Search found 294 matches

by Whisp
Wed Jun 27, 2012 5:27 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Zombie Pigman Spawning
Replies: 22
Views: 4059

Re: Zombie Pigman Spawning

I think the half slabs should take care of the ghast spawning, too. According to the wiki: http://www.minecraftwiki.net/wiki/Ghast#Trivia Contrary to popular belief, Ghasts must spawn on blocks. They can't spawn on transparent blocks no matter how high the roof is. If any transparent blocks protrude...
by Whisp
Sun Jun 24, 2012 6:28 pm
Forum: BTW Bug Reports
Topic: Dissapearing Hoppers
Replies: 6
Views: 662

Re: Dissapearing Hoppers

From the minecraft wiki: http://www.minecraftwiki.net/wiki/Fire#Behavior Fire can climb up walls, across floors and ceilings, and over small gaps. More precisely, a fire (or lava) block can turn any air block that is adjacent to a flammable block into a fire block. This can happen at a distance of u...
by Whisp
Sun Jun 24, 2012 6:22 pm
Forum: Better Than Wolves Discussion
Topic: Breeding Farm Help
Replies: 6
Views: 931

Re: Breeding Farm Help

I can't really see the placement of your animals from the pictures, so I have to take a guess. Are your animals all breed at the same time? And how far are the breeding pairs apart from each other? If yes and they are relatively close, then it's possible that they fall in love with an animal from an...
by Whisp
Mon Jun 18, 2012 8:52 pm
Forum: Better Than Wolves Discussion
Topic: Detector Block Help please =O
Replies: 6
Views: 688

Re: Detector Block Help please =O

Ideas: 1.) You have a problem with detector blocks, then this thread should be created in the Tech Support forum. 2.) Post a url that can be accessed without having to log in to your tumblr account ( or having to fiddle with the url http://sas1214.tumblr.com ). 3.)The detector block is activated whi...
by Whisp
Mon Jun 18, 2012 3:26 pm
Forum: BTW Bug Reports
Topic: Animals teleporting through walls/fences
Replies: 2
Views: 529

Re: Animals teleporting through walls/fences

Definitely vanilla.
If the animals are standing in the fence block, when the chunk is saved, the can appear on either side of the fence on loading.
by Whisp
Sun Jun 17, 2012 3:33 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: updating to BTW 3.70 crash
Replies: 8
Views: 853

Re: updating to BTW 3.70 crash

Seems that the forge part from BTB or BTW isn't installed correctly.

Try a fresh install only with BTW, BC and BTB, then add the BC mods, if it starts without error.
by Whisp
Sun Jun 17, 2012 2:24 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: updating to BTW 3.70 crash
Replies: 8
Views: 853

Re: updating to BTW 3.70 crash

Strange, the error report clearly shows additional buildcraft objects as the culprit, but I'm running the same version without a problem.
But you could try removing it anyway, to be sure if that's the place where we have to take a closer look.
by Whisp
Fri Jun 15, 2012 10:12 am
Forum: BTW Add-Ons And Texture Packs
Topic: Backpack BTW-Addon v1.1
Replies: 57
Views: 13183

Re: Backpack Mod for 1.2.5

Very nice mod for your first one! :)
Instead of straps, I think padding would also make sense in the top two slots, this would also bring a bit variety in the materials used.
by Whisp
Thu Jun 14, 2012 12:35 pm
Forum: BTW Suggestions & Ideas
Topic: Nest hopper filter part deux
Replies: 56
Views: 4269

Re: Nest hopper filter part deux

There are issues with tweaking mob behavior that make it one of those things where you need something really big, such as a step on the tech tree or fundamental behavior in mob traps to justify the headache. Tweaking chicken outputs probably isn't one of those. I agree, the work involved definitely...
by Whisp
Thu Jun 14, 2012 9:10 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2541
Views: 326803

Re: Morvelaira's MC News Compilation

According to this article it left eache employee with $50k after tax, but I'm not sure he split it with that many employees. It sure was a nice amount of cash, but definitely not enough to make them rich or set for life.
by Whisp
Wed Jun 13, 2012 5:13 am
Forum: BTW Add-Ons And Texture Packs
Topic: Panda's Dokucraft Texture Pack[BTW 4.9Marsupial]
Replies: 619
Views: 126605

Re: Pandoku's Texture Pack (Hotter Crucibles!)[3.71] Vmc: 12

Could I ask verily prettily for a version where mossy cobble and mossy bricks are... Well, Mossy cobble and mossy bricks? Pretty please? I would like this, too, please. :) I had no problem with the mossy cobble, but now that stone bricks under a water stream change to mossy brick, I have several pl...
by Whisp
Mon Jun 11, 2012 7:38 pm
Forum: Off-Topic
Topic: A true Revolution ! (aka: some people are truly disturbed)
Replies: 10
Views: 729

Re: A true Revolution ! (aka: some people are truly disturbe

I skipped through the video and really had no problem with the raw placenta, ... ...but this: IPEN's Devon placenta specialist Lesley Buttress lovingly prepared Natasha's twin placentas into smoothies is where I draw the line. Glad I don't drink smoothies or that would probably haunt me for a long t...
by Whisp
Mon Jun 11, 2012 10:32 am
Forum: Off-Topic
Topic: New Movie "Wreck-It Ralph"
Replies: 29
Views: 1824

Re: New Movie "Wreck-It Ralph"

Yeah, I wouldn't use perfect as a description either. Disney has proven that they can produce great animated movies, but imo Pixar is way better to make the movie enjoyable for viewers of any age by creating dialogue and gags that seem like innocent fun to children, but you get so much more out of t...
by Whisp
Mon Jun 11, 2012 2:46 am
Forum: Off-Topic
Topic: It's my birthday..
Replies: 106
Views: 9734

Re: It's my birthday..

Happy Birthday!
... and now I'm jealous, every time I try to grow a beard it looks like crap, because it has empty patches or different colors at exactly the wrong places.
by Whisp
Tue Jun 05, 2012 12:12 pm
Forum: BTW Suggestions & Ideas
Topic: Make mining charges set off other mining charges
Replies: 15
Views: 1914

Re: Make mining charges set off other mining charges

While a placeable fuse sounds nice at first, I doubt it will be much faster to place a fuse all the way than to place levers or buttons on each charge and activate them. Then the only remaining benefit is to set up huge arrays that explode at the same time. And then the question remains, why not sim...
by Whisp
Tue Jun 05, 2012 11:57 am
Forum: Better Than Wolves Discussion
Topic: Filtering Compendium
Replies: 22
Views: 1588

Re: Filtering Compendium

Why don't you simply edit the wiki pages for the hopper and bellows with the missing information instead of creating a new thread here, that will disappear to page 2 in a few days anyway? Dragon orbs and normal xp orbs can only go through a soulsand filter. Takes exactly 2 minutes to test in creative.
by Whisp
Sun Jun 03, 2012 12:56 pm
Forum: Off-Topic
Topic: Statistical Mindfuck
Replies: 53
Views: 2767

Re: Statistical Mindfuck

For me it helped to extend this experiment a little to get my mind to stop screaming: Assume you don't have 3 doors, but 100 of them. Now you choose one and 98 of the remaining 99 doors are opened and you can choose to switch. You have a chance of 1% to get the right door in the beginning. In every ...
by Whisp
Fri Jun 01, 2012 7:06 am
Forum: Better Than Wolves Discussion
Topic: block dispensor pulse reception and redstone torches.
Replies: 7
Views: 710

Re: block dispensor pulse reception and redstone torches.

I'm not completely sure, but I think the problem stems from redstone torches turning off faster than turning on. Therefore you shorten your redstone pulse with the torches to a point where it isn't sufficient for the BD. Pistons have a way faster reaction time and therefore don't have this problem. ...
by Whisp
Thu May 31, 2012 7:14 pm
Forum: BTW Suggestions & Ideas
Topic: Lens beam activating mining charges
Replies: 8
Views: 921

Re: Lens beam activating mining charges

They set off adjacent mining charges, meaning you can set off a row, if you place three times as many mining charges as needed for the area. This also comes with the disadvantage of destryoing all item drops but those of the last charge. The thing that works with normal spaced mining charges (2 bloc...
by Whisp
Thu May 31, 2012 6:02 pm
Forum: BTW Suggestions & Ideas
Topic: Lens beam activating mining charges
Replies: 8
Views: 921

Re: Lens beam activating mining charges

This is not somthing I would do as I don't want to go anywhere near turning the Lens into a death-ray, but... Ok, good to know. I categorized it in the same way as the mentioned setting leaves on fire. This way you only have to walk one way placing the charges and wait for them to be activated, the...
by Whisp
Thu May 31, 2012 5:29 pm
Forum: BTW Suggestions & Ideas
Topic: Lens beam activating mining charges
Replies: 8
Views: 921

Lens beam activating mining charges

While this idea came to my mind a while ago, I decided to wait for information about lenses setting leaves on fire, which was considered by FC a while ago and hasn't been mentioned again since. But now with the discussion about making mining charges more worthwhile, I decided to throw this idea in t...
by Whisp
Thu May 31, 2012 11:23 am
Forum: BTW TECH SUPPORT!!!!!
Topic: BTW V3.70 & Optifine
Replies: 63
Views: 7725

Re: New Release! (BTW V3.70)

in regards to using optifine with this release.... copy acq.class and lr.class from btw-370 over the ones in optifine. seems to work from my testing. Your mileage may vary. Don't know if lr.class is necessary, since the acq.class is EntityLiving. I'm not sure if it is the only reason, but Optifine ...
by Whisp
Thu May 31, 2012 10:29 am
Forum: BTW TECH SUPPORT!!!!!
Topic: BTW V3.70 & Optifine
Replies: 63
Views: 7725

Re: New Release! (BTW V3.70)

in regards to using optifine with this release.... copy acq.class and lr.class from btw-370 over the ones in optifine. seems to work from my testing. Your mileage may vary. Don't know if lr.class is necessary, since the acq.class is EntityLiving. I'm not sure if it is the only reason, but Optifine ...
by Whisp
Thu May 31, 2012 7:47 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2541
Views: 326803

Re: Morvelaira's MC News Compilation

Just for laughs: -Mojang continues the trend of giving vMC users features that BTW users have enjoyed for some time already; the lowest field of the enchantments is now always your level :) Thought the same, although with me it was this change that brought that thought to mind: - Fixed repeaters ge...
by Whisp
Wed May 30, 2012 8:16 pm
Forum: Off-Topic
Topic: VideoGameHighSchool
Replies: 6
Views: 583

Re: VGHS

First three episodes are fun! :) I don't really expect much from the story, since it already starts with the usual clichès, just a bit more over the top. But the setting seems fun and the effects and digital editing are amazingly well done, although I wouldn't have expected anything else when Freddi...