Search found 3194 matches
- Thu Jul 28, 2011 1:44 pm
- Forum: BTW Suggestions & Ideas
- Topic: TNT steel bone
- Replies: 6
- Views: 795
Re: TNT steel bone
What reason does flower, who already makes a perfectly balanced stand alone mod, have for making an object for another mod?
- Thu Jul 28, 2011 1:06 pm
- Forum: Better Than Wolves Discussion
- Topic: Unofficial mod compatibility list for BTW
- Replies: 124
- Views: 25754
Re: Unofficial mod compatibility list for BTW
There are some detector block issues.Turnermator13 wrote:btw seams to be compatible with the Aether mod. I've had no issues so far
Phoenixterrain seems to work perfectly.
- Thu Jul 28, 2011 11:31 am
- Forum: Off-Topic
- Topic: The Endermen come...
- Replies: 134
- Views: 10667
Re: The Endermen come...
How about this for a twist then.
What if...they are the NPCs. Feeling less guilty about chuckling at the minecart idea now I've thought of that.
What if...they are the NPCs. Feeling less guilty about chuckling at the minecart idea now I've thought of that.
- Thu Jul 28, 2011 7:19 am
- Forum: BTW Suggestions & Ideas
- Topic: Concrete Moulds (for stone panels/moulding/corners)
- Replies: 8
- Views: 1039
Re: Concrete Moulds (for stone panels/moulding/corners)
Because using a bucket of concrete for each panel/moulding/corner could be expensive and annoying, each panel you make could "damage" the bucket a little. The idea is that your emptying a little bit of the bucket everytime, and the information works the same way that damage does so that y...
- Thu Jul 28, 2011 6:41 am
- Forum: Better Than Wolves Discussion
- Topic: Automatic Tree Farm Discussion
- Replies: 117
- Views: 18714
Re: Automatic Tree Farm Discussion
Proof that these things can be small. http://img15.imageshack.us/img15/6100/treegeneratorannotated.png See annotations for details. I suck at explaining things, but if there are any questions, I'll do my best ^.^ I took the SS here because the next bit is going to be a pain in the ass; the original ...
- Wed Jul 27, 2011 11:53 pm
- Forum: BTW Suggestions & Ideas
- Topic: Generators/Motors
- Replies: 12
- Views: 1059
Re: Generators/Motors
To be honest, I've always thought of redstone 'power' in minecraft as a fairly weak power; just a low...current (I know current makes no sense, but it's the closest way to describe it) that's used to signal things to turn on/off. Can't really expect more from something generated from dust on a stick...
- Wed Jul 27, 2011 11:15 pm
- Forum: Better Than Wolves Discussion
- Topic: Automatic Tree Farm Discussion
- Replies: 117
- Views: 18714
Re: Automatic Tree Farm Discussion
The only problem is that your clock is going to Jam on a Save / Load although, as you only have a small line of 3 repeaters, it should be easy to reset using a biological clock but takes up some extra space. Nice setup though. Definitely saves on space. I plan to replace it with a turntable once I'...
- Wed Jul 27, 2011 11:01 pm
- Forum: Better Than Wolves Discussion
- Topic: Automatic Tree Farm Discussion
- Replies: 117
- Views: 18714
Re: Automatic Tree Farm Discussion
This is definitely the kind of project that test your skills :| Still halfway through putting one together (so it's just a messy proof of concept design) but since I found out that block dispensers + boats make for a very space efficient counting circuit, when compared to a ring pushed around by pis...
- Mon Jul 25, 2011 5:38 pm
- Forum: BTW Suggestions & Ideas
- Topic: RE: Turtle's discussion on the Aether mod
- Replies: 4
- Views: 924
Re: RE: Turtle's discussion on the Aether mod
There are a couple of aspects to the aether that can be used in automation, but I can't help but think in terms of BTW most of the time.
...using speed soil and blue clouds for item transport and various traps is fun though.
...using speed soil and blue clouds for item transport and various traps is fun though.
- Sat Jul 23, 2011 7:48 pm
- Forum: Off-Topic
- Topic: The Aether Mod is out-- thoughts?
- Replies: 9
- Views: 2134
Re: The Aether Mod is out-- thoughts?
I've played through it a bit now, and to be honest, as the first release goes I'm not overly impressed. The good - It looks brilliant. Everything is well textured, and gives a light feel to the world. The mobs are well designed visually and add well to the ambience - The tools and armour are great. ...
- Sat Jul 23, 2011 1:12 pm
- Forum: BTW Suggestions & Ideas
- Topic: Power: infinite or finite supply?
- Replies: 15
- Views: 3000
Re: Power: infinite or finite supply?
Well you can only stick 3 axels together then you need a gearbox (like redstone needs a repeater/inverter/something after 15 blocks) which I guess is ment to be something like that (or is it because of the torsion?). I wonder if it could be done w/o slowing down minecraft too much (this is no reque...
- Sat Jul 23, 2011 6:15 am
- Forum: Better Than Wolves Discussion
- Topic: The Learning Curve: Redstone, Logic, and Applications
- Replies: 40
- Views: 5629
Re: The Learning Curve: Redstone, Logic, and Applications
I dabbled a bit in electronics when I was younger, and thankfully some of the thought processes from way back stuck around till I found out about the wonders of redstone. The biggest hurdle I faced though was that redstone doesn't really act like circuitry; everything happens at set intervals, and t...
- Thu Jul 21, 2011 11:08 pm
- Forum: Better Than Wolves Discussion
- Topic: Going to hell without the sin of greed
- Replies: 9
- Views: 972
Re: Going to hell without the sin of greed
It's funny to think that I've been playing Minecraft for over a year and never thought of making a portal that way. Of course I've never really had a reason to go to the nether until BTW. I wonder what other useful tricks people use that may not be known by everyone? Well there is always the slight...
- Thu Jul 21, 2011 9:11 pm
- Forum: BTW Suggestions & Ideas
- Topic: An aid to automation: Item Pipes
- Replies: 9
- Views: 1623
An aid to automation: Item Pipes
Since there's a dedicated sub-forum for these now, may as well pull an idea from the previous suggestions thread for (potential) discussion. Basically, the suggestion is for pipes, ala buildcraft. Not a million varieties of pipes that transport items at ungodly speeds and autocraft large amounts of ...
- Thu Jul 21, 2011 1:25 pm
- Forum: Better Than Wolves Discussion
- Topic: Cobblestone Generator/harvester
- Replies: 57
- Views: 6359
Re: Cobblestone Generator/harvester
I might post a pic of my ones later on; it's a similar concept to the OP, but a touch smaller and a redstone/BD or redstone/piston timer instead of a turntable. Which may or may not be because I haven't gotten around to playing with turntables yet >.> Brilliantly useful things though, at max speed t...
- Wed Jul 13, 2011 12:40 am
- Forum: Better Than Wolves Discussion
- Topic: Open Design Discussion: Turntable
- Replies: 56
- Views: 4867
Re: Open Design Discussion: Turntable
I don't know whether I've worked this out right or not, but wouldn't this also get around the one other problem we've had with timers? Up till now (without insane amouts of complicated piston design) it's been almost impossible to create a timer which actually waits a conciderable amount of time due...
- Thu Jul 07, 2011 7:22 pm
- Forum: BTW Suggestions & Ideas
- Topic: Unofficial Suggestions List
- Replies: 307
- Views: 66725
Re: Un-Offical Suggestions List
So basically everything I mentioned in my Water pump/pipes idea. Thank you for reposting exactly what I said. Yes. I'm going to admit, I read 'water pipes' and skipped to the next guy's post tbh, thinking your post had something to do with water >.> Now I've read it, nice to see I wasn't the only p...
- Wed Jul 06, 2011 7:44 pm
- Forum: BTW Suggestions & Ideas
- Topic: Unofficial Suggestions List
- Replies: 307
- Views: 66725
Re: Un-Offical Suggestions List
If you're going to make a first post in a thread for an epic mod, you gotta do it right. *tries* I remember from when reading through the original minecraft forum thread, that flower has nothing against adding in concepts from other mods, so long as it fits the theme and balance of BTW so far. And ...
- Wed Jul 06, 2011 7:27 pm
- Forum: BTW Suggestions & Ideas
- Topic: Unofficial Suggestions List
- Replies: 307
- Views: 66725
Re: Un-Offical Suggestions List
If you're going to make a first post in a thread for an epic mod, you gotta do it right. *tries* I remember from when reading through the original minecraft forum thread, that flower has nothing against adding in concepts from other mods, so long as it fits the theme and balance of BTW so far. And s...