thread for at least a few days and then it will stick to weekends due to a busy schedule sorry for any inconvenience this may have caused, I will try to post more soon! :)
by whynocheese
Mon Feb 06, 2012 11:08 pm
Forum: Off-Topic
Topic: Much Ado About A BTW Adventure Map
Replies: 49
Views: 3808

Re: Much Ado About A BTW Adventure Map

I did and yes it was shear awesomeness that makes me wanna cry about it. I mean it has a bay of sorts and a huge beach that isn't to flat, it is epic.
by whynocheese
Mon Feb 06, 2012 10:59 pm
Forum: Off-Topic
Topic: Much Ado About A BTW Adventure Map
Replies: 49
Views: 3808

Re: Much Ado About A BTW Adventure Map

I am kinda disappointed it was that small, it would be cool if you brought those elements into the big puzzle map.
by whynocheese
Mon Feb 06, 2012 10:54 pm
Forum: Off-Topic
Topic: Much Ado About A BTW Adventure Map
Replies: 49
Views: 3808

Re: Much Ado About A BTW Adventure Map

That was really amazing jorge it took me a good 10-15 minutes.
by whynocheese
Mon Feb 06, 2012 9:37 pm
Forum: BTW Suggestions & Ideas
Topic: So these are all of my suggestions, hope you like 'em!
Replies: 22
Views: 1139

Re: So these are all of my suggestions, hope you like 'em!

Stormweaver wrote:he's not exactly a small target for the hammer.
Small as in size of Russia or small as in size of Eurasia?
by whynocheese
Mon Feb 06, 2012 9:30 pm
Forum: BTW Suggestions & Ideas
Topic: So these are all of my suggestions, hope you like 'em!
Replies: 22
Views: 1139

Re: So these are all of my suggestions, hope you like 'em!

.... I am honestly surprised by the amount of trolling he has managed to do... does this mean the first ever try hard troll (oxymoron?)
He also knows his BTW history. Just saying.
by whynocheese
Mon Feb 06, 2012 7:42 pm
Forum: Better Than Wolves Discussion
Topic: Eureka!
Replies: 328
Views: 24003

Re: Eureka!

FlowerChild wrote:
whynocheese wrote: I thought you worked alone... so that's where [INSERT MISSING TURTLE] went...
I do work alone on the mod. I have a PR firm handling the subliminal messages though.
Something suddenly made me not want to contest this and I am having muscle spasms now... weird. I am gonna lay down now.
by whynocheese
Mon Feb 06, 2012 7:36 pm
Forum: Better Than Wolves Discussion
Topic: Eureka!
Replies: 328
Views: 24003

Re: Eureka!

EDIT: I say at the moment because I have this weird eye twitch going on today... not sure what it is. Little muscle spasms... it's friggin' annoying. Don't mind that. It's an unfortunate side-effect of the subliminal messages in the mod that my team has yet to iron the kinks out of. Rest assured th...
by whynocheese
Sun Feb 05, 2012 9:30 pm
Forum: Off-Topic
Topic: So the superbowl's today...
Replies: 33
Views: 1760

Re: So the superbowl's today...

walker i think you said that to him before for something else...
by whynocheese
Sun Feb 05, 2012 8:21 pm
Forum: Off-Topic
Topic: So the superbowl's today...
Replies: 33
Views: 1760

Re: So the superbowl's today...

Imho I didn't enjoy it much but then again it really isn't my place as I don't enjoy anything from that genre of music... dubstep would be more interesting.
by whynocheese
Sun Feb 05, 2012 8:08 pm
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

RenEvo wrote:RenEvo design tips 101:

Start with stone bricks, if it looks too bland, add fences and holes till sufficient levels of epic are met.
You may have just described my not so secret super secret design plan for the village.
by whynocheese
Sun Feb 05, 2012 4:20 pm
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

RenEvo wrote:Cool idea, however, you should bring them out of the cobble age :P
By out of cobble age you mean much more stone bricks am I right? ;)
by whynocheese
Sun Feb 05, 2012 1:41 am
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

*bump*
Just added newest photos and I would like some ideas for the not done buildings (see latest overview).
by whynocheese
Sat Feb 04, 2012 7:45 pm
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

The one thing that I feel ruins this is the water sources in the farm. Sure, it's hard to find a close by water source you can use, but having one right in the village that's just irrigation doesn't feel like it should power a waterwheel and things like that. I like that you chose one next to a riv...
by whynocheese
Sat Feb 04, 2012 7:43 pm
Forum: BTW Suggestions & Ideas
Topic: Full Block Length Saw
Replies: 8
Views: 820

Re: Full Block Length Saw

Quick fix use a TP or just modify the existing one to your specs, shouldn't be too hard.
by whynocheese
Sat Feb 04, 2012 12:43 pm
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Re: Village modernization (BTW)

Cool. I'll look forward to your progress. Inspired by the Milleanare discussion perhaps? Very much so, I was just curious if it was possible to without drastically changing the village o make it BTW functional. God... If you want to see a village completely redone (kind of like what your doing but ...
by whynocheese
Sat Feb 04, 2012 1:33 am
Forum: Off-Topic
Topic: Village modernization (BTW)
Replies: 14
Views: 1134

Village modernization (BTW)

This is thread will be the overview of the village I plan to turn into a BTW village using its buildings for each individual purpose. Hardcore bucket is enabled, and I will be expanding the village to have its edge come near the river which is a short distance away. I will edit the OP for new pictur...
by whynocheese
Thu Feb 02, 2012 12:52 am
Forum: BTW Suggestions & Ideas
Topic: Frankensteining mobs
Replies: 16
Views: 1396

Re: Frankensteining mobs

Gargantuan_Penguin wrote:Good Stuff
DUDE! :D Exactly the reasons I was trying to think of I just couldn't name it, thanks man and to original poster if these ideas were cleared up through good ol' fashion BTW discussion!
by whynocheese
Thu Feb 02, 2012 12:46 am
Forum: Off-Topic
Topic: Internet Hiatus
Replies: 34
Views: 1973

Re: Internet Hiatus

but i wouldn't be able to create a way to automatically collect all of the plants! Or would you? All you need is mechanical power and a power saw. (plus a seeder, plow, etc) yes, but those things require money, and I don't have any of that blessed stuff right now. Or you could just punch woo- Ohh w...
by whynocheese
Thu Feb 02, 2012 12:42 am
Forum: Off-Topic
Topic: Internet Hiatus
Replies: 34
Views: 1973

Re: Internet Hiatus

Gargantuan_Penguin wrote:but i wouldn't be able to create a way to automatically collect all of the plants!
Or would you? All you need is mechanical power and a power saw. (plus a seeder, plow, etc)
by whynocheese
Thu Feb 02, 2012 12:36 am
Forum: BTW Suggestions & Ideas
Topic: Frankensteining mobs
Replies: 16
Views: 1396

Re: Frankensteining mobs

I like it much better than the previous idea and it has a much greater BTW feel then the previous, that being said it needs a little ironing out but I can't think of exactly what is wrong it just seems, well wrong but not by much in anyone's standards. I think one good tweak would make this idea a g...
by whynocheese
Tue Jan 31, 2012 8:13 pm
Forum: Off-Topic
Topic: Currency?
Replies: 5
Views: 678

Re: Currency?

gold nuggets as they can be quite easy to store and don't require a meta system
by whynocheese
Tue Jan 31, 2012 6:52 pm
Forum: Off-Topic
Topic: Raust's Mods Thread (Discussing Project Enderscale)
Replies: 334
Views: 19735

Re: Doggy Talents BTW Thread

That's not a bug, it's a feature :) A real feature, or a bug you won't know how to fix for a few releases? ;) A real feature. Is there anyway to turn it off, because i am not sure if I want dog to-.... Nevermind it is insane to want an already optional feature to have an off button, if I really wan...