Search found 188 matches
- Tue Jan 31, 2012 6:23 pm
- Forum: Off-Topic
- Topic: Texture pack
- Replies: 15
- Views: 818
Re: Texture pack
Well the author is on this forum so you could ask quite easily.
- Tue Jan 31, 2012 6:19 pm
- Forum: Off-Topic
- Topic: Texture pack
- Replies: 15
- Views: 818
Re: Texture pack
No problem! Was gonna use it but it didn't have tp's for Doggy Talents
- Tue Jan 31, 2012 6:09 pm
- Forum: Off-Topic
- Topic: Texture pack
- Replies: 15
- Views: 818
Re: Texture pack
Apparently Summerfields is a bit better pixel resolution and is in the theme of JollicraftPeoplesnem wrote:Well i tried it... I was hoping hd.
- Mon Jan 30, 2012 10:38 pm
- Forum: Off-Topic
- Topic: Raust's Mods Thread (Discussing Project Enderscale)
- Replies: 334
- Views: 19458
Re: Doggy Talents BTW Thread
Not sure if this is bug or install error but every time I start a new world I always come equipped with Command Beam, and Doggy Charm. :\
- Mon Jan 30, 2012 9:38 pm
- Forum: BTW Suggestions & Ideas
- Topic: Decorative Under-Stair Block
- Replies: 10
- Views: 975
Re: Decorative Under-Stair Block
It think diagonal blocks are a no go, that being said a reverse stairs would be a better idea, problem is that's 4(?) Block IDs for entirely aesthetic purposes which again is a hard sell to FC. Would look nice though imho. No, that would be 1 block ID. still far too costly for just an aesthetic blo...
- Mon Jan 30, 2012 9:30 pm
- Forum: BTW Suggestions & Ideas
- Topic: Decorative Under-Stair Block
- Replies: 10
- Views: 975
Re: Decorative Under-Stair Block
It think diagonal blocks are a no go, that being said a reverse stairs would be a better idea, problem is that's 4(?) Block IDs for entirely aesthetic purposes which again is a hard sell to FC. Would look nice though imho.
- Mon Jan 30, 2012 8:42 pm
- Forum: Off-Topic
- Topic: Raust's Mods Thread (Discussing Project Enderscale)
- Replies: 334
- Views: 19458
Re: Doggy Talents BTW Thread
A: So far yes
B: Only did a slight auto and that doesn't really make a chance for a bud detection so I will try some things in my Creative.
B: Only did a slight auto and that doesn't really make a chance for a bud detection so I will try some things in my Creative.
- Sun Jan 29, 2012 10:19 pm
- Forum: Off-Topic
- Topic: Cold Hands
- Replies: 13
- Views: 687
Re: Cold Hands
Wierd my hands always get hot and sweaty after long times on the computer. I don't know. Wish I could help you friend
- Sun Jan 29, 2012 10:06 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Installation Problems
- Replies: 2
- Views: 547
Re: Installation Problems
Hmm possible thx Storm I will checks
Thanks it works now!
Thanks it works now!
- Sun Jan 29, 2012 9:35 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Installation Problems
- Replies: 2
- Views: 547
Installation Problems
Well yeah I am not sure what I am doing wrong, though at least this attempt I got a ML error report so at least I can get some help. Jan 29, 2012 6:35:51 PM ModLoader init FINE: ModLoader 1.1 Initializing... Jan 29, 2012 6:35:51 PM ModLoader readFromClassPath FINER: Adding mods from C:\Users\Garrett...
- Sun Jan 29, 2012 9:17 pm
- Forum: Off-Topic
- Topic: Raust's Mods Thread (Discussing Project Enderscale)
- Replies: 334
- Views: 19458
Re: Doggy Talents BTW Thread
Well I'll keep trying and I will if I can get the damn thing installed.
- Sun Jan 29, 2012 6:01 pm
- Forum: BTW Suggestions & Ideas
- Topic: Cycle Mob Spawners
- Replies: 6
- Views: 899
Re: Cycle Mob Spawners
Glad you're not mad and yeah this idea is while feasible needs refinement and yeah I don't think anyone knows what FC has in mind but he has been saying a little about moving to the Nether so now we just have to wait and see.
- Sun Jan 29, 2012 5:49 pm
- Forum: BTW Suggestions & Ideas
- Topic: Cycle Mob Spawners
- Replies: 6
- Views: 899
Re: Cycle Mob Spawners
Well I don't think you should be able to get passive mob spawners as that would be way too OP because after automated soul urn production you can simply spawn pork rather than rely on wheat farms for breeding and so forth. Could you please explain why we need this, because with the present system an...
- Sun Jan 29, 2012 5:05 pm
- Forum: Off-Topic
- Topic: Raust's Mods Thread (Discussing Project Enderscale)
- Replies: 334
- Views: 19458
Re: Doggy Talents BTW Thread
I'm sorry if this is painfully obvious, but since I stay away from MCForums and Tech Support seemed like a bad idea, how do I install Doggy Talents with BTB, specifically what order do they go: 1 Modloader 2 ModloaderMP 3 Doggy Talents (in mods folder)? 4 BTW? 5 BTB? 6 BC? 7 Optifine I really want t...
- Sun Jan 29, 2012 3:37 pm
- Forum: Better Than Wolves Discussion
- Topic: Forge - question for FC
- Replies: 67
- Views: 5972
Re: Forge - question for FC
Aduis they are talking about Forge 1.3 not Minecraft 1.1.0
-EDIT- Damn me and my speed reading sorry Aduis you're right! :)
-EDIT- Damn me and my speed reading sorry Aduis you're right! :)
- Sun Jan 29, 2012 1:03 pm
- Forum: BTW Suggestions & Ideas
- Topic: realistic steel armor
- Replies: 15
- Views: 1058
Re: realistic steel armor
I'm sorry but what would the point of that be, I think that would be a waste of a hotkey imho.Gargantuan_Penguin wrote:I was'n thinking of duel wielding. The shield would be a 100% defensive item that would block more damage than the axe or sword.
-EDIT- Ninja'ed
- Sun Jan 29, 2012 12:57 pm
- Forum: BTW Suggestions & Ideas
- Topic: realistic steel armor
- Replies: 15
- Views: 1058
Re: realistic steel armor
Shield, means either dual wield or no sword so i'm guessing that's why.
- Sun Jan 29, 2012 12:52 pm
- Forum: BTW Suggestions & Ideas
- Topic: realistic steel armor
- Replies: 15
- Views: 1058
Re: realistic steel armor
I always just gave the Soul-Powered approach like storm to answer that nagging question, sort of like Fallout's Power Armor.
Re: whips
I'm going to pull my palm away from my face long enough to mention that a leash would be much better suited for pretty much everything mentioned so far in the thread. I'm going say one thing and say if it was with a leash then it could just be an addon for a little mod called "Doggy Talents&qu...
- Sun Jan 29, 2012 12:46 pm
- Forum: Better Than Wolves Discussion
- Topic: The Hardcore Mechanical Challenge
- Replies: 16
- Views: 1355
Re: The Hardcore Mechanical Challenge
Little fun challenge to go with HCB: You can only craft one windmill and one water wheel :) Really easy it would probably take a minute or two for my village as it stands now. In fact I have an old city where I built a "powerplant" and had the mechanical energy going under the street. It ...
Re: whips
Most of the time it is
Re: whips
Not that this thread was on topic after I posted... WOMAN SEX JOKE :'( Why can't I have women like you near me.
Re: whips
Wise choice young padawan. -bows-
Re: whips
Or withhold it forever?
Re: whips
You think this is interesting you should lurk around some older threads and you'll see darker things young apprentice.