Search found 60 matches
- Tue Dec 04, 2012 6:14 am
- Forum: Better Than Wolves Discussion
- Topic: Enderman trap
- Replies: 28
- Views: 4631
Re: Enderman trap
Anyway, how do I build an effective ender-trap in the End? The key point is to make a bridge about 180 blocks long away from any unlit landmass and make sure said bridge is lit up like a christmas tree, thus giving you a region in the "end" where nothing can actually spawn unless you want...
- Mon Nov 26, 2012 10:24 am
- Forum: Better Than Wolves Discussion
- Topic: my BTW misconceptions
- Replies: 5
- Views: 1007
Re: my BTW misconceptions
Skim reading; http://sargunster.com/btw/index.php?title=Changelog - BtW Changelog http://www.minecraftforum.net/topic/253365-145-sspsmp-better-than-wolves-mod-now-with-vertical-wind-mills-v437-upd-nov-23/ - FC's Minecraft BtW forum post #1 (the bottom part after the text "[*** Vanilla Minecraft...
- Mon Nov 26, 2012 10:07 am
- Forum: Off-Topic
- Topic: Don't Starve
- Replies: 104
- Views: 13976
Re: Don't Starve
For a game that is still classed as in being in the beta stage of development it's awesome, I think the full release is touted for "Early 2013" Lacking in features a little but the client is rock solid to build features on. Client says "update is imminent" :D and there is a load ...
- Mon Nov 26, 2012 9:28 am
- Forum: Better Than Wolves Discussion
- Topic: Weird compass/spawn behavior
- Replies: 3
- Views: 637
Re: Weird compass/spawn behavior
Jep VanillaMC bug see https://mojang.atlassian.net/browse/MC-679 and many other duplicate postings of the same issue.
When it happened to me I only moved spawn by about 1 biome, but as said relogging the client seems to fix it.
When it happened to me I only moved spawn by about 1 biome, but as said relogging the client seems to fix it.
- Thu Nov 22, 2012 11:34 pm
- Forum: Off-Topic
- Topic: What are you reading?
- Replies: 60
- Views: 11370
Re: What are you reading?
You may laugh at this ... Alice in Wonderland but reading it sparks your imagination. :) Life of Pi was a good read and a book I returned to when I noticed there was a film due out in mid December. I'm wondering how it will be narrated, it contains no dialogue as its basically just Pi's thoughts. Th...
- Thu Nov 22, 2012 8:44 am
- Forum: Better Than Wolves Discussion
- Topic: Personally Satisfying Aspects of BTW?
- Replies: 26
- Views: 4726
Re: Personally Satisfying Aspects of BTW?
In my mind vMC gave us a good set of outputs such as light, sound and moveable blocks (pistons) but there is nothing on the input side to actually utilize them aside from BUD pulses. BTW builds on this and provides the ability to monitor and correct the world around you through various inputs, detec...
- Wed Nov 21, 2012 6:08 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: My gearboxes keep disappearing
- Replies: 7
- Views: 783
Re: My gearboxes keep disappearing
Umm that's odd, an axle over a flame will not burn, but gearboxes do. (you owe me a gearbox :D ) I thought that may be a way to resolve the fire issue.
How close were your hibachi to the gearbox? F2 (screenshot) is your friend here. :P
How close were your hibachi to the gearbox? F2 (screenshot) is your friend here. :P
- Wed Nov 21, 2012 5:39 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: My gearboxes keep disappearing
- Replies: 7
- Views: 783
Re: My gearboxes keep disappearing
After being advised to go here from bug reports. Three of my gearboxes keep disappearing even after re-installing and despite previous reports of fire there are not exposed flames near them Cats don't rotate when pushed onto turntables either ..... ;) Please post some screenshots, mcpatcher log, in...
- Sun Nov 18, 2012 1:24 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.35)
- Replies: 50
- Views: 11414
Re: New Release! (BTW V4.35)
Hats off again FC, nice one! One thing ... Going back a few versions to 4.22 changes as it's taken a while to filter through I suppose as we only play this map if most of us are online, but the decision you took in switching the hibachi to require elements instead of filaments and thus require blaze...
- Sun Nov 18, 2012 9:17 am
- Forum: Better Than Wolves Discussion
- Topic: Redstone, machinery and particles
- Replies: 3
- Views: 604
Re: Redstone, machinery and particles
Optifine is incompatible with btw so looking for other solutions. Reaper had a look at Optifine and made a post today about BTW 4.35 ... http://www.sargunster.com/btwforum/viewtopic.php?f=9&t=5180&start=25#p102336 , by using only certain Optifine files you can get it to work. I'm not entire...
- Fri Nov 16, 2012 10:19 am
- Forum: Off-Topic
- Topic: Spam Bots - Coping Methods
- Replies: 6
- Views: 760
Re: Spam Bots - Coping Methods
Also a question relevant to the subject of the forum during registration may help, perfect example; BTW forum registration asks you "What item is dropped when you break a certain block." A bit like CAPTCHA but it requires some inside knowledge of the forums subject and could work with gues...
- Fri Nov 16, 2012 6:36 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Panda's Dokucraft Texture Pack[BTW 4.9Marsupial]
- Replies: 619
- Views: 126385
Re: Panda's Dokucraft Texture Pack [BTW4.34] CTM HOLY SHIZZ
Puurrrrfect !
Rated 10 out of 10 Panda and I sincerely hope that your finals yield the same results. ;)
Keep up the good work!
Rated 10 out of 10 Panda and I sincerely hope that your finals yield the same results. ;)
Keep up the good work!
- Sun Nov 11, 2012 6:17 am
- Forum: Off-Topic
- Topic: Automatic night/rain skipper for creative mode
- Replies: 3
- Views: 769
Re: Automatic night/rain skipper for creative mode
Good call Darah, I've been using a similar setup that executes "/difficulty peaceful" then "/difficulty hard" at midday every 3 Minecraft days (or 60 mins ish in real time) which despawns alot of the trash loaded in the map and seems to make the game more stable ie goodbye to the...
- Thu Nov 08, 2012 8:08 pm
- Forum: Better Than Wolves Discussion
- Topic: Best intro to automation?
- Replies: 28
- Views: 5138
Re: Best intro to automation?
So basically, what is the best thing for somebody just starting to automate things to begin with? I think it's best to decide what resources you actually need first and concentrate on those. However I would suggest a sugar cane or hemp farm as a good starting point - they are easily made with a cou...
- Thu Nov 08, 2012 6:43 pm
- Forum: Better Than Wolves Discussion
- Topic: Design Discussion: The Nuking of maps
- Replies: 48
- Views: 6544
Re: Design Discussion: The Nuking of maps
Voted - Go nuclear, and good riddance to buggy maps ;)
- Thu Nov 08, 2012 3:10 pm
- Forum: Off-Topic
- Topic: Can't sleep
- Replies: 22
- Views: 3578
Re: Can't sleep
My advice, and as many have said above is to get absolutely blethered then you can sleep whenever you want, consciously or unconsciously ;)
Take a tip from the road signs in Scotland.
Take a tip from the road signs in Scotland.
- Thu Nov 08, 2012 5:17 am
- Forum: Better Than Wolves Discussion
- Topic: Sharing useful builds that get the job done
- Replies: 288
- Views: 48665
Re: Sharing useful builds that get the job done
Witchy Farms Finally managed to generate a hut in a legit world. Yay! http://i.imgur.com/efSwo.jpg I don't understand the spawning mechanics of these, the best explanation I can come up with is that there is some invisible flagged block in the hut that will spawn witches in a certain block radius, a...
- Wed Nov 07, 2012 12:49 pm
- Forum: Off-Topic
- Topic: Elite 4: Dangerous is on Kickstarter
- Replies: 4
- Views: 863
Re: Elite 4: Dangerous is on Kickstarter
Thargoids at 9 o'clock and lasers are over heated in a Cobra - good times :)
I picked it up on the Amiga platform, it was ground breaking for it's day. We shall see ..... crossing my fingers though!
http://www.youtube.com/watch?v=AuvbZpH1QuE Happy days!
I picked it up on the Amiga platform, it was ground breaking for it's day. We shall see ..... crossing my fingers though!
http://www.youtube.com/watch?v=AuvbZpH1QuE Happy days!
- Mon Nov 05, 2012 8:42 pm
- Forum: Off-Topic
- Topic: STFU Minecraft!
- Replies: 0
- Views: 814
STFU Minecraft!
After Battosay's "STFU animals" suggestion thread a few weeks back I started looking at sound in MC as it's peed me off from the beginning, why do cows "moo" every 2 seconds? Every time I went home it was like a rendition of "Old McDonald had a Farm", quit the inane noi...
- Mon Nov 05, 2012 4:54 pm
- Forum: Off-Topic
- Topic: Remember Remember...
- Replies: 26
- Views: 3709
Re: Remember Remember...
Guy Fawkes has come and gone,
But memories still linger,
I held a banger in my hand,
Has anybody seen my finger?
Can't recall the author, may have been Spike Milligan?
But memories still linger,
I held a banger in my hand,
Has anybody seen my finger?
Can't recall the author, may have been Spike Milligan?
- Sun Nov 04, 2012 7:41 am
- Forum: Better Than Wolves Discussion
- Topic: Map Seeds
- Replies: 40
- Views: 7037
Re: Map Seeds
t - (just the single character t in lower case) is handy dandy for testing out Witch mob spawner mechanics / hut modifications as it puts you within a few paces of a Witch hut. If you can't quite see it from where you spawn just run towards the sun on the horizon. Generated MC 1.4.2 / Normal biomes....
- Mon Oct 29, 2012 4:30 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: soulsand hoppers not taking dragon orbs
- Replies: 2
- Views: 706
Re: soulsand hoppers not taking dragon orbs
BTW 4.30; The hoppers are powered, there is nothing blocking them underneath, I am in the end, I am on the Edolas server. I'm in a similar situation as above however this is an SPS map and in the Overworld. I've marked the hoppers in red that items skip over and green if they accept items, (provide...
- Fri Oct 26, 2012 7:57 am
- Forum: Better Than Wolves Discussion
- Topic: Minecraft 1.4 changes relevant to BTW
- Replies: 17
- Views: 3845
Re: Minecraft 1.4 changes relevant to BTW
Oh shit BATS! These may interfere with lens/light block circuits. ick. Unless they are transparent I _WILL_ genocide them. ;) EDIT: Wiki looks scary .... There are odd collision bugs with bats and blocks; specifically, they might be able to move up through diagonal roof of glass. I've not played wit...
- Thu Oct 25, 2012 11:13 am
- Forum: Off-Topic
- Topic: The 7 "day" itch .. Devnull Nethack Tournament [Roguelike]
- Replies: 1
- Views: 589
The 7 "day" itch .. Devnull Nethack Tournament [Roguelike]
http://i.imgur.com/aORj4.jpg Links for the uninitiated; http://nethack.org - The game itself http://nethack.devnull.net The DevNull yearly tournament. Does anybody still play Nethack in this community? I look forward to November each year because of this and still play the game 12 years later. How ...
- Wed Oct 24, 2012 6:45 pm
- Forum: Better Than Wolves Discussion
- Topic: The reason why BTW is amazing (My World + Systems)
- Replies: 15
- Views: 3232
Re: The reason why BTW is amazing (My World + Systems)
So is this a wall or a mob spawner? I can't quite work that one out? ;)
Jesting aside, it's fun to run around other peoples maps and learn how, or how not to build things. So, thank you for the world post Mason. ;)
Jesting aside, it's fun to run around other peoples maps and learn how, or how not to build things. So, thank you for the world post Mason. ;)