Search found 103 matches
- Mon Feb 26, 2024 12:09 pm
- Forum: BTW Bug Reports
- Topic: Wild Millstone?
- Replies: 2
- Views: 1351
Re: Wild Millstone?
A weird and hard to track bug, which we've randomly see being asked once every few months :p were there pigs nearby?
- Tue May 30, 2023 5:52 pm
- Forum: BTW Feedback & Ideas
- Topic: Removal of incredibly easy-access to cheats
- Replies: 19
- Views: 20599
Re: Removal of incredibly easy-access to cheats
First of all. There is no need to throw nasty remarks when you disagree with someone. Second, CE is actually backing away from FC's black and white "only play the way I intended" stance. We don't need to babysit people who are tempted to cheat and we certainly dont need to force em not to(...
- Tue May 09, 2023 8:18 am
- Forum: Better Than Wolves Discussion
- Topic: Upper Man / 29meat - mysterious Japanese BTW player!
- Replies: 15
- Views: 8827
Re: Upper Man / 29meat - mysterious Japanese BTW player!
Killing the dragon is very similar to dying in the minecraft code. Could very well bug out there yeah😅
- Wed Mar 01, 2023 10:50 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Super Better Than Wolves Dev Diary ft. BETA RELEASE?!
- Replies: 70
- Views: 303688
Re: Super Better Than Wolves Dev Diary ft. Community Server Prep
I'm With Dawn on the redstone argument. In fact, the redstone thing might actually be the balance change needed to make not finding diamonds way less punishing. As I've experienced in multiple playthroughs where I had explored entire third strata systems without coming back with diamonds. I would al...
- Fri Feb 24, 2023 4:54 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Super Better Than Wolves Dev Diary ft. BETA RELEASE?!
- Replies: 70
- Views: 303688
Re: Super Better Than Wolves Dev Diary ft. Community Server Prep
I think redstone blocks are OK because CE light changes only apply to caves, monsters still spawn normally on the surface because of sky light 7 not 0. Aarons point is that you can make safe animal pens pre nether. Sky light doesn't matter in that regard, mobs get blocked from spawning with any art...
- Mon Aug 15, 2022 4:47 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Dynamic Lighting! [CE1.4.1]
- Replies: 8
- Views: 5289
Re: Hiracho's Dynamic Lighting! [CE1.3]
update for CE 1.4!
- Tue Jul 26, 2022 1:00 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] My Texture mix (Update 2.07 - Final BTW Version)
- Replies: 386
- Views: 141194
Re: [32x] My Texture mix (Update 2.01 - Final BTW Version)
Hey Batto! glad to see you're still playing BTW! Hope all is well :) (I know there's an issue with the 2nd and 3rd strata stone texture btw, not sure why) I felt the urge to check what was going on! I noticed a lot of the stone textures are just misnamed, Since I was working on adding stratified sub...
- Wed Feb 09, 2022 7:48 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Super Better Than Wolves Dev Diary ft. BETA RELEASE?!
- Replies: 70
- Views: 303688
Re: Super Better Than Wolves Dev Diary ft. Overhauled Earlygame!
Neat stuff Aaron! Maybe you could let the tombstones be picked up and have it portray the death message you got when killed?
- Tue Dec 14, 2021 3:29 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Fatty Foods Add-on [CE1.3.1]
- Replies: 10
- Views: 11529
Re: Hiracho's Fatty Foods Add-on [CE1.3.1]
New update! Original post is updated for CE1.3.1 :) That mod doesn't really fit into my idea of BTW Epsilon. Though there are some cool ideas in there, as a whole package it just seems as way too complex movement system for something to add to btw - not to mention all the balancing issues. Also plea...
- Tue Dec 07, 2021 11:45 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Dynamic Lighting! [CE1.4.1]
- Replies: 8
- Views: 5289
Re: Hiracho's Dynamic Lighting! [CE1.3]
updated for CE 1.3!
- Sun Dec 05, 2021 5:05 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Dynamic Lighting! [CE1.4.1]
- Replies: 8
- Views: 5289
Re: Hiracho's Dynamic Lighting!
Thanks Crimson, I forgot to make that more clear in my post! I've updated it with a more noticeable note.. Had hoped that by now I would have already found the time to fix it :(
- Sat Nov 20, 2021 1:31 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Dynamic Lighting! [CE1.4.1]
- Replies: 8
- Views: 5289
Hiracho's Dynamic Lighting! [CE1.4.1]
Hiracho's Dynamic Lighting! Ever wondered why the torch in your hand wasn't lighting up the place? Me too! Well.. This tiny Add-on should fix that for you.. Changes: Currently makes crude and nethercoal torches light up the area you are walking. It's pretty limited (for now)and will only light an a...
- Mon Nov 15, 2021 3:19 pm
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
Souls are just a bonus resource on everything in the nether. they aren't particularly rare, but are something dangerous and should be handled with care. for my semi-auto soul bottling. However, soul dust is the only way to automatically get souls for filtering and I think it should stay that way, mu...
- Mon Nov 15, 2021 3:06 pm
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
Using blood wood for souls is already invalidated by making a nether network, souls are like dirt.. not really something to be concerned about in that way i would say. It only opens up alternative methods and thus builds of gathering and processing them. that plus the amount of souls you'll be getti...
- Mon Nov 15, 2021 5:55 am
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
How so? In my mind everything in the nether is contaminated with souls, simply dropping brimstone doesn't feel thematically fitting(blazes are living flames, their rods are burnable materials infused with souls kinda)..Plus it doesn't hurt to have it needing a filter, making the process a little bit...
- Sun Nov 14, 2021 6:53 pm
- Forum: BTW Feedback & Ideas
- Topic: Issues with Mining Charges
- Replies: 24
- Views: 43671
Re: Issues with Mining Charges
It seems, that the goal of automation is to make villager trading practical in order to get to the End. Almost none of the things we can automate save time if your goal is to rush to the end really. progress trades are really not that intensive and building automation things usually takes up more t...
- Sun Nov 14, 2021 6:44 pm
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
On that note, why not both, have glowstone be a rare drop from non-spawner blazes.. have blaze powder be the stuff that's filterable to brimstone :)
- Sun Nov 14, 2021 6:38 pm
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
So, blazes dropping glowstone materials is too much? I thought it might be a nice secondary reward for conquering a fortress and aid in aesthetic builds. I suppose the question is, does having a farmable source of light blocks really kill balance all that much? Would players want to waste hours gri...
- Fri Nov 12, 2021 9:13 am
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
we can just replace, not add. adding does indeed feel weird.. That would make glowstone dust and blaze powder sort of the same stuff. I don't see value in people smashing glowstone for explosives plus its never really been something that is done. its far too rare and has a huge value as a lightsourc...
- Fri Nov 12, 2021 7:31 am
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
go ahead. I prefer the blazepowder taking over the function of turning into brimstone as it is way more balanced :) making glowstone farmeable is potentially devastating for other light source uses. maybe if it were to be locked into only dropping from non-spawner blazes. cause that way it'd be lock...
- Thu Nov 11, 2021 3:56 pm
- Forum: Better Than Wolves Discussion
- Topic: Thinking about Digging in BTW (where are mining charges?)
- Replies: 35
- Views: 29617
Re: Thinking about Digging in BTW (where are mining charges?)
I'm all ears for a new way to get glowstone, but witches already have a lot going on for them :) Maybe something that has to do with the nether instead? Having it be a rare drop from blazes might work. once you have enough blaze rods you don't really care about those anymore.. or instead of having g...
- Mon Nov 01, 2021 7:11 am
- Forum: BTW Feedback & Ideas
- Topic: Nether Portal Linking
- Replies: 8
- Views: 13728
Re: Nether Portal Linking
the easy solution is to just move your nether sided portal a few block to the correct direction. if the portal in the overworld is made just 100blocks away or so, it means the portal in the nether is super close to connecting.. moving it by a block or 10 would be all it takes The way they work is th...
- Fri Oct 08, 2021 3:22 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Hiracho's Fatty Foods Add-on [CE1.3.1]
- Replies: 10
- Views: 11529
Re: Hiracho's Fatty Foods Add-on
Updated to CE1.1.6 Changelog v1.2 - Massively slowed down the speed at which fat drains. - Fat bar is now roughly worth 4 full food bars of energy: This makes fat a long term hunger bar, it wont save you from direct starvation, but it will help slow actual hunger down by a lot and supply food choice...
- Mon Oct 04, 2021 6:13 am
- Forum: BTW Feedback & Ideas
- Topic: Silage - A Proposal For Animal Feed
- Replies: 13
- Views: 11506
Re: Silage - A Proposal For Animal Feed
There is no real world "sense" for the breeding items being desserts :P the most popular in game "sense" I've seen is a twist on the wine and dine for arousal. The point is not if it looks like IRL, but if it should. my feel for that goes mildly towards it not needing to be real ...
- Mon Oct 04, 2021 5:44 am
- Forum: BTW Feedback & Ideas
- Topic: Silk Touch
- Replies: 5
- Views: 5487
Re: Silk Touch
I'd say no to the lava infused loose cobble/stone bricks. Being able to pick it up really simplifies the machinery involved for cobblegens atm On clay: I think the recipe for historic reasons could be changed to give only 1 clay ball back, it'd cost a very small fraction of people some clay maybe, b...