Enchantment Table

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Enchantment Table
ItemEnchantmentTable.png


Type

Utility

Stackable

Yes (64)

Damage

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Protection

{{{protection}}} x ArmorFull.png

Durability

{{{durability}}}

First Appearance

4.8999999

Filtering

{{{filters}}}

Buoyancy

{{{buoy}}}

Gravity

{{{gravity}}}

Flammable

{{{flammable}}}

Data Value

{{{data}}}

The enchantment table can no longer be crafted in BTW. It can be looted in desert temples instead.

An enchantment table is a block that allows players to enchant certain tools, and armor.

Details

The table will enchant Swords, Bows, Shovels, Pickaxes, and Axes made of Stone, Iron, Gold, and Diamond, as well as all Armors. Steel tools and armors can only be enchanted in an Infernal Enchanter, using Arcane Scrolls.

If the table is surrounded by bookshelves, with one block of air in between, arcane glyphs float from the bookshelves into the book (if particles are turned on). Having bookshelves near an enchantment table will increase the potency of enchantments.

Hardcore Enchanting re-balances the vanilla enchantment table in various ways to make it a better integrated part of the BTW tech tree, and to make it feel more like a feature and less like an exploit. This feature is comprised of various changes that are listed individually below.

  • The enchantment table isn't able to apply some of the more powerful enchantments, which now may only be acquired through finding pre-enchanted tools and weapons, or through using the Infernal Enchanter (or through beacons in some cases). This applies to silk touch, fortune, sharpness, feather falling, and protection. Basically enchants that have very specific (and powerful) effects (like silk touch & feather fall), or those that apply general bonuses (such as protection & sharpness) as opposed to specific ones (like blast protection or smite), have been moved higher in the tech tree to create more of a progression to enchanting overall.
  • The enchantment table can no longer enchant bows and wooden tools (the latter for consistency, implying that wood is a particularly difficult material to enchant). This is strictly the domain of the Infernal Enchanter now.
  • The enchantment table is only able to apply enchantments up to level 15 instead of 30.
  • The number of book shelves around the enchantment table required to get the maximum level enchant (level 15) is 30 instead of 15. In other words, it will require 2 book shelves for every level of enchanting. Additionally, the enchantment table will only produce level 1 enchants without any bookshelves at all.
  • The enchantment table is changed so that the top slot will always provide a level 1 enchantment, the bottom slot will always provide an enchantment of the maximum level allowed by the shelves present, and the middle slot will provide some random value in between the two to minimize annoyance in its usage.
  • The enchantment table can't be crafted anymore and must be acquired within a desert temple.

Needed for

Name Ingredients Input » Output
Infernal Enchanter Black Candles,
Bone,
Enchantment Table,
Soulforged Steel
Black Candle
Bone
Black Candle
Grid layout Arrow (small).png
Infernal Enchanter
Soulforged Steel
Enchantment Table
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel

Usage

When the player right-clicks on an enchantment table, they're presented with a blank enchanting screen with a slot to place an item to be enchanted and three buttons. After the player places an item in the enchanting slot, the three buttons display cryptic runes and numbers.

To enchant the item, the player chooses one of the three numbers offered (the runes displayed have no effect on the enchanting process and can be ignored), that amount is subtracted from the player's experience level, and one or more random enchantments are placed on the item.

Standard Galactic Alphabet

The arcane glyphs that float from bookshelves to the enchanting table and the cryptic runes in the enchantment table's interface are written in the Standard Galactic Alphabet, which is a simple alphabet substitution cipher used in the Commander Keen series of computer games.

Standard Galactic Alphabet.png

The runes are randomly constructed from the following list of words:

the elder scrolls klaatu berata niktu xyzzy bless curse light darkness fire air earth water hot dry cold wet ignite snuff embiggen twist shorten stretch fiddle destroy imbue galvanize enchant free limited range of towards inside sphere cube self other ball mental physical grow shrink demon elemental spirit animal creature beast humanoid undead fresh stale

Three to five words are chosen from the list and appended to each other, then displayed in the Standard Galactic Alphabet. The words chosen are random and are purely cosmetic: they have no relation to the enchantments that will be applied to the item and are not saved on the enchanted item (meaning they will tell you nothing about what the resulting spell will be).

Keep In Mind

  • The enchantment table actually produces the particles emitted from the bookshelves. These particles originate inside the Enchantment table and are relocated to the bookshelf almost immediately, but travel slow enough to be briefly visible. The particle that enters and leaves the bookshelf is always the same "letter", but the ones traveling into the bookshelves are black.
  • Enchantment tables are mostly made of obsidian, and thus have a blast resistance of 6,000 and cannot be destroyed by TNT.
  • Strangely, even though it is made of obsidian, it doesn't require a Diamond Pickaxe to mine. In fact, it can be mined with any pickaxe.
  • 30 bookshelves are now required to achieve the maximum enchantments.
  • Books cannot be crafted from leather, so Bookshelves must be found in Villages and Strongholds.

See Also