Search found 70 matches

by SPACEDUDE360000
Sat Nov 26, 2011 11:45 pm
Forum: BTW Suggestions & Ideas
Topic: A redstone block
Replies: 24
Views: 2090

Re: A redstone block

Well, since we're on the topic of redstone functionality... How feasible would it be to have a redstone block activate all devices within a certain radius? It does simplify a few redstone devices, for better or for worse. For example, making a 3X3 square of hibachis. It's difficult for many players...
by SPACEDUDE360000
Sat Nov 26, 2011 11:40 pm
Forum: BTW Suggestions & Ideas
Topic: Disabling or limiting jumping on baby animals
Replies: 37
Views: 3489

Re: Disabling or limiting jumping on baby animals

I like this idea.

And if you don't know how you would filter it then have a diagonal water stream with a 1 block high wall. The baby animals wouldn't be able to get over the wall but the adults could. At least that's what I envisioned. I'm sure Battosay will have a video up soon if this gets added.
by SPACEDUDE360000
Sun Nov 20, 2011 9:04 pm
Forum: BTW Suggestions & Ideas
Topic: Block dispenser sends out redstone signal when full.
Replies: 4
Views: 632

Re: Block dispenser sends out redstone signal when full.

You're right. It wouldn't work. Regardless, I won't create a "don't suggest a feature you know won't work" rule for the subforum, as I think everyone else already has that figured out. You could have it output the signal to a redstone wire below the BD. That way it wouldn't trigger itself...
by SPACEDUDE360000
Wed Nov 16, 2011 6:24 pm
Forum: BTW Suggestions & Ideas
Topic: Replace bricks with something else as hopper filler
Replies: 7
Views: 748

Re: Replace bricks with something else as hopper filler

Bricks get stuck because they are too bulky? Is that good enough? FC has said that he would rather have gameplay over realism and vines do work pretty much just as well but I'm not sure it would be worth him changing. All it would really do is make the people who are already using bricks to switch t...
by SPACEDUDE360000
Tue Nov 15, 2011 6:43 pm
Forum: BTW Suggestions & Ideas
Topic: Sugar donuts
Replies: 6
Views: 564

Re: Sugar donuts

While the idea sounds interesting, I feel it would be much better suited to alchemy than donuts. Making more varied foods doesn't seem to add much to the game in general, and after checking out the donuts, I don't think anyone would use them again Isn't that what people do now? I can't even remembe...
by SPACEDUDE360000
Tue Nov 15, 2011 4:59 pm
Forum: Off-Topic
Topic: Minecon
Replies: 9
Views: 913

Re: Minecon

Anyone else other than me going to Minecon? I think there are 4,500 people going.
by SPACEDUDE360000
Tue Nov 15, 2011 4:55 pm
Forum: BTW Suggestions & Ideas
Topic: Hardcore Wiring Mode
Replies: 12
Views: 857

Re: Hardcore Wiring Mode

DaveYanakov wrote:It was suggested at the bottom of a thread that was barely related.
Sort of like now? That is a pretty good idea though.

As for the on-topic suggestion... It's terrible.
by SPACEDUDE360000
Mon Nov 14, 2011 7:03 pm
Forum: BTW Suggestions & Ideas
Topic: Eating stacks of donuts
Replies: 16
Views: 1414

Re: Eating stacks of donuts

Well, you can eat a doughnut every time your hunger goes below the regen limit (ie 9), and not waste any food. If you try to do that with pork chops you'll waste three of the four hunger points, effectively reducing the length your food lasts for. Obviously having X pork chops is better than having...
by SPACEDUDE360000
Mon Nov 14, 2011 6:57 pm
Forum: Off-Topic
Topic: Cats or dogs?
Replies: 54
Views: 3422

Re: Cats or dogs?

Spoiler
Show
Battosay wrote:You can't edit a pool without deleting all previous answers
pool... Why did I laugh at that spelling mistake?
I think I would choose dogs simply over never having owned a cat. I am in general a big animal lover and get along well with cats too.
by SPACEDUDE360000
Fri Nov 11, 2011 11:09 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

Re: The End of Minecraft

jorgebonafe wrote:I just watched the story and.... I love it. These are probably ideas that goes on everyone's minds now and then. I know I have thought about that. Very well written.
Yes, the story is pretty amazing.
Hopefully it all wraps up nicely at Minecon.
by SPACEDUDE360000
Fri Nov 11, 2011 8:24 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

Re: The End of Minecraft

Theoretically wouldn't it make it so all mods could be compatible? and also so it doesn't break them on new updates? That would certainly be nice, but it has nothing to do with what Notch has announced for the mod API. It's not a magic bullet. Most people probably won't even notice the difference b...
by SPACEDUDE360000
Fri Nov 11, 2011 5:27 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

Re: The End of Minecraft

FlowerChild wrote:
SPACEDUDE360000 wrote: Well hopefully Notch gets the modding api out soon. That would be pretty cool.
The mod API makes no difference whatsoever.
Theoretically wouldn't it make it so all mods could be compatible? and also so it doesn't break them on new updates?
by SPACEDUDE360000
Fri Nov 11, 2011 4:43 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

Re: The End of Minecraft

jorgebonafe wrote:Really? Then can you really call it an end? :P
lol...

Well hopefully Notch gets the modding api out soon. That would be pretty cool.
by SPACEDUDE360000
Fri Nov 11, 2011 4:41 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

Re: The End of Minecraft

You can still play after you kill the dragon.
by SPACEDUDE360000
Fri Nov 11, 2011 4:36 pm
Forum: Off-Topic
Topic: The End of Minecraft
Replies: 32
Views: 2572

The End of Minecraft

In Minecraft 1.9 Pre-release 6 there is now an end of the game. I killed the dragon and just read the story and the credits. It somehow seems sad now that there is an end to Minecraft, almost like its over. Just feels weird...
by SPACEDUDE360000
Sun Nov 06, 2011 8:21 pm
Forum: Off-Topic
Topic: Damn you windows 7!
Replies: 34
Views: 1882

Re: Damn you windows 7!

Wow... I think you might have done something seriously wrong because Windows 7 works absolutely perfect for me. What are your other PC specs anyway?
by SPACEDUDE360000
Sun Nov 06, 2011 4:52 pm
Forum: Off-Topic
Topic: Live-streaming (OFFLINE)
Replies: 13
Views: 681

Re: Live-streaming

What mods would you be playing with? It would be cool if I could send you my overly modded .jar that lags too much for my laptop. most definately BTW, also have BC and thinking of adding redpower if i can find the 1.8 download, i also have matmos and thinking about adding mo's creatures, also have ...
by SPACEDUDE360000
Sun Nov 06, 2011 1:01 pm
Forum: Off-Topic
Topic: Live-streaming (OFFLINE)
Replies: 13
Views: 681

Re: Live-streaming

What mods would you be playing with? It would be cool if I could send you my overly modded .jar that lags too much for my laptop.
by SPACEDUDE360000
Sun Nov 06, 2011 1:00 pm
Forum: BTW Suggestions & Ideas
Topic: A terrain block that would spawn hostile mobs
Replies: 6
Views: 691

Re: A terrain block that would spawn hostile mobs

I think having maybe one biome more likely to spawn hostile mobs or having them only in certain areas and not being able to pick them up would add more ingenuity in having to try to base your traps in specific areas for the best effect. You would have to make it balanced enough to make it worth it ...
by SPACEDUDE360000
Sun Nov 06, 2011 7:58 am
Forum: Off-Topic
Topic: Rageletter to Notch. Read by Honeydew.
Replies: 12
Views: 1201

Re: Rageletter to Notch. Read by Honeydew.

walker_boh_65 wrote:I am worried to watch....but could it really be that bad?
It's really just another idiot yelling stupid things and blaming Notch. (I do like Simon's voice...)
by SPACEDUDE360000
Sat Nov 05, 2011 12:27 pm
Forum: BTW Suggestions & Ideas
Topic: A terrain block that would spawn hostile mobs
Replies: 6
Views: 691

Re: A terrain block that would spawn hostile mobs

I think having maybe one biome more likely to spawn hostile mobs or having them only in certain areas and not being able to pick them up would add more ingenuity in having to try to base your traps in specific areas for the best effect. You would have to make it balanced enough to make it worth it b...
by SPACEDUDE360000
Wed Nov 02, 2011 5:18 pm
Forum: Off-Topic
Topic: Why Flowerchild hates wolves
Replies: 19
Views: 1672

Re: Why Flowerchild hates wolves

The story of why Flowerchild hates wolves is a very sad story. You see, Flowerchild didn't always hate wolves. He used to have a pet wolf of his own. Then one day, it turned on him. Flowerchild was a small boy at the time. He was a good little boy. He loved his parents, did his homework, and took g...
by SPACEDUDE360000
Tue Nov 01, 2011 4:58 pm
Forum: Off-Topic
Topic: Slot Machine Foram Game
Replies: 136
Views: 7963

Re: Slot Machine Foram Game

Your realize the machine is actually a block dispenser and you get sucked into it. You see a wonderful dimension filled with blocks and you become a block and enter that blocky world with all of your blocks that you had inside you and you use blocks to make bigger blocks. Block.

*inserts coin*
by SPACEDUDE360000
Mon Oct 31, 2011 9:11 pm
Forum: BTW Suggestions & Ideas
Topic: An idea for an item fired in a kiln....
Replies: 5
Views: 644

Re: An idea for an item fired in a kiln....

Pizza isn't really necessary as there are already plenty of food sources.

although, it would be nice to have an upgrade to donuts. (besides producing foul food)
by SPACEDUDE360000
Sun Oct 30, 2011 4:52 pm
Forum: BTW Suggestions & Ideas
Topic: Bricks and the block dispenser
Replies: 10
Views: 794

Re: Bricks and the block dispenser

If you do this you might as well throw in all compacting recipes...
glowstone dust to glowstone
diamonds to diamond blocks
gold ingots to gold blocks
iron ingots to iron blocks
lapis lazuli to lapis lazuli blocks
(are there any more?)