If you want to get really crazy, build it on the border of a swamp and jungle biome!Niyu wrote:For the mobtrap I advice to build it in a swamp. It will be more dificult to completely sort the drops, but the extra drops will be really usefull.
Search found 1415 matches
- Wed Mar 05, 2014 3:51 pm
- Forum: Better Than Wolves Discussion
- Topic: Need Advice
- Replies: 22
- Views: 5373
Re: Need Advice
- Mon Mar 03, 2014 1:45 pm
- Forum: Off-Topic
- Topic: "Out There" Space Rouge-Like mobile game
- Replies: 3
- Views: 871
"Out There" Space Rouge-Like mobile game
Hey guys, I came across this lovely game and thought this community might be interested. It's a space rogue like that's being compared to ftl. But it's more about resource management and exploration choices. It does not have combat. I've had a lot of fun with it! It's very driven by random events, s...
- Fri Feb 07, 2014 8:04 am
- Forum: Better Than Wolves Discussion
- Topic: Show us your builds!
- Replies: 1077
- Views: 1173585
Re: Show us your builds!
Not bad six, why not flip that saw over and stuff a Hopper under it?
- Wed Jan 08, 2014 3:51 pm
- Forum: Better Than Wolves Discussion
- Topic: Tips for Caving?
- Replies: 24
- Views: 4819
Re: Tips for Caving?
I personally deviate somewhat from the light up everything first approach that many are mentioning. I don't get much time to play btw, so I try to make the most of my time mining by doing it as quickly as possible without a lot of back and forth lighting up and blocking off sections before I mine. H...
- Thu Dec 12, 2013 1:24 pm
- Forum: Better Than Wolves Discussion
- Topic: Viability of Lava Blade Mobtrap?
- Replies: 10
- Views: 1972
Re: Viability of Lava Blade Mobtrap?
Way back in the day probably in alpha, I build a lava blade trap that filtered the spiders out before the lava due to their size. I used cactus to kill them. Of course, that also caused me to loose some of their drops but it solved some of the clogging problems I had.
- Wed Dec 04, 2013 1:05 pm
- Forum: Better Than Wolves Discussion
- Topic: Blood Wood, lets get the facts.
- Replies: 16
- Views: 3177
Re: Blood Wood, lets get the facts.
IMHO it makes nether lush and alive. Let the groth and bushes spread :D Enjoy your lagtastic adventure... This is a rumor that needs to be squashed. Fc did some optimization stuff a long time ago if I remember right and for most hardware, leaves do not cause rendering lag or loading problems. If yo...
- Mon Nov 18, 2013 3:45 pm
- Forum: Better Than Wolves Discussion
- Topic: Will 'o the Wisp
- Replies: 4
- Views: 1240
Re: Will 'o the Wisp
Just to be clear, so nobody goes running off to the bug reports, it's a vanilla issue that's about as old as time. In some cases fire doesn't "exitinguish" properly which leaves lighting issues and / or invisible fire. Placing a block where the bugged fire would be fixes it.
- Fri Oct 25, 2013 7:49 pm
- Forum: Better Than Wolves Discussion
- Topic: New Player, Feeling like I'm missing something.
- Replies: 35
- Views: 6902
Re: New Player, Feeling like I'm missing something.
If you aren't already, make sure you're cooking everything. You get much more shanks (the hunger status bars) out of cooked food instead of raw. In addition to the above advice on conserving energy, consider returning to the same place to hole up at night. Holing up in multiple places means you're j...
- Thu Oct 17, 2013 2:01 pm
- Forum: Better Than Wolves Discussion
- Topic: Freaking spiders. I need a plunger to fix this clog.
- Replies: 15
- Views: 1906
Re: Freaking spiders. I need a plunger to fix this clog.
Um....color me noob or whatever, but why do you need string? I find I get enough for bows and fishing rods while wandering around...Am I missing something? I am only in the early game (pre-mob trap) and it'd be nice to know how useful string is before I get it built. Stakes. I use them for aestheti...
- Thu Oct 17, 2013 9:48 am
- Forum: Better Than Wolves Discussion
- Topic: Freaking spiders. I need a plunger to fix this clog.
- Replies: 15
- Views: 1906
Re: Freaking spiders. I need a plunger to fix this clog.
I know you're intending to block spider spawns but if I were you I'd leave them in. String is useful. The solution to your problem with not killing them would be to put a second row of saws directly under the ones you have already. You're mistake was putting them one block further behind when you tr...
- Thu Oct 17, 2013 9:43 am
- Forum: Better Than Wolves Discussion
- Topic: fireworks as signals
- Replies: 6
- Views: 1614
Re: fireworks as signals
I've considered setting up a launcher tied to a detector for scroll drops in my mob trap, but between wondering what the draw / sound distance was on the firework explosions and actually looking up the recipes, I decided not to bother. It would be a way to use up those stray mob heads though. LOL I...
- Mon Oct 07, 2013 3:32 pm
- Forum: Better Than Wolves Discussion
- Topic: Hardcore Headwear SPOILERS
- Replies: 125
- Views: 30215
Re: Hardcore Headwear SPOILERS
Well had my first experience with hats yesterday! Finally allowed myself to take a peek at this thread. I got a pretty good shock after being grabbed from my shoreline and tossed into the bay. After being tossed around a bit I finally got enough hits on the 4 squid to regain my feet. I now know what...
- Fri Oct 04, 2013 2:08 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Maps
- Replies: 2
- Views: 505
Re: Maps
Vanilla 1.5 or 1.6 changed the way maps work so that they now align to a fixed grid and don't create centered on the player. Also Fc added a change some time ago so that maps will not fill in when something is between your player and the sky. It was a compromise to removing maps entirely since they'...
- Mon Sep 23, 2013 8:59 pm
- Forum: Off-Topic
- Topic: Things are changing for me
- Replies: 14
- Views: 2371
Re: Things are changing for me
While I may be in love with her, no way in hell is marriage an actual thought in my mind yet, that shit scares me. Managing time spent on games or other interests is relevant to any level of relationship. It's like FC says with limited development time getting the most bang for the buck. Free time ...
- Mon Sep 23, 2013 4:05 pm
- Forum: Off-Topic
- Topic: Things are changing for me
- Replies: 14
- Views: 2371
Re: Things are changing for me
Good luck! As a newly wed, I can say balancing personal interest time in a committed relationship is not easy. It's something that gets better as you go along if both people involved are committed to creating a new definition of what "normal" life looks like and that it's based on compromi...
- Fri Sep 20, 2013 9:20 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.89666)
- Replies: 35
- Views: 11357
Re: New Release! (BTW V4.89666)
Man, you have no idea how happy I am for the piston fix pushing items correctly. Thanks for fixing vanilla issues that mojang deny exist! Seriously? I didn't realize they denied the existence of that one. Well, perhaps its a stretch for me to state it that way. I don't know if they're aware of it o...
- Fri Sep 20, 2013 10:02 am
- Forum: Better Than Wolves Discussion
- Topic: Is strip mining viable?
- Replies: 12
- Views: 3191
Re: Is strip mining viable?
I don't strip mine early game per say, however early game you need cobble right? Why not gather it in a useful way? I dig a 2x2 tunnel down to the mid level strata and extend it in a single direction as i need cobble. Doing it at this level gives the added bonus of having some chance of exposing iro...
- Fri Sep 20, 2013 9:26 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.89666)
- Replies: 35
- Views: 11357
Re: New Release! (BTW V4.89666)
Man, you have no idea how happy I am for the piston fix pushing items correctly. Thanks for fixing vanilla issues that mojang deny exist!
- Wed Sep 18, 2013 10:49 am
- Forum: Better Than Wolves Discussion
- Topic: Better Than Wolves Tech Tree - Flow chart
- Replies: 15
- Views: 2890
Re: Better Than Wolves Tech Tree - Flow chart
Wow nice work! It really does highlight the critical resource/tech constraints for moving on to the next level. I attempted something similar with the automation processes and their outputs in an effort to layout a factory that would do everything automatically, but that was some time ago. This is m...
- Mon Sep 16, 2013 1:25 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.8942)
- Replies: 37
- Views: 8181
Re: New Release! (BTW V4.8942)
Not to mention 25% more screwing!DaveYanakov wrote:Twice as many lenses!!!
- Sat Sep 14, 2013 11:28 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.8915)
- Replies: 27
- Views: 9460
Re: New Release! (BTW V4.8915)
And I had a few hours to play today! Was so excited, hit the power button, *click* nothing happened. Damn power supply, now my free time will be spent getting a new one instead of playing with all the new goodies. :-( Man this release looks great! I didn't even realize cane growth rates were absurd ...
- Fri Sep 13, 2013 1:39 pm
- Forum: Better Than Wolves Discussion
- Topic: Lossless Chicken Farm?
- Replies: 25
- Views: 4304
Re: Lossless Chicken Farm?
The max length of time is 20 minutes I think. I know for sure it's longer than 10. How you want to approach this depends on your goals. If you want lossless with maximum egg production rates, then the only way I know how to do it is with individual pens for each chicken. If you have all the time in ...
- Fri Sep 13, 2013 1:10 pm
- Forum: Better Than Wolves Discussion
- Topic: Lossless Chicken Farm?
- Replies: 25
- Views: 4304
Re: Lossless Chicken Farm?
As six said, detect the egg and trigger feeding only when an egg is detected. This is the only way I know to prevent losses other than to increase your timer excessively. Another benefit to using detection to feed, is you won't need a timer, and you guarantee that you're getting the maximum egg prod...
- Thu Sep 12, 2013 9:28 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 4145873
Re: Vanilla Minecraft News Discussion
I believe any "talks" with the current development staff would be in vain. They are milking the cash cow. I doubt design integrity was ever a desire. They won't do anything to jeopardize the influx of the gimme-gimme kids with their parent's credit cards. They will do what is easy and ple...
- Wed Sep 11, 2013 11:38 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 4145873
Re: Vanilla Minecraft News Discussion
After a day of refactoring portal code, this is now possible. http://t.co/GtWfYd4x02 so, someone whant a portal so huge that a gasth can pass? Oh god. I cannot imagine the mess in vertical portal alignment mismatching portal sizes would cause. I also wonder if entering / exiting a giant portal plac...