Search found 61 matches

by savagelung
Wed May 08, 2013 6:55 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: BTW V4.72T: Hardcore Stratification test release
Replies: 46
Views: 6557

Re: BTW V4.72T: Hardcore Stratification test release

I'm so excited FlowerChild! I've commented a few times on how much I enjoy caving, and how quickly reached a technological tier beyond the need for caving. Gone are the days of vMC where one could acquire a diamond pickaxe in less than 10 minutes! The iron changes helped, but now I can go spelunking...
by savagelung
Wed May 08, 2013 10:27 am
Forum: Better Than Wolves Discussion
Topic: Large VS Normal Biome Observations
Replies: 12
Views: 2108

Re: Large VS Normal Biome Observations

I'm playing a large biomes world from a swamp biome. The nearest biomes are tundra and jungle, so not only have I not found any easy temples, but I haven't managed to find wolves yet either. I'm still in a settler phase, and plan to go nomadic and explore soon, but I concur with the above posters wh...
by savagelung
Mon May 06, 2013 11:07 am
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of April 29th)
Replies: 156
Views: 28998

Re: Flower's Dev Diary (Week of April 29th)

I assume you're specifically referring to that which effects Netherrack, or is this something else entirely, which I don't know of? I believe he is, but Netherrack was not the only one subject to insta-mining. IF you had a high enough efficiency rating, you could insta-mine several stone variants, ...
by savagelung
Sun May 05, 2013 7:44 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

I don't think any feature that makes the game indiscriminately harder is necessarily a good feature. The slow disappearance of lava was apparently the result of an old block update bug -- it was never intentional, but nobody got around to fixing it until recently. It just doesn't make sense for lav...
by savagelung
Sun May 05, 2013 7:29 pm
Forum: Better Than Wolves Discussion
Topic: Creeper oyster chemistry. (release thread spoilers)
Replies: 39
Views: 8598

Re: Creeper oyster chemistry. (release thread spoilers)

However, chemical reactions in btw and the ingredients making sense has been part of this mod so far. There's actually been several discussions of it before. Usually fc creates features like this in such a way that with a little cleverness the recipes can be figured out since they make sense from t...
by savagelung
Sun May 05, 2013 11:17 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

I just watched CreeperCannibal's video above; it looks like Mojang is making lava disappear when the source block is removed almost as fast as water now. I definitely don't like that, as many times as I have personally died because of the slow rate at which lava recedes. I don't think any feature t...
by savagelung
Fri May 03, 2013 10:40 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.70)
Replies: 85
Views: 21322

Re: New Release! (BTW V4.70)

At first I was taken aback by Hardcore Bouncing. I thought pillaring was just a unique part of Minecraft's bizarre physics. Then I stopped and considered how pillaring affects my own gameplay. And now I'm super excited to take on huge building projects with glorious scaffolding all over the place. I...
by savagelung
Fri May 03, 2013 2:12 am
Forum: Better Than Wolves Discussion
Topic: Living Rough
Replies: 21
Views: 3870

Re: Living Rough

It should be mentioned that I'm playing by rules that are even harder core than the present hardcore :) If they don't spoil any plans you have for the future, I'd love to hear what these rules are! This story happened in my second world with 4.66. I had just come back to BTW after around a year of ...
by savagelung
Thu May 02, 2013 3:18 pm
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of April 29th)
Replies: 156
Views: 28998

Re: Flower's Dev Diary (Week of April 29th)

FlowerChild wrote:Hehe...no, it's wool "armor"/clothing to act as an early game very basic form of low durability protection and to provide use to all the wool that tends to accumulate as you massacre sheep in the early game.
Early game? I'll choose looking like a lumberjack over safety every time :D
by savagelung
Thu May 02, 2013 1:43 pm
Forum: Better Than Wolves Discussion
Topic: 4.69 Gameplay Balance Discussion Thread
Replies: 67
Views: 12485

Re: 4.69 Gameplay Balance Discussion Thread

Basically, if someone creates a chicken farm, mushroom farm, and a dairy farm (and potentially a pumpkin farm, although that's trickier from a recipe standpoint), I want them to feel they've received acknowledgment from the game of that achievement in a "yes, you beat the early game" kind...
by savagelung
Wed May 01, 2013 7:01 pm
Forum: Better Than Wolves Discussion
Topic: 4.69 Gameplay Balance Discussion Thread
Replies: 67
Views: 12485

Re: 4.69 Gameplay Balance Discussion Thread

Given that I feel prompted to create a brewing stand and crucible, I'd say that it feels like a midgame cave now. In my experience, I have to disagree. I've found that abandoned mineshafts, particularly those near bedrock-level (which one is prone to encounter while branch mining), are much safer t...
by savagelung
Wed May 01, 2013 12:00 am
Forum: Better Than Wolves Discussion
Topic: 4.69 Gameplay Balance Discussion Thread
Replies: 67
Views: 12485

Re: 4.69 Gameplay Balance Discussion Thread

Abandoned mineshafts seem to make getting iron quite a lot easier. There also much safer than caves, assuming one is quick enough to block off cave spiders. That said, cave spiders are a much larger, near insurmountable threat if left to roam unchecked. I also noticed this. I won't comment on wheth...
by savagelung
Tue Apr 30, 2013 4:44 pm
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of April 29th)
Replies: 156
Views: 28998

Re: Flower's Dev Diary (Week of April 29th)

Congratulations on reaching this stage of development! I can't wait to see what you have in store for us with HC Villagers. After a bout with world restart syndrome, I've settled cozily into a world that I feel great about riding from BTW to RTH. I have some serious incentive to get myself ready for...
by savagelung
Tue Apr 30, 2013 4:38 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Can't mine Silverfish(I think) blocks
Replies: 7
Views: 979

Re: Can't mine Silverfish(I think) blocks

Hmmm...decided to just check this out in code, and picks aren't currently set to be efficient vs silverfish blocks. I'm surprised nobody noticed this before now, and I'll fix that for next release. I believe that was vanilla behavior. In vMC, picks are ineffective against silverfish blocks, but you...
by savagelung
Tue Apr 30, 2013 2:45 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW 4.69)
Replies: 40
Views: 6807

Re: New Release! (BTW 4.69)

My FPS in general has stuck around 28-30 from 4.67 to 4.69. Chunk loading and stuttering improved through 4.68 and 4.69, it has really improved my play experience. I'm still noticing a lot of stutter in the large biomes swamp where I set up my base. I thought it was related to chunk generation, but ...
by savagelung
Mon Apr 29, 2013 7:05 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

While MultiMC works for that, the save-folder-switching is probably a good thing to suggest to Dinnerbone on Twitter. Based on this tweet , he's working on this kind of customization this week. I would love to be able to switch save folders on the fly. I'm always afraid of opening my BTW world by ac...
by savagelung
Mon Apr 29, 2013 6:03 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

Mods don't work in the launcher because the launcher hasn't even reached a fraction of completion. The discussions of compartmentalization is speculation at best, and not worth discussing until the launcher is released in its final state and modmakers can assess the new platform. Mojang fully unders...
by savagelung
Sun Apr 28, 2013 10:08 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.68)
Replies: 37
Views: 6789

Re: New Release! (BTW V4.68)

I didn't see any kind of FPS boost in the sunny overworld, which is fine since I generally get around 28-30 FPS anyways. My FPS used to drop down to 15-18 in the rain, but now stays 24-26, and even better if I turn down the particles. This is a really nice improvement! The most significant differenc...
by savagelung
Sun Apr 28, 2013 11:57 am
Forum: Better Than Wolves Discussion
Topic: Long Distance Move for a Grinder
Replies: 8
Views: 1591

Re: Long Distance Move for a Grinder

Swamp slimes spawn at light levels 0-7, just like every other overworld mob. This is why they only spawn at night btw, though if you build an enclosed area without light they should spawn during the day. This is actually kind of surprising to me because their spawning is affected by the moon. It al...
by savagelung
Sun Apr 28, 2013 2:46 am
Forum: Better Than Wolves Discussion
Topic: Long Distance Move for a Grinder
Replies: 8
Views: 1591

Re: Long Distance Move for a Grinder

I'm going to do some research tomorrow about how slimes spawn in swamp biomes. Basically I have two questions: 1. Do they spawn at any light level? Or does it have to be night and dark? My guess is that they do spawn at any light level, much like underground slimes. 2. Where precisely do they spawn?...
by savagelung
Sun Apr 28, 2013 1:12 am
Forum: Better Than Wolves Discussion
Topic: Long Distance Move for a Grinder
Replies: 8
Views: 1591

Re: Long Distance Move for a Grinder

I don't have screenshots, but in a vMC world I did something kind of like this. I started out by making a witch farm in a large swamp. It wasn't a large biomes world, but it was a large enough swamp that covering that covering a 300x300 area in one-deep water was easy, which meant I would get equall...
by savagelung
Sat Apr 27, 2013 9:56 pm
Forum: Better Than Wolves Discussion
Topic: 4.68T Optimization Test
Replies: 56
Views: 7393

Re: 4.68T Optimization Test

I can confirm what a lot of the above posters have said with regards to animals. I think it was around version 1.3 that they supposedly fixed a bug involving chickens and lag. People had chicken singularities for egg production and as soon as you exited their 16-block sound radius, you experienced s...
by savagelung
Sat Apr 27, 2013 1:19 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

Oh I don't disagree with that. It's nonsensical that Steve could fuse 9 diamonds into a cubic meter block using nothing but his bare hands and a table, but can't figure out how to tie a piece of leather onto a horse. I was just surprised by the specific reaction of Reddit, which of course has a lot ...
by savagelung
Sat Apr 27, 2013 1:09 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3066417

Re: Vanilla Minecraft News Discussion

I personally don't mind some loot being dungeon-exclusive. I personally love caving, and I love that BTW incentivizes caving by encouraging mob traps and giving spawners a purpose. Ironically, by discouraging mob traps and spawner farming, Mojang has discouraged caving as well. A lot of the reaction...
by savagelung
Fri Apr 26, 2013 1:34 am
Forum: Better Than Wolves Discussion
Topic: 4.68T Optimization Test
Replies: 56
Views: 7393

Re: 4.68T Optimization Test

Ah, nm, turns out I had advanced GL turned on in my release version, which decreases my framerate significantly. I've played Minecraft on every manner of video card and driver, and I've never once experienced a reduction in lag thanks to Advanced OpenGL, which is odd since occlusion culling is supp...