Search found 70 matches
- Sat Mar 30, 2013 5:33 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.64)
- Replies: 66
- Views: 12976
Re: New Release! (BTW V4.64)
...but half-slabbing my entire branch-mine is not really an option. :P Huh? You go back into your tapped out strip mines? If you don't, why not design it in such a way that you can merely block off the areas that are finished. FC, what a brilliant way to start a Saturday! As ever, Thankyou! First t...
- Sat Mar 23, 2013 12:17 pm
- Forum: Better Than Wolves Discussion
- Topic: Intuitive Updating's Intuitive
- Replies: 3
- Views: 725
Re: Intuitive Updating's Intuitive
Yeah i just died and spawned at a random location. Thinking not a problem i'll just make iron armor and rule the minecraft again. Alas... Update made that way harder. Luckily next death (stupid skellies) brought me near to the old base.
- Sat Mar 16, 2013 1:11 pm
- Forum: BTW Bug Reports
- Topic: Hardcore spawn placing me in same place every time
- Replies: 2
- Views: 525
Re: Hardcore spawn placing me in same place every time
I am too spawning (4th time already) at the same spot.
- Sat Mar 16, 2013 8:12 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.60)
- Replies: 94
- Views: 15590
Re: New Release! (BTW V4.60)
Finally fishing is an useful food source.
- Sat Mar 16, 2013 5:45 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.60)
- Replies: 94
- Views: 15590
Re: New Release! (BTW V4.60)
Oh wow... cool with those effects. You can write down one death FC :)
- Sat Mar 16, 2013 4:35 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.60)
- Replies: 94
- Views: 15590
- Fri Mar 15, 2013 12:12 pm
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Feb 11th)
- Replies: 164
- Views: 30681
Re: Flower's Dev Diary (Week of Feb 11th)
Ok, I just had my first real experience with starving to death in game under Hardcore Hunger, and man, I just wanted to say, was that ever fucking cool if I do say so myself :) Hopefully this does not mean that it's that hard that even the master of the mod with world that is filled with auto-farms...
- Fri Mar 15, 2013 10:00 am
- Forum: Off-Topic
- Topic: Proof that Mojang don't care about you, only your moeny
- Replies: 18
- Views: 1684
Re: Proof that Mojang don't care about you, only your moeny
I think he means the ability to dispense (read: use from dispenser) bonemeal. Thus standing and spamming seeds at bud-enabled ground + piston would auto farm very quickly
- Thu Feb 28, 2013 2:26 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Feb 11th)
- Replies: 164
- Views: 30681
Re: Flower's Dev Diary (Week of Feb 11th)
<...> And I'd say games are based on code limitations and finding clever ways to do things despite them. Constraints...creativity...yada yada. Well of course you can't do what you can't (e.g. real water simulation with Navier-Stokes because it would lag the he hell out of the PC). I meant that some...
- Thu Feb 28, 2013 1:07 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Feb 11th)
- Replies: 164
- Views: 30681
Re: Flower's Dev Diary (Week of Feb 11th)
I don't like when the code limitations leak into the game (e.g. block ids, etc...) but you FC seem to find ways around stuff in awesome ways. Never thought that this bug would be fixed. Great job!
- Tue Feb 26, 2013 8:01 am
- Forum: BTW SMP Servers
- Topic: [4.899999][Whitelist] BTW Official Co-Op Server
- Replies: 729
- Views: 767621
Re: [4.57] BTW Official Co-Op Server [Fuzzy Bunnies - Whitel
Oh cool, somehow missed this changing from anarchy to co-op. I hope this will make people post more pictures of epic (maybe more cooperative) builds and structures.
- Sat Feb 23, 2013 12:08 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.57)
- Replies: 43
- Views: 9574
Re: New Release! (BTW V4.57)
Version 4.57 of Better Than Wolves is ready for download! <...> Enjoy! :) ------------- If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation: https://www.paypal.com/en_US/GB/i/btn/btn_donateCC_LG.gif Tha...
- Mon Feb 11, 2013 5:16 pm
- Forum: Better Than Wolves Discussion
- Topic: Modder needs food...badly
- Replies: 50
- Views: 9320
Re: Modder needs food...badly
Here, have a few bucks for a great cause. I really hope you succeed in your quests (just because i wish to do the same and hope that some day will be able to do so :)
- Fri Feb 08, 2013 6:38 pm
- Forum: Better Than Wolves Discussion
- Topic: Place your bets : rampant speculation on the new feature
- Replies: 49
- Views: 5689
Re: Place your bets : rampant speculation on the new feature
One thing I can't help but think: For this to be on the level of hardcore buckets, It would have to be something at least as ubiquitous and important as Water mechanics in a water transport based industrial mod. The things on that level I can think of are: Caves(And like structures), Ores/Resources...
- Fri Feb 08, 2013 6:05 pm
- Forum: Better Than Wolves Discussion
- Topic: Place your bets : rampant speculation on the new feature
- Replies: 49
- Views: 5689
Re: Place your bets : rampant speculation on the new feature
That would make it easier and would not encourage anything.Shengji wrote:<...>
Anyway - new guess - trees self seed or wild animals breed.
My guess is some passive monster seeking (e.g. they always slowly tend to come to you)
Edit: no not epic enough... And here i was hoping to go to sleep.
- Fri Feb 08, 2013 4:05 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Feb 4th)
- Replies: 36
- Views: 6801
Re: Flower's Dev Diary (Week of Feb 4th)
Worse? Did other hardcore changes made anything worse? Imo not really. More interesting and immersive sometimes harder, but never worse.wirer wrote:whoa. Silverfish can get worse?
Now i'm scared.
Edit: also silverfish are a very good example of idea that is just thrown into minecraft.
- Tue Jan 29, 2013 6:57 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Jan 28th)
- Replies: 55
- Views: 7296
Re: Flower's Dev Diary (Week of Jan 28th)
<...> I think it's great that you still set aside time to just play. I know it's part of your design philosophy anyway, but it's always nice to see when people practice what they preach - which is evident in the case of BTW due to how natural and balanced it feels.<...> Thats FC for you :) I build ...
- Thu Jan 24, 2013 4:34 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3582080
Re: Vanilla Minecraft News Discussion
EDIT: Oh...and just imagine what it'll do to mob behavior in abandoned mineshafts...lol! Which will no doubt inspire a whole rewrite of the AI system after the yoghurtcasters pretend they are dwarfs and upload videos of themselves mocking creepers unable to get to them in mines. Breaking Vanilla. A...
- Thu Jan 24, 2013 4:27 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3582080
Re: Vanilla Minecraft News Discussion
I'm so sad. Not because it messes up the BTW (i trust FC will either remove changes like a tumour or move on to the better place...) but because i like other mods that use vanilla minecraft and they get worse with each vanilla minecraft version. It's just sad....
- Wed Jan 16, 2013 10:29 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week Of Jan 14th)
- Replies: 61
- Views: 11317
Re: Flower's Dev Diary (Week Of Jan 14th)
This my friends, is a very special beacon: Why is it special? Because this is the first beacon I've ever built as a player, that I built specifically for its in-game use. In fact, I suspect it may be the first beacon *anyone* has ever built for its in-game use :) Everything is working splendidly so...
- Fri Jan 11, 2013 6:59 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3582080
Re: Vanilla Minecraft News Discussion
correct me if i'm wrong (i know nothing about chest behavior or coding) but maybe the chest should have been coded like this. make a single block chest and when you want a double chest craft it in the table using two of them. when you destroy a double one you get a double chest. this way you don't ...
- Mon Jan 07, 2013 6:33 am
- Forum: Off-Topic
- Topic: (un) official 13w01a snapshot disscusion
- Replies: 11
- Views: 1683
Re: (un) official 13w01a snapshot disscusion
Imo minecraft team should have concentrated all their efforts on mod api (how good it will be is another question) and then add all features like this (gamechanging, design braking) as optional mods. The value would be twofold: you would have a choice (e.g. i don't like simple redstone integrated ci...
- Fri Dec 14, 2012 6:19 pm
- Forum: Better Than Wolves Discussion
- Topic: What is BWF?
- Replies: 633
- Views: 405796
Re: What is BWF?
I'm still confused about what LexManos was talking about when he said in the transcript "I no longer feel it is nessasary to wait for you to do the right thing" Like becoming part of the forge API is the right thing and not becoming part of it is somehow morally wrong??? What the hell? AL...
- Fri Nov 09, 2012 2:04 pm
- Forum: Off-Topic
- Topic: Concept for a cartography mod
- Replies: 12
- Views: 1201
Re: Concept for a cartography mod
Simplest idea i had is this: craft a map- get a blank one. Using it shows a map as a fullscreen. Clicking with mouse draws a circle around that point filled with anything you see (i.e. higher up more stuff filled, hill obscures sight, not filled in etc...) Because you can click anywhere, you can mov...
- Fri Nov 09, 2012 5:34 am
- Forum: Off-Topic
- Topic: Concept for a cartography mod
- Replies: 12
- Views: 1201
Re: Concept for a cartography mod
I like the idea you are going for in terms of actually having to survey to make maps, but making an entire mod to add it is kinda pointless in my opinion. I only say this because I plan on using stakes and torches to aid me in making real maps of my bases on graphing paper. I don't think you can ad...