Search found 188 matches
- Thu Feb 09, 2012 6:13 pm
- Forum: BTW Suggestions & Ideas
- Topic: Glass and Detector Blocks
- Replies: 12
- Views: 1022
Re: Glass and Detector Blocks
Can you explain why you want this feature in the mod, please?
- Thu Feb 09, 2012 5:17 pm
- Forum: Better Than Wolves Discussion
- Topic: A BTW Add-On - question for FC
- Replies: 18
- Views: 2199
Re: A BTW Add-On - question for FC
The add on probably.Poppycocks wrote:The tooth?shoegun56 wrote:I can't wait for this to come out!
- Tue Feb 07, 2012 6:47 pm
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
*bump*
I won't be able to update this thread for at least a few days and then it will stick to weekends due to a busy schedule sorry for any inconvenience this may have caused, I will try to post more soon! :)
I won't be able to update this thread for at least a few days and then it will stick to weekends due to a busy schedule sorry for any inconvenience this may have caused, I will try to post more soon! :)
- Mon Feb 06, 2012 11:08 pm
- Forum: Off-Topic
- Topic: Much Ado About A BTW Adventure Map
- Replies: 49
- Views: 3808
Re: Much Ado About A BTW Adventure Map
I did and yes it was shear awesomeness that makes me wanna cry about it. I mean it has a bay of sorts and a huge beach that isn't to flat, it is epic.
- Mon Feb 06, 2012 10:59 pm
- Forum: Off-Topic
- Topic: Much Ado About A BTW Adventure Map
- Replies: 49
- Views: 3808
Re: Much Ado About A BTW Adventure Map
I am kinda disappointed it was that small, it would be cool if you brought those elements into the big puzzle map.
- Mon Feb 06, 2012 10:54 pm
- Forum: Off-Topic
- Topic: Much Ado About A BTW Adventure Map
- Replies: 49
- Views: 3808
Re: Much Ado About A BTW Adventure Map
That was really amazing jorge it took me a good 10-15 minutes.
- Mon Feb 06, 2012 9:37 pm
- Forum: BTW Suggestions & Ideas
- Topic: So these are all of my suggestions, hope you like 'em!
- Replies: 22
- Views: 1139
Re: So these are all of my suggestions, hope you like 'em!
Small as in size of Russia or small as in size of Eurasia?Stormweaver wrote:he's not exactly a small target for the hammer.
- Mon Feb 06, 2012 9:30 pm
- Forum: BTW Suggestions & Ideas
- Topic: So these are all of my suggestions, hope you like 'em!
- Replies: 22
- Views: 1139
Re: So these are all of my suggestions, hope you like 'em!
.... I am honestly surprised by the amount of trolling he has managed to do... does this mean the first ever try hard troll (oxymoron?)
He also knows his BTW history. Just saying.
He also knows his BTW history. Just saying.
- Mon Feb 06, 2012 7:42 pm
- Forum: Better Than Wolves Discussion
- Topic: Eureka!
- Replies: 328
- Views: 24003
Re: Eureka!
Something suddenly made me not want to contest this and I am having muscle spasms now... weird. I am gonna lay down now.FlowerChild wrote:I do work alone on the mod. I have a PR firm handling the subliminal messages though.whynocheese wrote: I thought you worked alone... so that's where [INSERT MISSING TURTLE] went...
- Mon Feb 06, 2012 7:36 pm
- Forum: Better Than Wolves Discussion
- Topic: Eureka!
- Replies: 328
- Views: 24003
Re: Eureka!
EDIT: I say at the moment because I have this weird eye twitch going on today... not sure what it is. Little muscle spasms... it's friggin' annoying. Don't mind that. It's an unfortunate side-effect of the subliminal messages in the mod that my team has yet to iron the kinks out of. Rest assured th...
- Sun Feb 05, 2012 9:30 pm
- Forum: Off-Topic
- Topic: So the superbowl's today...
- Replies: 33
- Views: 1760
Re: So the superbowl's today...
walker i think you said that to him before for something else...
- Sun Feb 05, 2012 8:21 pm
- Forum: Off-Topic
- Topic: So the superbowl's today...
- Replies: 33
- Views: 1760
Re: So the superbowl's today...
Imho I didn't enjoy it much but then again it really isn't my place as I don't enjoy anything from that genre of music... dubstep would be more interesting.
- Sun Feb 05, 2012 8:08 pm
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
You may have just described my not so secret super secret design plan for the village.RenEvo wrote:RenEvo design tips 101:
Start with stone bricks, if it looks too bland, add fences and holes till sufficient levels of epic are met.
- Sun Feb 05, 2012 4:20 pm
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
By out of cobble age you mean much more stone bricks am I right? ;)RenEvo wrote:Cool idea, however, you should bring them out of the cobble age :P
- Sun Feb 05, 2012 1:41 am
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
*bump*
Just added newest photos and I would like some ideas for the not done buildings (see latest overview).
Just added newest photos and I would like some ideas for the not done buildings (see latest overview).
- Sat Feb 04, 2012 7:45 pm
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
The one thing that I feel ruins this is the water sources in the farm. Sure, it's hard to find a close by water source you can use, but having one right in the village that's just irrigation doesn't feel like it should power a waterwheel and things like that. I like that you chose one next to a riv...
- Sat Feb 04, 2012 7:43 pm
- Forum: BTW Suggestions & Ideas
- Topic: Full Block Length Saw
- Replies: 8
- Views: 820
Re: Full Block Length Saw
Quick fix use a TP or just modify the existing one to your specs, shouldn't be too hard.
- Sat Feb 04, 2012 12:43 pm
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Re: Village modernization (BTW)
Cool. I'll look forward to your progress. Inspired by the Milleanare discussion perhaps? Very much so, I was just curious if it was possible to without drastically changing the village o make it BTW functional. God... If you want to see a village completely redone (kind of like what your doing but ...
- Sat Feb 04, 2012 1:33 am
- Forum: Off-Topic
- Topic: Village modernization (BTW)
- Replies: 14
- Views: 1134
Village modernization (BTW)
This is thread will be the overview of the village I plan to turn into a BTW village using its buildings for each individual purpose. Hardcore bucket is enabled, and I will be expanding the village to have its edge come near the river which is a short distance away. I will edit the OP for new pictur...
- Thu Feb 02, 2012 12:52 am
- Forum: BTW Suggestions & Ideas
- Topic: Frankensteining mobs
- Replies: 16
- Views: 1396
Re: Frankensteining mobs
DUDE! :D Exactly the reasons I was trying to think of I just couldn't name it, thanks man and to original poster if these ideas were cleared up through good ol' fashion BTW discussion!Gargantuan_Penguin wrote:Good Stuff
- Thu Feb 02, 2012 12:46 am
- Forum: Off-Topic
- Topic: Internet Hiatus
- Replies: 34
- Views: 1973
Re: Internet Hiatus
but i wouldn't be able to create a way to automatically collect all of the plants! Or would you? All you need is mechanical power and a power saw. (plus a seeder, plow, etc) yes, but those things require money, and I don't have any of that blessed stuff right now. Or you could just punch woo- Ohh w...
- Thu Feb 02, 2012 12:42 am
- Forum: Off-Topic
- Topic: Internet Hiatus
- Replies: 34
- Views: 1973
Re: Internet Hiatus
Or would you? All you need is mechanical power and a power saw. (plus a seeder, plow, etc)Gargantuan_Penguin wrote:but i wouldn't be able to create a way to automatically collect all of the plants!
- Thu Feb 02, 2012 12:36 am
- Forum: BTW Suggestions & Ideas
- Topic: Frankensteining mobs
- Replies: 16
- Views: 1396
Re: Frankensteining mobs
I like it much better than the previous idea and it has a much greater BTW feel then the previous, that being said it needs a little ironing out but I can't think of exactly what is wrong it just seems, well wrong but not by much in anyone's standards. I think one good tweak would make this idea a g...
Re: Currency?
gold nuggets as they can be quite easy to store and don't require a meta system
- Tue Jan 31, 2012 6:52 pm
- Forum: Off-Topic
- Topic: Raust's Mods Thread (Discussing Project Enderscale)
- Replies: 334
- Views: 19735
Re: Doggy Talents BTW Thread
That's not a bug, it's a feature :) A real feature, or a bug you won't know how to fix for a few releases? ;) A real feature. Is there anyway to turn it off, because i am not sure if I want dog to-.... Nevermind it is insane to want an already optional feature to have an off button, if I really wan...